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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Space Rats near Nexus Station.
Could they be moved a bit farther from the station? I remember working on an alt and because their wandering range came near the station, it became nearly impossible to dock without dying at least once.
Or, once they kill you, the aggro goes away.
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Thu May 24, 2012 12:05 am |
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Arkainon
Team:
Main: Cpt Lunarion
Level: 1801 Class:
Engineer
Joined: Wed Dec 15, 2010 9:48 pm
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Re: Space Rats near Nexus Station.
/signed
_________________
Jeff_L wrote: Julian came in drunk and shot the server hamster. We need to get a new one so expect a 1-2 week wait.
The Voomy One wrote: Quote: the players are not just bitching about nothing yes they are.
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Thu May 24, 2012 2:57 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Space Rats near Nexus Station.
/signed
_________________
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Thu May 24, 2012 3:02 am |
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Ceno
Team:
Main: Yurble
Level: 1967 Class:
Engineer
Joined: Sun Apr 10, 2005 11:06 am Location: Somewere deep in your mind.
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Re: Space Rats near Nexus Station.
You guys get killed by space rats?....
_________________
~Lots of love and cookies and blue fur ~Yurbs
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Thu May 24, 2012 3:48 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Space Rats near Nexus Station.
Ceno wrote: You guys get killed by space rats?.... You first encounter them at level 1 or 2. They're level 8.
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Thu May 24, 2012 3:53 am |
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SkyTitan
Joined: Thu Jul 22, 2010 10:12 pm
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Re: Space Rats near Nexus Station.
For some reason they're stronger than the space rats outside of nexus... and a lower level...
_________________
Gaffateip wrote: I love ss forums. I wonder what percentage of users wear a safety helmet to eat breakfast. DITKA wrote: [s]I'd like some proof that you guys are males[/s]
might be a bad idea nvm
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Thu May 24, 2012 6:31 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Space Rats near Nexus Station.
Space rats outside of nexus are normal, weak rats.
With the C2 revamp, all the rats inside the nexus were changed, but the ones outside were not.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Thu May 24, 2012 6:54 pm |
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a jedi master
Team:
Main: the speed of dark
Level: 1874 Class:
Engineer
Joined: Sun Nov 05, 2006 12:42 am Location: omg, you stalker!
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Re: Space Rats near Nexus Station.
Yeah, move the rats 100k out. Same effect, no players will run into them!
their weapons were not changed, only their levels... From what I remember with starting a new char recently.
Anyways, as with any enemy you can't kill... Missions, level up, kill the rats.
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Thu May 24, 2012 7:29 pm |
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SkyTitan
Joined: Thu Jul 22, 2010 10:12 pm
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Re: Space Rats near Nexus Station.
a jedi master wrote: Yeah, move the rats 100k out. Same effect, no players will run into them!
their weapons were not changed, only their levels... From what I remember with starting a new char recently.
Anyways, as with any enemy you can't kill... Missions, level up, kill the rats. "If you can't kill the weakest enemy in the game-" ...uh huh... Yeah... what's wrong with this picture here? Seriously, unless you have a magcannon there's no real way to kill them. At least until you level above the level where you're supposed to kill them for said missions... At the very least, take the god damn enzyme thrust out of their hulls. I think that's what was in them when I scanned them last... In any case, it wasn't the normal engine. These rats turn on a dime. No strategy here, just sit and gun now that their weapons have absurd tracking... Lower the tracking so they can't shoot behind themselves and make it so they can't turn on a dime. Their ai is messed up too. By that I mean that they give it everything they've got. There's also nothing that isn't a ruin item that can withstand their assualt until tech 2. "lol, tech 2" mmm hmm... Well, yeah, the mission required to get it requires killing something tougher than rats... and I'm pretty sure is level locked.
Don't get me wrong, I killed volcoms to get out of nexus (also needs to be looked at, those things are OP as fuck. If it wasn't for the destroyed shield matrix thing, there'd be no way. At least not with starter shields, in the end, you just end up getting to level 2(I did this by killing the volcoms, but I assume missions are suppossed to be used(which I apose) getting your own volcom, waiting for them to miss, and then sniping them, not something a new player should have to do to kill something)
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Gaffateip wrote: I love ss forums. I wonder what percentage of users wear a safety helmet to eat breakfast. DITKA wrote: [s]I'd like some proof that you guys are males[/s]
might be a bad idea nvm
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Thu May 24, 2012 8:08 pm |
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Precursor
Dev Team
Joined: Wed Jul 07, 2010 3:00 pm
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Re: Space Rats near Nexus Station.
I'll look into the space rat difficulty and perhaps move them just a bit from the space base. The reason they were put near the base was for more clear mission progression so you wouldn't have to go out and find them since it was a early mission.
I don't recall having problems killing them during play testing before though.
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Fri May 25, 2012 8:32 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Space Rats near Nexus Station.
I found them kind of challenging to kill in the beta event. Definitely took me a few tries.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Fri May 25, 2012 9:08 am |
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Klade
Member
Team:
Main: Klade
Level: 2640 Class:
Shield Monkey
Joined: Mon Apr 26, 2010 7:43 pm
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Re: Space Rats near Nexus Station.
Why go to Nexus as level 1 or level 2? There is enough to do inside the first zones (either Earthforce or Pirate) to be level 5 or 6 with a magcannon before ever encountering the Rats. I thought this was intentional and taught a good management of weapon types and skill point spend. Of course, perhaps someone completely new to the game would not be so wise and the missions could guide someone better.
This seems realted, you can get to Perilous Space at level 100 but I doubt you will be in your space ship for long.
I just leveled an alt yesterday and the Rats were not any issue for me since I decided a magcannon was a good way to kill the cadets.
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Fri May 25, 2012 10:02 am |
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Arkainon
Team:
Main: Cpt Lunarion
Level: 1801 Class:
Engineer
Joined: Wed Dec 15, 2010 9:48 pm
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Re: Space Rats near Nexus Station.
The issue is that we're talking about the newbiest noobs you can think of trying to do these. And half decent person who's been playing SS for a while can kill them but these people are unco-ordinated and don't have a good idea of which weapons work better. Moving the rats just a little is an easy solution to the issue i find.
_________________
Jeff_L wrote: Julian came in drunk and shot the server hamster. We need to get a new one so expect a 1-2 week wait.
The Voomy One wrote: Quote: the players are not just bitching about nothing yes they are.
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Fri May 25, 2012 6:05 pm |
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SkyTitan
Joined: Thu Jul 22, 2010 10:12 pm
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Re: Space Rats near Nexus Station.
Turns out, the space rat dps is actually 54. Just correcting myself, also shot a few and... damn do they have a lot of turning, seriously, it's insane. Also, no, that's not clever, there's not anything in the mission description about using a long ranged weapon. That's for killing drones, before the rats, yes, but, even as it stands it's easier just to go for the rats first...
_________________
Gaffateip wrote: I love ss forums. I wonder what percentage of users wear a safety helmet to eat breakfast. DITKA wrote: [s]I'd like some proof that you guys are males[/s]
might be a bad idea nvm
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Sat May 26, 2012 1:09 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Space Rats near Nexus Station.
Arkainon wrote: The issue is that we're talking about the newbiest noobs you can think of trying to do these. And half decent person who's been playing SS for a while can kill them but these people are unco-ordinated and don't have a good idea of which weapons work better. Moving the rats just a little is an easy solution to the issue i find. SkyTitan falls under the 'half decent and better' players.
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Sat May 26, 2012 1:43 am |
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