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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Connector specific base
T9. Reqs t20 all core skills and size 500k per kit wt 1 Sold in FM/sol
stats 90% resists to all One inbuilt wep strong enough to 1 shot any lvl termite. Range 600? Low dps in comparison. Inbuilt t20 gear so it takes at least t20 in everything to drop. Very very good exterm builtin. Aug slots 0 Unattached kit
-inbuilt hydro and mre??? Idk if having hull would make this abusable. Might be used as a trade base if not careful. Locked hull/nonequippable extenders?
-Bases will soon be able to target specific bases. eliminates abusing its resists. Mites use mining dmg? Maybe whatever dmg type mite doesn't use give it high vulnerabilities to.. Long as ai won't thrash it.
I've left out details, but something like this would be helpful.
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Mon Dec 12, 2011 6:14 pm |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Connector specific base
Could use some help polishing.
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Mon Dec 12, 2011 6:18 pm |
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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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Re: Connector specific base
Uses only ONE Base slot. Team is limited to 5 Connector Bases. Only ONE Connector Base per gal. Must be able to be destroyed by owner. If a gal has a Connector Base then it can NOT have any other bases. A gal with a Connector Base will have limited Drone slots (TBD). Connector Bases are NOT Healing bases, that should be left to Drones.
Yeah I like the idea.
Last edited by Bonecrusher on Mon Dec 12, 2011 8:15 pm, edited 1 time in total.
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Mon Dec 12, 2011 7:57 pm |
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andezrhode3
Team:
Main: Prommilypicklesomnom
Level: 3207 Class:
Engineer
Joined: Sat Sep 24, 2011 9:41 am
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Re: Connector specific base
Bonecrusher wrote: Uses only ONE Base slot. Team is limited to 5 Connector Bases. Only ONE Connector Base per gal. Must be able to be destroyed by owner. If a gal has a Connector Base then it can NOT have any other bases. A gal with a Connector Base will have limited Drone slots (TBS). Connector Bases are NOT Healing bases, that should be left to Drones.
Yeah I like the idea. Babababa, I'm lovin' it.
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Mon Dec 12, 2011 8:09 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Connector specific base
Bonecrusher wrote: Uses only ONE Base slot. Team is limited to 5 Connector Bases. Only ONE Connector Base per gal. Must be able to be destroyed by owner. If a gal has a Connector Base then it can NOT have any other bases. A gal with a Connector Base will have limited Drone slots (TBD). Connector Bases are NOT Healing bases, that should be left to Drones.
Yeah I like the idea. Why limit to 5 bases? From my understanding, it would be able to fend off ai, but any player would smash it easily.
But yes, absolutely 1 base slot.
If all the base gear is pre-determined, then it wouldn't even need workers or any hull. Just give it say 5000 space for rats only, and set the rate to use up 1000/week. So it requires some effort.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Mon Dec 12, 2011 9:19 pm |
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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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Re: Connector specific base
Visorak wrote: If all the base gear is pre-determined, then it wouldn't even need workers or any hull. Just give it say 5000 space for rats only, and set the rate to use up 1000/week. So it requires some effort. No workers = no need for rats. Base is lay and forget
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Mon Dec 12, 2011 9:30 pm |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Connector specific base
Yh, problem is no workers no owned system unless they program up a special. I'm for either tho long as it works.
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Mon Dec 12, 2011 10:47 pm |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: Connector specific base
I don't like it. If teams want to take larger amounts of space they accept the responsibility of having to use more baseslots on more connector galaxies... If they need more base-slots for defense in their actual galaxies they should compress their territory.
Timmeh
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Mon Dec 12, 2011 11:15 pm |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Connector specific base
bump for possible admin thoughts. Keywords: Jeff voomy jey free beer n boobies.
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Mon Dec 12, 2011 11:28 pm |
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Jey123456
Dev Team
Team:
Main: Jey123456
Level: 3267 Class:
Fleet Commander
Joined: Fri Sep 24, 2004 11:51 pm Location: who knows ?
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Re: Connector specific base
My personal opinion is no. Teams already take way too much territory and it would only make that worse ! . Now as far as a dev opinion goes, thats content and i prefer to never touch content !.
_________________ One of the first and proud flight controller.
Visit our website: http://www.ef-team.com
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Tue Dec 13, 2011 7:16 am |
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aeljuga
Team:
Main: ahileus
Level: 3088 Class:
Berserker
Joined: Thu Feb 01, 2007 2:06 am
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Re: Connector specific base
goett wrote: T9. Reqs t20 all core skills and size 500k per kit wt 1 Sold in FM/sol
stats 90% resists to all One inbuilt wep strong enough to 1 shot any lvl termite. Range 600? Low dps in comparison. Inbuilt t20 gear so it takes at least t20 in everything to drop. Very very good exterm builtin. Aug slots 0 Unattached kit
-inbuilt hydro and mre??? Idk if having hull would make this abusable. Might be used as a trade base if not careful. Locked hull/nonequippable extenders?
-Bases will soon be able to target specific bases. eliminates abusing its resists. Mites use mining dmg? Maybe whatever dmg type mite doesn't use give it high vulnerabilities to.. Long as ai won't thrash it.
I've left out details, but something like this would be helpful. No, there is no need to add this. T 16 or 18 base can keep connector gal owned easily.
_________________ ahileus
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Tue Dec 13, 2011 7:56 am |
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thebattler35
Team:
Main: thebattler36
Level: 1791 Class:
Shield Monkey
Joined: Sun Apr 24, 2005 3:24 am Location: Glasgow, Scotland
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Re: Connector specific base
Strangely enough I was having some thoughts about connector systems earlier.
What do you guys think about being able to own a galaxy without placing a base in it. The downside would be that they would be very easily unowned by anyone at war with you.
I'm not sure if its a good idea or not but maybe it'll help discussion. I don't think anyone is happy with connectors as they are, correct me if i'm wrong please.
_________________
Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.
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Tue Dec 13, 2011 8:33 am |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Connector specific base
I hold 8 connectors. They're just an annoyance. If a player can outrange it and blow it up quickly I'd be for it. And like jey objected. Long as it isn't used to easily expand team territory bonus then. It's about the same as adon z gear, you can hold a gal with that. The 500k size is prohibitive from mass mass exploitation if any does exist. T9 makes bit more sense than t0 etc. And maybe add ik20 to requirements or ruin lore req. ATM I'm wasting close to 50 base slots just on connectors. I'm not alone in my team either.
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Tue Dec 13, 2011 10:43 am |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: Connector specific base
goett wrote: I hold 8 connectors. They're just an annoyance. If a player can outrange it and blow it up quickly I'd be for it. And like jey objected. Long as it isn't used to easily expand team territory bonus then. It's about the same as adon z gear, you can hold a gal with that. The 500k size is prohibitive from mass mass exploitation if any does exist. T9 makes bit more sense than t0 etc. And maybe add ik20 to requirements or ruin lore req. ATM I'm wasting close to 50 base slots just on connectors. I'm not alone in my team either. Mail wrote: I don't like it. If teams want to take larger amounts of space they accept the responsibility of having to use more baseslots on more connector galaxies... If they need more base-slots for defense in their actual galaxies they should compress their territory.
Timmeh Timmeh
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Tue Dec 13, 2011 11:07 am |
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s_m_w
Content Dev
Joined: Mon May 17, 2010 11:18 am
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Re: Connector specific base
Mail wrote: I don't like it. If teams want to take larger amounts of space they accept the responsibility of having to use more baseslots on more connector galaxies... If they need more base-slots for defense in their actual galaxies they should compress their territory. I agree
_________________ Space Dragons! In Space! Follow me on twitter! http://www.twitter.com/MariusWalz
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Tue Dec 13, 2011 1:18 pm |
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