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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: Flamberge
I demand particle systems. No less than 10.
_________________
Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Sat May 26, 2012 3:10 pm |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Flamberge
I thought this ship had a dark whale blubberish texture.
_________________
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Sat May 26, 2012 9:00 pm |
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Ascendant
Team:
Main: Jadus
Level: 0 Class:
None
Joined: Mon Jun 27, 2011 7:13 pm Location: Birmingham, Alabama.
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Re: Flamberge
I always figured I'd love c2 models and stuff.. and I do.. everything except the ships look good.
_________________ I've learned that pleasing everyone is impossible.. but pissing everyone off is easy ans hell and fun
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Sun May 27, 2012 9:07 am |
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trevor54
Team:
Main: Trevor50
Level: 4503 Class:
Shield Monkey
Joined: Wed Jul 12, 2006 10:01 pm Location: Alabama
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Re: Flamberge
I just think the overall size of ships need reworking in this game.
For instance I believe that overall size should be Bases>Cap Ships>Freighters>Heavy Fighters>Light Fighters.
At least at endgame points, currently bases are the smallest. And as that picture shows the Freighter is bigger than the Cap Ship.
Just my opinion...
_________________
Ricoh wrote: might sound hard 4 u...but learn reading? Stay strong, live long, and walk humbly.
Strawberry Blueberry Pancakes
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Sun May 27, 2012 3:26 pm |
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kanescreed
Member
Team:
Main: Qlimax
Level: 1753 Class:
Seer
Joined: Fri Feb 12, 2010 9:28 am
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Re: Flamberge
planets are also fun sized.
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Sun May 27, 2012 3:43 pm |
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ellinium
Team:
Main: E11inium
Level: 65 Class:
Gunner
Joined: Fri May 19, 2006 9:18 pm Location: MA, USA
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Re: Flamberge
Sun>planet>base>capship>freighter>heavy>light>fighters. Not sure why a lion V2 bullet is bigger than some suns.
EDIT: How does a flamberge dock in Sai's Retreat?
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Sun May 27, 2012 5:34 pm |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: Flamberge
If you guys haven't noticed by now, all player and AI objects have been scaled up ridiculous amounts so that you can actually see them.
_________________
Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Sun May 27, 2012 5:48 pm |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Flamberge
How?
_________________
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Sun May 27, 2012 6:17 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Flamberge
If we actually scaled ships to a size that made sense, we wouldn't be able to see them.
Just ignore it, It just wouldn't work with current mechanics if ships were smaller or planets and bases bigger.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Mon May 28, 2012 5:57 am |
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ellinium
Team:
Main: E11inium
Level: 65 Class:
Gunner
Joined: Fri May 19, 2006 9:18 pm Location: MA, USA
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Re: Flamberge
Keep ships the same size... just make the planets 1000x bigger.
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Mon May 28, 2012 8:32 am |
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Jesus 2.0
Joined: Sat Dec 18, 2010 3:11 pm
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Re: Flamberge
I still want to see everything scaled realistically for a day, could be SS's april fools joke.
_________________
Jey123456 wrote: back burner is overloaded with stuff right now. but yea its somewhere on there.
landswimmer wrote: you know that even if you're wrong, they're more wrong. which makes you right.
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Mon May 28, 2012 4:54 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Flamberge
Jesus 2.0 wrote: I still want to see everything scaled realistically for a day, could be SS's april fools joke. No one would be able to warp more than one jump. Except SDs with 700 speed. They might make 2 jumps.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Mon May 28, 2012 5:13 pm |
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ellinium
Team:
Main: E11inium
Level: 65 Class:
Gunner
Joined: Fri May 19, 2006 9:18 pm Location: MA, USA
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Re: Flamberge
That is why speed is important. Can't expect to travel through the galaxy going 10 mph.
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Wed May 30, 2012 2:43 pm |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Flamberge
ellinium wrote: That is why speed is important. Can't expect to travel through the galaxy going 10 mph. its distance per second, dps!
_________________ Original Sybir /GodSteel My custom shader
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Wed May 30, 2012 3:42 pm |
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worlddestroyer
Team:
Main: liquid death
Level: 2504 Class:
Shield Monkey
Joined: Thu Oct 22, 2009 5:15 pm Location: TFC Strategic Command
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Re: Flamberge
can this topic and the Flamberge just rot in hell already?
_________________ Council Member, Councillor, Minister of Defence of TFC
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Wed May 30, 2012 3:58 pm |
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