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Post Pax Glows
What colors should be used for the various paxes? I'll do glowmaps for them if a dev wants to hook up new ship visages for the individual paxes.

Also, I personally like the current model, but if someone has an idea for a new one and/or some concept art for one, i'd be more than willing to give it a go. Concept art can be just a sketch on paper, or a mockup in paint/photoshop or something.

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Fri May 04, 2012 5:44 pm
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Post Re: Pax Glows
astro size 1

Unholy size 1.2

prism size .4

serenity size .6

selen size .8

celest size .5

Levitas size 1.7

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Fri May 04, 2012 5:52 pm
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Post Re: Pax Glows
There are already new pax models/textures/glows on the way its a matter of Devs getting time to implement them.

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Sun May 06, 2012 10:29 pm
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Post Re: Pax Glows
I think we should keep the current model and also implement some of Turbinia's models for Pax ships. That said, I like the color coding used in C1 and we might as well keep that.

While we're on Pax ships, is there going to be a fix for the engine exausts on certain Pax ships coming out of the nose? Also, the center of mass feels off, like it should be more towards the center glowy thing rather than between the wings like now.

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Wed May 30, 2012 2:29 pm
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Post Re: Pax Glows
Feathers wrote:
There are already new pax models/textures/glows on the way its a matter of Devs getting time to implement them.

This is on my to-do list for this week.

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Sun Jun 03, 2012 12:00 pm
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Post Re: Pax Glows
Blue Dwarf wrote:
Feathers wrote:
There are already new pax models/textures/glows on the way its a matter of Devs getting time to implement them.

This is on my to-do list for this week.


Will we be getting a patch this week then?

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Sun Jun 03, 2012 1:25 pm
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