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May 22nd, 2012 |
Additions:
* Added failsafes to ensure the camera correct itself if it someone get set with out of bound values. Expanded the AP text at the top by a bit so that when it wraps it won't get cut off. * Added an attempt at freeing some gpu memory when running out (might not free much or even crash, unable to test reliably) * Added faster gui rendering, this is what has been in beta for quite some time now, it is now a toggle. If your gui mess up when you enable it, you can press scroll lock to temporarily disable it More.... | | | May 2nd, 2012 |
Additions: * A new client command (/lkc) used to control different lagkiller values (only 3 non generic ones for now rmbg to control the background removal, slowgui to control the gui render speed and starbg to control the background stars quantity). * Another new client command to allow you to save your /lkc /lkl /lku settings called /savecommands . It will open an edit box, you type in the commands you want the client to execute before starting (1 per line) and press ok, from there on, every time you restart your client those commands will be ran. Since those are More.... | | | April 10th, 2012 |
Additions: * Gave Dark Kobaldstein shouts for when he changes target. * Added all of your owned sobs (userbase, slaves, docked ship, limboed ships) content to your itemseen list (for tradebay among other things). * Added glowmap for Copper ships * Added Sidhe and Bule Super Sidhe glowmaps * Added texture for Sidhe+ * Added support for destroying single augmenters (right click)
Fixes: * Fixed a network lag caused by autopilot. * Made Bunny Warren only launch fighters * Fixed an Easter mission * Fixed Pirate Bounty missions ~ rewards added * Attempt to fix the planets desync (userbase desync). * Changed workhours for Hephaestus Buckler from 25b to More.... | | | April 4th, 2012 |
A small patch in hope to remove some of ship loss issues,
* Added number of stations to deliver Crate of Games to for the Gone Gold mission series description text * Added x5 and x10 turn in missions for Easter rewards
* Made a bunch of instanced galaxies that weren't dungeons dungeons in hope to avoid ship loss issues * Increased time between Resurrection tweaks on (Zombie) Easter Bunny by 150 seconds * Easter Egg Hunt (Egg Hunt Grounds) doens't require completion of Hop Drive mission anymore * Small tweaks to Zombie Easter Bunny's 'spawn' scripting. * Paxian Battle Frigate and AoG changes * Tweaked Glue Gun More.... | | | April 2nd, 2012 |
Additions: * Added some code so DGs will inherit their parent galaxies premium qualities (semi premium = no entry to f2ps) * EASTER - See below!
Fixes: * Fixed a bug in the new item drop code that was preventing higher tech items from dropping when their ship was killed with surgical * Fixed typo in Paxius Exploration mission - Free Market * Sergeant's Gyophare made non-sticky and subtyped to the Sergeant Enforcer (New missile BP requirement) * Fixed "No ship configuration for Cadet Missile" issue * Fixed a couple of typos with Hermes script (shout) * Autopilot canceled when trying to enter a galaxy that you do not More.... | | |
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