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It is currently Sun Sep 22, 2024 1:37 pm
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Swift,
Did you ever have a problem playing on test2? It's in the same place as the new servers. Also, could you email a traceroute to me at support?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Thu Oct 18, 2007 7:19 pm |
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Swift201
Team:
Main: SwiftEagle
Level: 2007 Class:
Berserker
Joined: Mon Dec 04, 2006 10:23 pm
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What's a Trace Route? and No, Test2 Sucks for me too, the only server working "decently" for me atm is Liquid, not much I can do on there though =[
_________________ Getting High With Elmo Star Sonata Progress Group
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Fri Oct 19, 2007 10:09 am |
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Nuromishi
Team:
Main: Nuroshounin
Level: 833 Class:
Engineer
Joined: Sat Aug 21, 2004 6:48 pm Location: Hoboken, NJ
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Swift, do the following:
1. Click Start, or press the Windows key.
2. Click Run... in the list.
3. Type cmd and press Enter.
4. Type in tracert kattare.starsonata.com into the command prompt.
5. Once it completes, highlight all of the text resulting from the trace route and hit the enter key while they are highlighted.
6. Start a post and paste the text that was copied via step 5 into the post.
_________________ Fucking loot... Awesome character art by my friend Jee.
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Fri Oct 19, 2007 3:35 pm |
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saran
Team:
Main: goldstar-stations
Level: 2020 Class:
Engineer
Joined: Sun Nov 13, 2005 12:54 pm
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for the most part the servers have been a definate improvement. except for the few times it suddenly crashes..at least we know when to expect it from the old servers...do you think it might be somthing in the code that is causing this effect? because there is no lag to indicate connection funk before it suddenly drops. im pretty sure im not the only one seein it. could it be a memory loop or somthing equaly malicious?
_________________
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Fri Oct 19, 2007 11:31 pm |
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Bluejayek
Team:
Main: .Blue
Level: 2649 Class:
Berserker
Joined: Wed Dec 15, 2004 7:16 pm
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The bug where caped ships pop outa the station and float away if you are not docked when they dock seems to be back with the new server. Not really that important a bug just anoying.
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Sat Oct 20, 2007 9:04 am |
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wasup999999
Member
Team:
Main: Wasup999998
Level: 1921 Class:
Speed Demon
Joined: Sat Apr 09, 2005 2:03 pm
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Its never been fixed. If you set a slave to dock and deactivate at an ai station (by docking at it ofc) then undock before it docks, it will do that. If you stay docked, it will not do that. That actually goes for all deactivating. If you are in the same gal and the slave docks and deactivates with you not docked in that station, it will ghost as you have described.
_________________ "Thanx wasup " ~The Voomy One
Ha!
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Sun Oct 21, 2007 5:33 pm |
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speed5555
Joined: Sun Aug 05, 2007 2:21 am
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lol
from what ive noticed ever since the new servers came up ive found the only type of wepons that made some players lag are wepons that fell mainly into weponry catagories like the tech9 abstructor grem cannon ect
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Thu Oct 25, 2007 3:13 am |
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