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Team: Strawberry Pancakes
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Post Improved Slave Mining
Again if it has been mentioned before I'm sorry.

I just want to match slave mining with extraction/building. In extraction/building we have an option to limit how much we extract or build and I just want to move that option to slave mining. I know we already can limit what we sell/buy but if the slave can't sell it's commod it still remains on the ship. The option is to have the slaves keep doing what they do but when they bring it back to the userbase, it doesn't sell(because the base is full), and the slave tosses it overboard.

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Thu Mar 01, 2012 11:42 am
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Team: Eminence Front
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Post Re: Improved Slave Mining
It might be better if the unwanted commods are destroyed. Otherwise debris.

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Thu Mar 01, 2012 11:45 am
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Team: Strawberry Pancakes
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Post Re: Improved Slave Mining
Visorak wrote:
It might be better if the unwanted commods are destroyed. Otherwise debris.


That would work.

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Thu Mar 01, 2012 12:18 pm
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Team: Strawberry Pancakes
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Post Re: Improved Slave Mining
I had a pretty cool idea a while ago that would seriously improve micro-management of commods inside a single galaxy.

Basically you would build Autonomous Vehicles(or something similar) from a BP on every base, and you could choose a base for extra commodities to go to inside the same galaxy. Essentially tiny slaves that you can't attack or affect (or even target if that's possible) in any way would efficiently move extra commodities between bases inside the same galaxy.

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Fri Mar 02, 2012 5:42 am
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Team: Strawberry Pancakes
Main: swingarm
Level: 3168
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Joined: Sun Jan 09, 2005 1:16 am
Location: Inside your computer
Post Re: Improved Slave Mining
biggee531 wrote:
I had a pretty cool idea a while ago that would seriously improve micro-management of commods inside a single galaxy.

Basically you would build Autonomous Vehicles(or something similar) from a BP on every base, and you could choose a base for extra commodities to go to inside the same galaxy. Essentially tiny slaves that you can't attack or affect (or even target if that's possible) in any way would efficiently move extra commodities between bases inside the same galaxy.



Always nice to hear from Biggee :D And it's a darn good idea also. The only thing that worries me is not being able to attack them, PvP'ers might not like that.

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Fri Mar 02, 2012 6:59 am
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