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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Currently known graphical bugs
Open:

Various ship-specific issues to be listed on the wiki page here: http://wiki.starsonata.com/index.php/C2_Ship_Problems

Pulse gun bullets look bad


Fixed:

Red blobs showing up after an explosion

Warp effect near sun suppresses shader

Ships in command bar mini-icons not centered

Selected asteroids have crappy lighting in the target window

Target window not clipping certain large targets

Missing names and flags under ships with anti-alias turned on

Asteroids not lighting well

Your shield bar appears when you scoop something

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Wed Mar 02, 2011 11:56 pm
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Team: Strawberry Pancakes
Main: Copernicus
Level: 884
Class: Gunner

Joined: Thu Jan 01, 2009 5:06 pm
Location: Here, floating in my tin can, far above the world...
Post Re: Currently known graphical bugs
JeffL wrote:
Red blobs showing up after an explosion


OI was wondering what the heck those were! I kept passing dead Wingship IVs surrounded by this wierd blob. I actually dismissed it as something to do with the alien invasions. Some sort of inter-dimensional radiation or something...

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Fri Mar 04, 2011 4:32 pm
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Post Re: Currently known graphical bugs
Updated the list

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Thu May 12, 2011 5:16 pm
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Team: None
Main: The Procrastinator
Level: 20
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Joined: Mon Jul 05, 2010 1:45 am
Location: Santa Clarita, CA
Post Re: Currently known graphical bugs
What is anti-aliasing again?

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Thu May 12, 2011 5:19 pm
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Team: Admins
Main: Jeff_L
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Joined: Wed Mar 23, 2005 2:21 am
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Post Re: Currently known graphical bugs
http://en.wikipedia.org/wiki/Spatial_anti-aliasing

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Thu May 12, 2011 5:21 pm
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Team: None
Main: Spacely's Sprokets
Level: 2416
Class: Seer

Joined: Sun Mar 29, 2009 5:00 pm
Post Re: Currently known graphical bugs
Red Photon Logistic Cruiser need a graphic. I'd really like to use my main Engi ship.


Thu Nov 17, 2011 6:57 pm
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Currently known graphical bugs
SSS Needs a graphic, MS Needs a graphic, Shield Bar doesn't fully fill.

Time Warp

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Thu Nov 17, 2011 7:00 pm
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Team: None
Main: Spacely's Sprokets
Level: 2416
Class: Seer

Joined: Sun Mar 29, 2009 5:00 pm
Post Re: Currently known graphical bugs
Still no graphic...can you at least give me a dread graphic...or anything I dn't care, just fix it.


Tue Nov 29, 2011 9:42 am
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Team: Admins
Main: Jeff_L
Level: 1028
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Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Currently known graphical bugs
If you run your patchbot manually, you should get a graphic for it now.

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Tue Nov 29, 2011 3:31 pm
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Team: Death Mental
Main: goett
Level: 2157
Class: Shield Monkey

Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Currently known graphical bugs
To reduce memory demand should I have antiliasing servitude or lower or is it noneffectual.


Tue Nov 29, 2011 3:40 pm
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Team: Admins
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Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Currently known graphical bugs
The antialiasing setting is just for your GPU. Right now, the game is limited mostly by the CPU, so I doubt you will see a performance difference from different AA settings, but you can play around with it. It won't affect memory use, though.

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Tue Nov 29, 2011 7:38 pm
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
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Post Re: Currently known graphical bugs
to reduce memory usage, the only 2 parameter that will have any impact is the high quality texture checkbox, and the graphic quality level (lower = less ram used)

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Tue Nov 29, 2011 8:13 pm
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Team: Heaven
Main: Lemon
Level: 2187
Class: Engineer

Joined: Wed Sep 29, 2010 10:14 pm
Post Re: Currently known graphical bugs
DS+ battle form is non-existant/broken.

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Wed Nov 30, 2011 4:44 am
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Currently known graphical bugs
ELITE wrote:
DS+ battle form is non-existant/broken.


No.

DS+ is wrong graphic :P

The texture is correct. It has the wrong model.
DS+ needs the regular DS model, but this current graphic. I designed it together with syb for the DS+, but DS+ has its own model (regular DS model is prettier).

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Mon Jan 02, 2012 7:26 am
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Team: Zephyr
Main: king latiff
Level: 3431
Class: Berserker

Joined: Sat Jan 08, 2005 7:38 pm
Location: Toronto, Canada
Post Re: Currently known graphical bugs
Alby graphics is bugged, I target alby....but the "target circle" shows up next to the wormhole with nothing within its circle. When I fire on it......the weapon goes to the real alby which is invisible....I can't see what direction alby is facing or turning.


Mon Apr 02, 2012 8:13 pm
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