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It is currently Sat Sep 28, 2024 6:12 pm
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paxiprime
Member
Team:
Main: Paxx
Level: 2918 Class:
Berserker
Joined: Mon Mar 14, 2011 4:44 pm Location: Californication
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Re: Argeiphontes Hermes
lol wut
_________________ Preter is KOS!
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Wed May 09, 2012 5:56 pm |
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kanescreed
Member
Team:
Main: Qlimax
Level: 1753 Class:
Seer
Joined: Fri Feb 12, 2010 9:28 am
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Re: Argeiphontes Hermes
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Thu May 10, 2012 2:45 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Argeiphontes Hermes
The ship was made around stats that I had picked up from various T21 ship suggestions from Seers (FFs V, in particular).
The Adrenaline Syringe stays, although it could probably use some tweaking.
The drone, I'm not sure on the range of it, but I understand it's purpose 'well'-ish (and I didn't even make it).
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Thu May 10, 2012 11:16 am |
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Devileye
Team:
Main: Devil'sEye
Level: 2903 Class:
Speed Demon
Joined: Sun Dec 20, 2009 12:49 am
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Re: Argeiphontes Hermes
Sorry for getting off topic but will u or any other dev will pls like to share thoughts on this topic? www.starsonata.com/forum/viewtopic.php?f=3&t=48032and pls do discuss it with AEM, that how she was thinking to tweak it
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Thu May 10, 2012 11:32 am |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Argeiphontes Hermes
Blue Dwarf wrote: The ship was made around stats that I had picked up from various T21 ship suggestions from Seers (FFs V, in particular).
The Adrenaline Syringe stays, although it could probably use some tweaking.
The drone, I'm not sure on the range of it, but I understand it's purpose 'well'-ish (and I didn't even make it). The syringe is a wasted wep slot, it also encourages a support aspect, which I don't like. If I go on runs with it, I will most likely be forced to use the syringe instead of spawn control, ect. The drone has 35 range, non mobile, about 10k shields and tiny. I would make it more like a bubble, a bit bigger than the actual hermes ship, and making it tankier.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Thu May 10, 2012 12:02 pm |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Argeiphontes Hermes
Bastamental wrote: The syringe is a wasted wep slot, it also encourages a support aspect, which I don't like. If I go on runs with it, I will most likely be forced to use the syringe instead of spawn control, ect.
_________________
JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Thu May 10, 2012 12:10 pm |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Argeiphontes Hermes
Does Traders have 2 AgH's, or is Basta just making a claim about Kane's AgH without actually having one?
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Thu May 10, 2012 12:32 pm |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Argeiphontes Hermes
1 ship, 2 bps, my build will start in a day or 2.
Problem?
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Thu May 10, 2012 3:21 pm |
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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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Re: Argeiphontes Hermes
In 9 days we'll have 3 Churchill.
_________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly
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Thu May 10, 2012 4:37 pm |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Argeiphontes Hermes
Blue Dwarf wrote: The ship was made around stats that I had picked up from various T21 ship suggestions from Seers (FFs V, in particular).
The Adrenaline Syringe stays, although it could probably use some tweaking.
The drone, I'm not sure on the range of it, but I understand it's purpose 'well'-ish (and I didn't even make it). FFs V was high. How about a devastating pvp nanite? Instead of a support nanite. THEN it would be used and favored by seers. Suggestions: Grem nanite: Ticks every 5 seconds for 2 seconds, lasts 15 seconds. Constrictor: -95% turning and ticks every 10 seconds, for 2 seconds, lasts 20 seconds. Thrashing nanite: -95% weight, +1000% turning, +1 force turn left, +1 force thrust every 15 seconds, lasts 30 seconds. Aiming Bug: -75% tracking Most are OP, but you get the idea. PvP nanites. For the drone. I have a few ideas. 1: Make it like a mini bubble drone, that is a tad bigger than the hermes ship, to tank a couple hard hitting bullets. The range of the aura is the size of the drone. or 2. Make it just like the Ares drone, but have it spam smoke screens. or Make it a "seeing eye drone" that adds 100%-200% radar when in the very short range aura.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Thu May 10, 2012 4:43 pm |
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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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Re: Argeiphontes Hermes
Bastamental wrote: Blue Dwarf wrote: The ship was made around stats that I had picked up from various T21 ship suggestions from Seers (FFs V, in particular).
The Adrenaline Syringe stays, although it could probably use some tweaking.
The drone, I'm not sure on the range of it, but I understand it's purpose 'well'-ish (and I didn't even make it). FFs V was high. How about a devastating pvp nanite? Instead of a support nanite. THEN it would be used and favored by seers. Suggestions: Grem nanite: Ticks every 5 seconds for 2 seconds, lasts 15 seconds. Constrictor: -95% turning and ticks every 10 seconds, for 2 seconds, lasts 20 seconds. Thrashing nanite: -95% weight, +1000% turning, +1 force turn left, +1 force thrust every 15 seconds, lasts 30 seconds. Aiming Bug: -75% tracking Most are OP, but you get the idea. PvP nanites. For the drone. I have a few ideas. 1: Make it like a mini bubble drone, that is a tad bigger than the hermes ship, to tank a couple hard hitting bullets. The range of the aura is the size of the drone. or 2. Make it just like the Ares drone, but have it spam smoke screens. or Make it a "seeing eye drone" that adds 100%-200% radar when in the very short range aura. Admins, i have only 2 wishes. One: for the love of God, dont listen to him. Two: Make the drone stealthy(er?).
_________________
http://artige.no/beste/bilde/707
--IK-- | Preter | ExTerra | Skyward |
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Thu May 10, 2012 4:47 pm |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Argeiphontes Hermes
You dont even know the stats of anything were talking about. Gtfo.
The drone is 0.00 vis.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Thu May 10, 2012 4:51 pm |
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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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Re: Argeiphontes Hermes
Bastamental wrote: You dont even know the stats of anything were talking about. Gtfo.
The drone is 0.00 vis. Then how come i saw it on my level 400 alt in sol? HMMM? HMM???????
_________________
http://artige.no/beste/bilde/707
--IK-- | Preter | ExTerra | Skyward |
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Thu May 10, 2012 5:02 pm |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Argeiphontes Hermes
Squad? or the damn reflectivity issue I kept trying to get the devs to fix.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Thu May 10, 2012 5:04 pm |
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Predator1356
Team:
Main: Predator Lord
Level: 1814 Class:
Berserker
Joined: Wed May 19, 2010 4:41 pm
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Re: Argeiphontes Hermes
i dont see why ur complaining about the weight. i thought the whole point was ur supposed to not be seen rather then running away
_________________
kanescreed wrote: Fires make it go ka-booooush instead of sawooush
VaporiZe!
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Thu May 10, 2012 5:11 pm |
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