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Dawa
Member
Team:
Main: KillerDawa
Level: 1378 Class:
Engineer
Joined: Tue Oct 19, 2004 3:17 pm
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Re: New base placement limitation proposal
What about those suns 30k away from everything else? Will still allow those annoying kits in some galaxies.
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Fri Nov 19, 2010 11:16 am |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: New base placement limitation proposal
Dawa wrote: What about those suns 30k away from everything else? Will still allow those annoying kits in some galaxies. Ive not seen suns or mining fields over 12k distance.
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Fri Nov 19, 2010 11:17 am |
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Dawa
Member
Team:
Main: KillerDawa
Level: 1378 Class:
Engineer
Joined: Tue Oct 19, 2004 3:17 pm
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Re: New base placement limitation proposal
They are around, had one farther last uni.
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Fri Nov 19, 2010 11:29 am |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: New base placement limitation proposal
Dawa wrote: They are around, had one farther last uni. Is it even remotely possible to set the game to add +5k max base deploying range from the farthest planet/moon/etc?
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Fri Nov 19, 2010 12:17 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: New base placement limitation proposal
The distance would be calculated at the time of attempted deployment, so for orbiting planets, you can time your deployment if you want to maximize how far out your base is.
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Fri Nov 19, 2010 4:07 pm |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: New base placement limitation proposal
JeffL wrote: The distance would be calculated at the time of attempted deployment, so for orbiting planets, you can time your deployment if you want to maximize how far out your base is. Works.
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Fri Nov 19, 2010 4:12 pm |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: New base placement limitation proposal
two questions
what's the penalty if base is 15k out, or will it behave like a slave and autocenter eventually?
other thing is what happens if it gets tractored out that far by ie not you etc (enemy or teammie alike would be two different issues and depending on what happens to a base 15k out could be useful/harmful depending which side you're on.)
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Fri Nov 19, 2010 4:36 pm |
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rand4505
Team:
Main: Hooch Dealer
Level: 2763 Class:
Gunner
Joined: Sun Aug 07, 2005 2:20 pm Location: Who is John Galt?
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Re: New base placement limitation proposal
15K is too short, needs to be at least 25k. As any decent base radar can see kits at ridiculous ranges I think even 25k is too short.
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Last edited by rand4505 on Fri Nov 19, 2010 5:01 pm, edited 1 time in total.
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Fri Nov 19, 2010 5:00 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: New base placement limitation proposal
There's no penalty. It just own't let you deploy a base farther out than that. Once you deploy it, you're free to drag it wherever you want, but it's a lot more annoying to drag a base 80k out than it is to fly 80k out and deploy there, so I figure the annoying far out cloaked bases thing will be much less of an issue.
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Fri Nov 19, 2010 5:01 pm |
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Masterful
Team:
Main: -T-
Level: 407 Class:
Speed Demon
Joined: Tue Jul 08, 2008 2:47 am Location: RESISTANCE IS FUTILE!
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Re: New base placement limitation proposal
JeffL wrote: There's no penalty. It just own't let you deploy a base farther out than that. Once you deploy it, you're free to drag it wherever you want, but it's a lot more annoying to drag a base 80k out than it is to fly 80k out and deploy there, so I figure the annoying far out cloaked bases thing will be much less of an issue. You could afk overnight and drag it out.
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Fri Nov 19, 2010 5:03 pm |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: New base placement limitation proposal
rand4505 wrote: 15K is too short, needs to be at least 25k. As any decent base radar can see kits at ridiculous ranges I think even 25k is too short. They are meant to be seen. There is no point at all in building further out then 15k other then being annoying.
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Fri Nov 19, 2010 5:05 pm |
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rand4505
Team:
Main: Hooch Dealer
Level: 2763 Class:
Gunner
Joined: Sun Aug 07, 2005 2:20 pm Location: Who is John Galt?
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Re: New base placement limitation proposal
Your lack of strategic thinking of this game is the reason for this rule methinks. It is not meant to be annoying but it how BvB currently works. You deploy way way far out build a kit and tow it back. Using that kit for cover. By adding this rule you will be dramatically making bvb harder. newly dropped kits can not survive getting attacked by players or bases, by adding the 15k rule you make it easy too easy for a defender. How many times have you had to tow kits into attack range? I've towed kits 35k before just for bvb. It was VERY necessary for that attack as we had players and bases destroying us.
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate.
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Fri Nov 19, 2010 5:10 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: New base placement limitation proposal
Perhaps implement this when the 2 kits for every owned gal rule is coded?
_________________ Axis Industries
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Fri Nov 19, 2010 5:18 pm |
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rand4505
Team:
Main: Hooch Dealer
Level: 2763 Class:
Gunner
Joined: Sun Aug 07, 2005 2:20 pm Location: Who is John Galt?
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Re: New base placement limitation proposal
No. This idea too much favors the Defenders.
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate.
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Fri Nov 19, 2010 5:19 pm |
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General
Joined: Sat Jun 26, 2010 10:05 pm
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Re: New base placement limitation proposal
This Is pointless unless you 100% dont plan to manualy enforce the rules about the issue. In the end It dont matter because your the end decision not the games code. If you decide something Is not legal eventhough you made It that way you do what you see fit.
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Fri Nov 19, 2010 5:25 pm |
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