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Fallen-
Team:
Main: Lilith
Level: 840 Class:
Speed Demon
Joined: Sun Aug 28, 2011 9:47 pm Location: -----
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Random Idea #318 Spy Ship
Spy Ship
Tech - 10 Type - Light Fighter Hull - 150 Initial Speed- 90 Resistance - 0 % across bored inbuilt Items ; Transformation Switch --- Allows the ship to change appearence much like the ancient dragon form idea. allowing said ship to become the image of a small moon , space cheese , or any other ship sized item in the current system it is in,
if no item is avalale it becomes an asteroid, Liek the BST and other ships the player name and such will not be notable from appearence in hidden or regular form, however , even in hidden form if item is selected the players basic stat;s are shown.
This ship will have no weapons and only 2 aug slots.
making it completely un combat effective with acception of missile,s
Inbuilt Item #2
Flit device (5 forward directional low range instant jumps)
Skin for ship , kasper.
i got bored....
_________________ I'm Selfish , Impatient and a little insecure.I make mistakes, I am out of control and at times hard to handle. But,if you can't handle me at my worst,You sure as hell don't deserve me at my best.
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Sun May 27, 2012 3:57 pm |
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93578
Joined: Sat Jan 14, 2012 6:01 pm
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Re: Random Idea #318 Spy Ship
Thats a pretty cool idea
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Sun May 27, 2012 4:23 pm |
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Arkainon
Team:
Main: Cpt Lunarion
Level: 1801 Class:
Engineer
Joined: Wed Dec 15, 2010 9:48 pm
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Re: Random Idea #318 Spy Ship
If its no good for combat, no resists, relatively low speed and no augs(?) then what will it be used for other than to sit in and trolololol around a bit.
_________________
Jeff_L wrote: Julian came in drunk and shot the server hamster. We need to get a new one so expect a 1-2 week wait.
The Voomy One wrote: Quote: the players are not just bitching about nothing yes they are.
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Sun May 27, 2012 10:46 pm |
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93578
Joined: Sat Jan 14, 2012 6:01 pm
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Re: Random Idea #318 Spy Ship
Arkainon wrote: If its no good for combat, no resists, relatively low speed and no augs(?) then what will it be used for other than to sit in and trolololol around a bit. Kinda the point? pretty cool for spying like seers have low vis gals while this can be anywhere.
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Sun May 27, 2012 11:47 pm |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: Random Idea #318 Spy Ship
Pointless and/or broken.
1) The spy ship could only have a limited number of forms, meaning people will memorize which ones and simply shoot anything that may be the ship.
2) Bases could just shoot the person on seeing them warp in. If the different forms negated base aggro, it would be broken because people would just waltz right into an enemy gal unharmed.
3) It's redundant. Cloaks already hide people from view of other players. We don't need a second, and clunky, mechanic.
_________________
Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Mon May 28, 2012 12:26 am |
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Madridista
Joined: Sat Nov 12, 2011 7:03 pm
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Re: Random Idea #318 Spy Ship
Griffin wrote: Pointless and/or broken.
1) The spy ship could only have a limited number of forms, meaning people will memorize which ones and simply shoot anything that may be the ship.
2) Bases could just shoot the person on seeing them warp in. If the different forms negated base aggro, it would be broken because people would just waltz right into an enemy gal unharmed.
3) It's redundant. Cloaks already hide people from view of other players. We don't need a second, and clunky, mechanic. It's not pointless, it's a cool idea. If there was some gimmick with the special ability, i.e. it turns into an asteroid for x minutes with 100% resist to all, except -500% vulnerability to mining you could get some pretty neat spy missions into enemy territory. Imagine piloting around a sun disguised in an asteroid field, skill involved and i like the concept
_________________ Giovani dos Santos ... Olé!
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Mon May 28, 2012 12:29 am |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: Random Idea #318 Spy Ship
Imagine tanking a gal because you have 100% resists to all.
In my opinion, this would be too much of a pain to code for little reward, not to mention that the entire premise is gimmicky.
_________________
Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Mon May 28, 2012 12:41 am |
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