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ellinium
Team:
Main: E11inium
Level: 65 Class:
Gunner
Joined: Fri May 19, 2006 9:18 pm Location: MA, USA
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Lower magic resists (abyssal scepter)
We should have missiles/items that lower resistances or give you + vulnerability to damage types for a certain amount of time.
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Sat May 05, 2012 10:09 pm |
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master802
Team:
Main: master802
Level: 2251 Class:
Fleet Commander
Joined: Fri Feb 29, 2008 1:58 pm
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Re: Lower magic resists (abyssal scepter)
We are talking about SS right?
_________________ Client 2 coming soon™ Client 2 - fixed coming soon™ Client 3 coming soon™
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Sat May 05, 2012 10:24 pm |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Lower magic resists (abyssal scepter)
master802 wrote: We are talking about SS right?
_________________
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Sun May 06, 2012 12:01 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Lower magic resists (abyssal scepter)
Tweak Generator: Produces a tweak that increases Offense by 30-50%, decreases defenses by 25%-40%.
So, an item that increases ROF by 30%, Damage by 30%, and range by 30%, but lowers resists and regen by 50%.
Something like that.
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Sun May 06, 2012 12:12 am |
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Swift.Kill
Team:
Main: Mew Meeow
Level: 1244 Class:
Shield Monkey
Joined: Sun Nov 07, 2010 9:55 pm
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Re: Lower magic resists (abyssal scepter)
Max235 wrote: Tweak Generator: Produces a tweak that increases Offense by 30-50%, decreases defenses by 25%-40%.
So, an item that increases ROF by 30%, Damage by 30%, and range by 30%, but lowers resists and regen by 50%.
Something like that. I agree, we snipers need something like this to be able to kills ubers.....
_________________
Aurora Ex Machina wrote: Nerf time.
playerboy345 wrote: Swift.Kill wrote: u havent tryed 5 Ada Rage BS Zerker yet WHIT LINCIN u havent tryed 5 STFU WITH YOUR BS WHIT GTFO
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Sun May 06, 2012 1:05 am |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Lower magic resists (abyssal scepter)
like a new damage type that only seer gets and nowone else gets any resits to it?
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Sun May 06, 2012 1:15 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Lower magic resists (abyssal scepter)
Bastamental wrote: like a new damage type that only seer gets and nowone else gets any resits to it? As I told you, that zeal will get seer heavily nerfed and we'll all blame you for even more snipers.
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Sun May 06, 2012 1:33 am |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Lower magic resists (abyssal scepter)
nahh, its a nice beef, resists skrew over seers potential, and t21 is tanky
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Sun May 06, 2012 2:46 am |
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skyfyre
Team:
Main: Skyfyre
Level: 2483 Class:
Speed Demon
Joined: Mon Aug 14, 2006 6:22 pm
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Re: Lower magic resists (abyssal scepter)
These exist already. Get a red photon ship.
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Sun May 06, 2012 5:29 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Lower magic resists (abyssal scepter)
Well, it gives YOU the debuff, probably in exchange for a buff. A self debuff.
The buff would have to be good enough to overcome the debuff, but the debuff must not be applied to a non-existent stat.
For example, a heavy tank generator would massively increase shield bank, shield regen, and resists for 5 minutes. But would turn his damage and mobility to null(unlike a Last Defense, which is only hitting mobility).
But the problem arises when the ship in ship is designed to have shit or zero dps, and move slower than a space snail. Like a zerk dread.
Which comes to the end result: a series of tweak generators that use a condition formula to operate.
If DPS/Range is greater than A, and speed/agility is greater than B, then both are reduced by C in exchange for an increase in Shield/Regen/Resist of D.
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Sun May 06, 2012 12:29 pm |
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ellinium
Team:
Main: E11inium
Level: 65 Class:
Gunner
Joined: Fri May 19, 2006 9:18 pm Location: MA, USA
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Re: Lower magic resists (abyssal scepter)
We could have true damage weapons also.
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Mon May 07, 2012 3:26 pm |
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