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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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A thought to reduce lag [Could be rubbish, or revolutionary]
Ok, so I noticed, that the more zoomed out a camera is, the more graphics/textures it needs to show/loaded. So I thought, if there was a way to.. in a way... cut out the unnecessary graphics that you arent using or in a scene, visually seeing. So when you actually get in visual range, THEN it will process the graphics and textures.
So in theory, we wont need to load/generate an entire map, but JUST what is in your visual range. Reducing processing by, perhaps 500%
So in deeper theory, the more you zoom in, the better your computer can cope with itself.
Again, I have no idea if even the basis of my thought is valid in any form. Since I have little, to zero knowledge about this matter.
/discuss
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Wed Mar 14, 2012 5:12 am |
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Predator1356
Team:
Main: Predator Lord
Level: 1814 Class:
Berserker
Joined: Wed May 19, 2010 4:41 pm
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
if they made the red enemy circles appear on your radar from really far away like in c1 id be happy to play even fully zoomed in
_________________
kanescreed wrote: Fires make it go ka-booooush instead of sawooush
VaporiZe!
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Wed Mar 14, 2012 6:54 am |
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s_m_w
Content Dev
Joined: Mon May 17, 2010 11:18 am
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
Already done this way. The textures/models still have to be loaded (because loading is slow and generally can't be done on the spot), but only visible objects are being rendered/drawn
_________________ Space Dragons! In Space! Follow me on twitter! http://www.twitter.com/MariusWalz
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Wed Mar 14, 2012 7:15 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
This time a dev pwnt joo.
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Wed Mar 14, 2012 9:32 am |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
I also had an idea of the server loading the textures, then in a way stream it to you like a video, so the background wont kill your computer.
But I have a feeling that the server would never be able to handle that.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Wed Mar 14, 2012 11:14 am |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
... You acting retarded was actually not.... acting? I always thought you were trolling :/
_________________
JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Wed Mar 14, 2012 11:16 am |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
orite....TROLOLOLO??? Im just throwing it out there
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Wed Mar 14, 2012 12:14 pm |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: A thought to reduce lag [Could be rubbish, or revolutionary]
You should stop throwing shit out, heck you should stop thinking.... Maybe you should stop breathing too!
_________________
JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Thu Mar 15, 2012 3:10 am |
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