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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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an ACTUAL working system for pvp....
Instead of ideas such as GG dropping parts/bounties/etc either Bonuses/Gear/Special galaxies or dgs LOCKED to your glory, you cannot obtain/do/go to/receive boosts without a certain level of glory.
glory is a skill that isnt used much and this could add quite a bit of usefulness to it.
Notes: Glory skill in sol needs to be removed, otherwise this is a skill similar to IK. Glory gain/loss ratio is should be about .5 (if you kill someone they lose [X% of a glory point *1] and you would you receive [X% of a glory point *.5] ) to avoid the ability to transfer glory between alts/players. (if there is any)Gear should not be mission-based as then you can obtain the gear, then transfer your glory to an alt and then he doesnt have to pvp/level as much
So far i can see this system as fool proof if the changes i suggested are added in.... it would be nice to see some extra non-essential to gameplay ships in exchange for a glory level/requirement such as the NYAN CAT ENGINE
_________________
http://artige.no/beste/bilde/707
--IK-- | Preter | ExTerra | Skyward |
Last edited by IrishKnight on Wed Dec 21, 2011 10:23 pm, edited 1 time in total.
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Wed Dec 21, 2011 9:04 pm |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: an ACTUAL working system for pvp....
I think even deatherus could right a more literate post.
Timmeh
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Wed Dec 21, 2011 9:42 pm |
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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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Re: an ACTUAL working system for pvp....
0 hours of sleep and i was writing really fast. I apologize =/ Edit- You have no write to make fun of me, you dont even play the game lol.
_________________
http://artige.no/beste/bilde/707
--IK-- | Preter | ExTerra | Skyward |
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Wed Dec 21, 2011 9:52 pm |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: an ACTUAL working system for pvp....
IrishKnight wrote: 0 hours of sleep and i was writing really fast. I apologize =/ Edit- You have no write to make fun of me, you dont even play the game lol. I still play and are far better than you.
Don't write suggestions unless they're thoughtout and literate.
Timmeh
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Wed Dec 21, 2011 10:01 pm |
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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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Re: an ACTUAL working system for pvp....
My suggestion was perfectly well thought out! Literate...... 1/2 is fine eh? =P
_________________
http://artige.no/beste/bilde/707
--IK-- | Preter | ExTerra | Skyward |
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Wed Dec 21, 2011 10:06 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: an ACTUAL working system for pvp....
Quote: *Use of proper English. I cannot stress this enough. If you want your ideas to be reviewed they must be submitted in a legible fashion.
_________________ Axis Industries
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Wed Dec 21, 2011 10:15 pm |
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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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Re: an ACTUAL working system for pvp....
Battlecruiser23 wrote: Quote: *Use of proper English. I cannot stress this enough. If you want your ideas to be reviewed they must be submitted in a legible fashion. Fixed most of it.
_________________
http://artige.no/beste/bilde/707
--IK-- | Preter | ExTerra | Skyward |
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Wed Dec 21, 2011 10:24 pm |
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Madridista
Joined: Sat Nov 12, 2011 7:03 pm
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Re: an ACTUAL working system for pvp....
dark font ; didn't read
_________________ Giovani dos Santos ... Olé!
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Thu Dec 22, 2011 1:24 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: an ACTUAL working system for pvp....
Easy to make a "whipping boy" alt and have your entire team kill it repeatedly for glory. Or if you make it work like the Elo rating system (link) then there simply won't be enough people to kill near or above your level to kill. This might be feasible for a real MMO but not with our current player base, I think. Matters are further complicated by the fact that its easy to kill someone while they're in a scoutship, which isn't exactly a glorious thing to do...
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Dec 22, 2011 1:43 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: an ACTUAL working system for pvp....
I can't think of any way to have wars in which an aggressive team starts it without the concept of the ship also blowing up when a player dies.
(We're not involving bases period in these examples)
_________________ Axis Industries
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Thu Dec 22, 2011 6:01 pm |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: an ACTUAL working system for pvp....
anilv wrote: Easy to make a "whipping boy" alt and have your entire team kill it repeatedly for glory. Or if you make it work like the Elo rating system (link) then there simply won't be enough people to kill near or above your level to kill. This might be feasible for a real MMO but not with our current player base, I think. Matters are further complicated by the fact that its easy to kill someone while they're in a scoutship, which isn't exactly a glorious thing to do... I read 'Elo rating system' and just didn't care, chess related.
/SIGNED
Timmeh
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Thu Dec 22, 2011 6:04 pm |
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thebattler35
Team:
Main: thebattler36
Level: 1791 Class:
Shield Monkey
Joined: Sun Apr 24, 2005 3:24 am Location: Glasgow, Scotland
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Re: an ACTUAL working system for pvp....
Mail wrote: anilv wrote: Easy to make a "whipping boy" alt and have your entire team kill it repeatedly for glory. Or if you make it work like the Elo rating system (link) then there simply won't be enough people to kill near or above your level to kill. This might be feasible for a real MMO but not with our current player base, I think. Matters are further complicated by the fact that its easy to kill someone while they're in a scoutship, which isn't exactly a glorious thing to do... I read 'Elo rating system' and just didn't care, chess related.
/SIGNED
TimmehUsed in most DoTA games as well and some other sports.
_________________
Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.
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Fri Dec 23, 2011 8:11 am |
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zhuang281
Team:
Main: Dark Phantom
Level: 2387 Class:
Berserker
Joined: Sat Dec 29, 2007 8:24 pm Location: In Phatnoms world
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Re: an ACTUAL working system for pvp....
It's an interesting concept, but one that won't fit our small playerbase as Enkelin stated.
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Fri Dec 23, 2011 9:52 am |
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