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Joined: Wed Jan 28, 2009 12:25 pm
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Post AI Wars
What about posting some ideas about such a thing, that would have chances of being implemented? Should be a nice waste of time.
My ideas:
More wars between the urqa and the paxi, simply two teams that shoot each other. Perhaps in an instanced galaxy.
You have two missions, in which you choose whom to join. If you take one mission, it excludes the other, so you will not be able to take the side of another faction. Well, maybe there would be something like neuro-dock ... something called background washing? Should cost 1mil a lvl. If you are lvl 1.5k, the reset should cost 1.5b.
Once you background-wash, you will not be able to take the side of the one you had before. If you were with the paxi, and wash, then you would be able to choose urqa, but not the paxi again.
There should be items given out in missions. Starting from tech 9 to tech 21.
As long as you are paxi, you would get great shields and freighter ships perhaps. All being neuro-bound, when you wash to change sides, you would loose all such items.
The urqa should give nice and powerfull weapons.
The wars shoulld consist of a pure ava .. as simple as that. But of course that the side you join should normally loose. The player must make the difference between the loss of the battle and victory. There shall be a lockout of one half of a day, 12 hours.
The two factions would also have Main Bases.
Perhaps, an ambrosia base fully auged, and 4 ambrosia drones. Should not be powerfull.
There should be multiple levels of difficulty, meaning there should be 10 warps in one gal.
5 shall allow only the players allied to urqa to enter, and the urqa would be loosing that fight, and the other 5 should allow the players allied to the paxians enter, of course in a battle the paxians are loosing.
Each level should be different in difficulty.
The first one should have what I stated above, the ambrosia setup. Augs included.Should upgrade each level. Maybe the second level would have another ambrosia base, and more augs, the next one andaman bases .. etc.
Not only paxians and urqas, perhaps even more races.
Just discuss and do your best to be serious >.> I would apreciate it.

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Sat Feb 04, 2012 4:41 am
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Post Re: AI Wars
I'm not paying 2.85b because of the current fail of a collision code would probably cause me to hit both enemies at exactly the same time ;)

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Last edited by Species 8472 on Sat Feb 04, 2012 7:48 am, edited 1 time in total.

Sat Feb 04, 2012 7:36 am
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Post Re: AI Wars
I really like the idea.

The missions for each side should be about aiding the race which you chose, maybe both in battle in tbose warps and with gathering of material.
The rewards should be a variety of things, in the tech lvls you said but maybea bit earlier too. That should include all kinds of items, fromenergy boosters to fighters.
And what would also be cool.is at the end of.the mission chain, to have a boss fight which involves killing the enemie's main base.


Sat Feb 04, 2012 7:45 am
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Post Re: AI Wars
Great idea. Should include other races too. Would love to assist the Bule. Get some of their stealth tech. My idea is since the stuff is nuerobound and can't be traded you could get rare ruin items you would normally have to mine. Such as the Bule Adabi Spectre.


Sat Feb 04, 2012 1:27 pm
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Post Re: AI Wars
It1 wrote:
Great idea. Should include other races too. Would love to assist the Bule. Get some of their stealth tech. My idea is since the stuff is nuerobound and can't be traded you could get rare ruin items you would normally have to mine. Such as the Bule Adabi Spectre.


This would have to take place inside the Enigmatic Sector since the Bule are extinct in the modern universe. It would also be important to keep things canon regarding the history of the Bule that we already know.

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Sat Feb 04, 2012 1:34 pm
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Post Re: AI Wars
anilv wrote:
It1 wrote:
Great idea. Should include other races too. Would love to assist the Bule. Get some of their stealth tech. My idea is since the stuff is nuerobound and can't be traded you could get rare ruin items you would normally have to mine. Such as the Bule Adabi Spectre.


This would have to take place inside the Enigmatic Sector since the Bule are extinct in the modern universe. It would also be important to keep things canon regarding the history of the Bule that we already know.


Wasn't there talk a long while back about expanding on The Enigmatic Sector?

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Sat Feb 04, 2012 5:36 pm
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Post Re: AI Wars
Supposedly, it's on the To Do list of a non Calypso/Caelestis dev.

Want me to re-post the "Under Consideration" Idea I sent to said dev?

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Sat Feb 04, 2012 6:04 pm
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Post Re: AI Wars
Hey, what about posting some stats of some items, perhaps somebody with time to spare, and nothing better to do would like to write down some stats for severall urqa/paxi items obtainable from this? Just jott down some ideas of balanced stuff. Example:
Paxius item:
A t20 shield, no idea of a name, 18k bank, 70 regen, neuro-bound, +5% shield gained from a repeat-able mission which requires the killing of 200 urqa ships?
A t20 charger, no idea of a name, 30 regen/s, 200 elec, 40 size, +4% shield regen. Maybe a mission that needs the killing of 4 enemy urqa bases.
Just write down ideas of items, including their stats (not too OP please), and missions.

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Sat Feb 04, 2012 6:09 pm
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Post Re: AI Wars
Who are you?

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Sat Feb 04, 2012 8:05 pm
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Post Re: AI Wars
Ffs how can no one know who he is ..

It's Commander Caius o.o

Seriously hese been around for donkeys :O

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Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Sat Feb 04, 2012 9:13 pm
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Post Re: AI Wars
Oh that little schnitzel.

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NEXT HYPE

XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs

password wrote:
dang trevor....you take this game so serious :roll:


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Sun Feb 05, 2012 4:56 am
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Post Re: AI Wars
Bump..

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Thu Feb 09, 2012 10:46 am
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Post Re: AI Wars
I always thought ragnarocks had some relation to the bule..

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Thu Feb 09, 2012 10:51 am
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