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Team: Eminence Front
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Post Re: Pretender Hades
If you want to spice things up, make it the Real Hades. That would be a fun curveball.

New content > Add-ons to old content.

That doesn't mean you cant have greek god-themed content anymore, just that you shouldn't make more pretenders. Make it completely separate from Oly.

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Mon May 14, 2012 8:53 pm
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Post Re: Pretender Hades
Churchill, theres a difference between the Serengeti Ubers and Olympus ubers.

Serengeti Ubers was just something thrown together.

Olympus ubers are based on the 12 Olympian gods. We only have 5 of them, we need more. Personally I think they fucked up making Hermes for Seers and Ares for Speed Demons. Hermes should have been for SDs and Hades should have been for seers.

Stop trying to buttfuck every good suggestion.

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Tue May 15, 2012 5:12 am
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Team: Strawberry Pancakes
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Post Re: Pretender Hades
We already have Hades in game. No need to add pretender!

I love this suggestion.

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Tue May 15, 2012 5:24 am
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Post Re: Pretender Hades
I've seen various Pretender Hades suggestions, although this one seems to be the best thought out. There are a few things detailed in the OP which aren't possible with current code (the key thing, mainly), but work-a-rounds for such issues aren't too hard.

I'll bring it up in our next content meeting, although there isn't any real demand for T21 stuff I feel, it may fit somewhere in the future...

I'll do some research on Hades actually.... I have a nice idea where this can fit.

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Tue May 15, 2012 7:30 am
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Post Re: Pretender Hades
I would definitely say there's demand for t21 content. Right now, the only incentive to do olympus past getting t21 skills is to get t21 items. However, there really isn't any content that you MUST have t21 gear to do. Everything is really designed for t20 players trying to get to t21. I would be far more inclined to spend more time in olympus if I was working towards doing OTHER content rather than getting oly items to make oly itself easier to do so that I can...make oly easier to do...

This is especially problematic since the sheer repetition of doing oly it took to get t21 skills pretty much sucked all the fun out of doing oly over and over and over...

It is quite unfortunate that both the t21 skills and t21 gear take endless repetition of the same place to get.


Tue May 15, 2012 11:35 am
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Post Re: Pretender Hades
Thanks for the support.

Churchill, we can't just stop on a low, odd number like 5. Why not more fun stuff?

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Tue May 15, 2012 4:44 pm
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Post Re: Pretender Hades
Visorak wrote:
If you want to spice things up, make it the Real Hades. That would be a fun curveball.

That'd be interesting indeed, having a mission chain that describes how you must defeat pretender hades because he's taken over, only to find it was the real hades you killed! *cue thunder and lightning?*

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Tue May 15, 2012 4:53 pm
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Post Re: Pretender Hades
Please do not make anymore content 20 hour lockouts, increase drop rates increase lockouts.

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Tue May 15, 2012 4:54 pm
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Post Re: Pretender Hades
id rather it be a pretender hades cause the real gods are supposed to be the "good guys"

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Tue May 15, 2012 5:18 pm
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Post Re: Pretender Hades
Exactly, and even though hades does not necessarily have a love for Olympus, he'd certainly be stronger than Hermes, who is invincible.

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JeffL wrote:
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Visorak wrote:
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Tue May 15, 2012 5:21 pm
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Post Re: [Content] Pretender Hades
[quote="treygrey1"]

At half health hades will call in the hydra. The hydra stays very close to Cerberus in order to use CC to block shots. When the hydra dies two more smaller hydras spawn and this continues for 5 deaths. Up to 16 hydras... nice, but you really sure?[quote]

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Thu May 17, 2012 9:47 am
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Post Re: [Content] Pretender Hades
Predator1356 wrote:
this idea just occurred to me because there is an empty gal in olympus and a pos wave isnt an ideal zerker ship. An uber can be put in that empty gal called Pretender Hades. since its a zerk ship it would be slow but tanky and it could be called something like Hades Chain. His guards could be kind of like weaker zeus henchmen but MF lincins and such. The ship itself could have an inbuilt "Elsyium Chains" weapon that would go along with mythology. This inbuilt could also implement the small "life-steal" that people were discussing for zerkers. I'm not sure about exact stats on all of these yet but its just an idea so zerkers have something to look forward to in oly runs

Griffin wrote:
With Charon, Cerberus, and the Three Judges as guards, and a bunch of Underworld Souls that spawn in large amounts.


Griffin wrote:
Hades should be a Gunner themed Capship with an emphasis on offensive powers such as damage and speed. Why? Because fuck you Zerks. You have 3 or so T21 ships while Gunners/FC's have 1 (2 if you wanna count Jey's Prawn).

Hades Chariot
Hull: 550
Speed: 100
Wep slots: 3
Aug slots: 3
Weight: 1.5 million
Visibility and Reflection the same as any other Capship
Inbuilt bonuses: +15% Rate of Fire, +20% Damage, +200% Shields
Resists slightly better than a ZT.
SSS: Rise From The Underworld: Warp to 300 distance away from the enemy, gaining +50% Damage and RoF for 5 seconds, then warp back to your previous location.
SSS: Call Of The Underworld: Fire a 1k ranged ethereal beam with 100% tracking that makes the target take more damage from all sources.


Griffin wrote:
Cerberus
T21 HF
Hull: 1300
Speed: 70
Augmenter slots: 3
Weapon slots: 10
Weight: 1.2 million
Resists: slightly less than PW
Inbuilt stats: +30% Hostility, +20% Radar, -20% Elec Temp, +15% Damage
SSS: Gatekeeper: All of your attacks become area-of-effect for 5 seconds, doing 25% damage to targets at 500 distance away from the target.
SSS: Bloodcurdling Howls: Grab the aggro of all enemy AI within 1k distance at the cost of doing 30% less damage

Basically, slow as hell tank that has awesome crowd control abilities.

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Sat May 19, 2012 1:24 pm
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Team: Dark Traders
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Post Re: Pretender Hades
trevor54 wrote:
Please do not make anymore content 20 hour lockouts, increase drop rates increase lockouts.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


Sat May 19, 2012 1:45 pm
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Team: Eminence Front
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Post Re: Pretender Hades
trevor54 wrote:
Please do not make anymore content 20 hour lockouts, increase drop rates increase lockouts.


This, this so hard it hurts. Give us better drop tables with longer lockouts so that the casual gamer can still enjoy good loot rather then having to try to bust out 2 hours every day.

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Sat May 19, 2012 1:53 pm
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Post Re: [Content] Pretender Hades
Glad to see that someone liked my suggestions. :mrgreen:

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Sat May 19, 2012 2:04 pm
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