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seanla4350
Team:
Main: Thermal
Level: 3024 Class:
Engineer
Joined: Sat Jan 16, 2010 2:23 pm
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Re: Question: What would you pay massive amounts of credits for?
After having spent close to 2 trillion credits on bar skills I now realize that one thing I really would like to spend massive amounts of credits on is a way to eliminate travel times in the game. It simply takes too long to travel places. What can I say other than... Warp speed!
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Fri Apr 27, 2012 11:23 pm |
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redalert150
Team:
Main: 1-800-USE_THE_FORCE!
Level: 2907 Class:
Berserker
Joined: Sun Aug 28, 2005 6:36 pm
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Re: Question: What would you pay massive amounts of credits for?
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Sat Apr 28, 2012 4:01 am |
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Lord Runningclam
Team:
Main: Lord Runningclam
Level: 3813 Class:
Engineer
Joined: Mon Jan 14, 2008 11:55 am
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Re: Question: What would you pay massive amounts of credits for?
A way to reliably get sup recovery augs. Jk.
More realistically - I would pay a lot for any idea that reduces travel times (I've already invested heavily in microwarp - thank god for bar skills). That is my single biggest qualm with this game (and any other 'massive world' game)- I often find myself with limited play windows (vs afk windows) and it is extremely discouraging to know that one hour to play actually means at least 15 minutes of travel.
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Sat Apr 28, 2012 7:11 pm |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Question: What would you pay massive amounts of credits for?
Why not have the ability to buy normal augs, minor-sup of any kind (excluding hostile and the other one I forget)? We're talking a credit sink, so 1 ai base (peri space, lets keep this p2p only) that sells all minor-sup augs for way op. I'm thinking 150m for minor, to sup's being at least 2b.
_________________
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Sat Apr 28, 2012 8:38 pm |
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Bacchus
Team:
Main: Murasame
Level: 2561 Class:
Berserker
Joined: Wed Feb 09, 2011 8:32 am
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Re: Question: What would you pay massive amounts of credits for?
Warp 5, now tahts something more like it. Seers get it for free, others have to pay 50b.
New type of juxta, basically youre paying for more juxtas, but with this you also get juxtas in peril, but you cant enter without an engine or some other debuff. This would also be good for the implementation of new AI.
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Sat Apr 28, 2012 8:49 pm |
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globug
Joined: Fri Jun 18, 2010 7:31 pm
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Re: Question: What would you pay massive amounts of credits for?
I would pay alot of creds into seeing the fc main ships auras affect its capital ship slaves. also I would pay a lot like hmm 50b+ to go into an area where there is a ton of high level ai to lvl of. like lvls 4k-10k
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Mon Apr 30, 2012 5:08 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: Question: What would you pay massive amounts of credits for?
Just an idea off the top of my head: maybe a T21 base that's geared specifically for building ships faster than regular player bases (like a ship that usually takes 100 hours with 20 workers now takes 50 hours with 20 workers). Maybe a limit of 1 shipyard base per team and it can be lacking a bit on firepower so other bases still have to defend it. It could have a model similar to Blue Photon bases.
It's a rough idea, someone else can run with it.
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Wed May 09, 2012 5:44 pm |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Question: What would you pay massive amounts of credits for?
A base kit with an inbuilt CA locked expander that increases the building speed of builds.
T10, T15, and T20. Faster, Fasterer, and Fastester.
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Wed May 09, 2012 6:07 pm |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: Question: What would you pay massive amounts of credits for?
Speed. Build speed, travel speed, leveling speed; people will trade huge amounts of money for the ability to do things quickly. Because people are impatient. And lazy.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Wed May 09, 2012 6:28 pm |
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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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Re: Question: What would you pay massive amounts of credits for?
A trio with Megan Fox and Bar Refaeli
_________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly
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Wed May 09, 2012 7:11 pm |
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Bacchus
Team:
Main: Murasame
Level: 2561 Class:
Berserker
Joined: Wed Feb 09, 2011 8:32 am
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Re: Question: What would you pay massive amounts of credits for?
Max235 wrote: A base kit with an inbuilt CA locked expander that increases the building speed of builds.
T10, T15, and T20. Fast, Faster, Fastest.
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Wed May 09, 2012 7:13 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Question: What would you pay massive amounts of credits for?
Max235 wrote: A base kit with an inbuilt CA locked expander that increases the building speed of builds.
T10, T15, and T20. Faster, Fasterer, and Fastester. Why would CA increase the speed of builds? It ought to be StM if anything, although none of the trade skills really make sense for that.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Wed May 09, 2012 7:15 pm |
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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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Re: Question: What would you pay massive amounts of credits for?
EE would make sense.
_________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly
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Wed May 09, 2012 7:17 pm |
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kanescreed
Member
Team:
Main: Qlimax
Level: 1753 Class:
Seer
Joined: Fri Feb 12, 2010 9:28 am
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Re: Question: What would you pay massive amounts of credits for?
Bacchus wrote: Warp 5, now tahts something more like it. Seers get it for free, others have to pay 50b.
New type of juxta, basically youre paying for more juxtas, but with this you also get juxtas in peril, but you cant enter without an engine or some other debuff. This would also be good for the implementation of new AI. so what your saying is i pay 50b to get in and now i have w6?
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Wed May 09, 2012 10:48 pm |
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dnahunterx3
Team:
Main: Thunder_Hunter_Mark_
Level: 2568 Class:
Berserker
Joined: Tue Jul 18, 2006 2:19 am
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Re: Question: What would you pay massive amounts of credits for?
I still like the idea of the warp to home base. prolly have a dedicated base for the one way jump to that specific base.
The jump tweak will be like engine to shutdown/weapons locked/shield regen would become 0/ damage resist -20% and vis of 10,000 for 2 minutes then warp =P.
The jumpgate itself should cost 300b + 100 of each tier 3 commods 500 of each tier 2 commod and 1000 of each tier one commod.
as for the the tweak you need 5 of each tier 3 commod.
_________________ Your Angelic words are no match for my Devilish actions
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Sun May 13, 2012 8:44 pm |
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