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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
Player: Player+: Rizer: Light: Zauron's: Mini: Display: Speak now or forever hold your peace if you have any comments/change requests. Someone else can do the xml, I cba.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Sun Dec 11, 2011 6:46 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Zauron's Floating Eyezer
They look awesome, but the lighting on the first set of shots is from the game correct/light effect in your model viewer/editor software?
Otherwise, I'll add them when I can if you give me the TMaps, and any glow or bump maps you've used as well.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Sun Dec 11, 2011 7:06 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
Blue Dwarf wrote: They look awesome, but the lighting on the first set of shots is from the game correct/light effect in your model viewer/editor software?
Otherwise, I'll add them when I can if you give me the TMaps, and any glow or bump maps you've used as well. The first 6 single attachments are all the textures, some have highlights to allow for more reflection off the model; the current Nutshell is what i meant the AI graphic to be. All I loaded were the custom textures for each shot, those are in-game screen shots on very high, high quality textures. EDIT: for the display, there's a sun a bit NE of my ship location which is where the lighting is coming from.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Sun Dec 11, 2011 7:09 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Zauron's Floating Eyezer
Looking back I just realised that the pictures you uploaded first are the Tmaps, aren't they?
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Sun Dec 11, 2011 7:19 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
Blue Dwarf wrote: Looking back I just realised that the pictures you uploaded first are the Tmaps, aren't they? Indeed.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Sun Dec 11, 2011 7:21 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Zauron's Floating Eyezer
I feel silly now.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Sun Dec 11, 2011 7:29 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
Blue Dwarf wrote: I feel silly now. Silly Dwarf, Trix are for kids!
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Sun Dec 11, 2011 7:31 pm |
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treygrey1
Team:
Main: Xenodread
Level: 1289 Class:
Gunner
Joined: Mon Sep 29, 2008 2:43 pm Location: In a van, down by the river.
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Re: Zauron's Floating Eyezer
The ZFE texture is smexy.
_________________
Visorak wrote: We aren't paid to innovate. We aren't paid to do things the easy way. We aren't paid to do things the smart way.
We are SS. We do things Jeff's way.
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Sun Dec 11, 2011 7:40 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
treygrey1 wrote: The ZFE texture is smexy. If someone adds some particle effects like there were in C1, the Rizer/Zauron's/Light will be epic.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Sun Dec 11, 2011 7:43 pm |
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basebot
Team:
Main: Diabolus
Level: 1941 Class:
Berserker
Joined: Wed Feb 13, 2008 9:25 am Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
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Re: Zauron's Floating Eyezer
Currently it already has particles!
And that texture is smexy.
_________________ I recently got Warp 4, told the people in Sol about it. Admin response:
got a new ship for my alt:
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Mon Dec 12, 2011 3:09 am |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
basebot wrote: Currently it already has particles!
And that texture is smexy. It's easy to do a texture like that when it's all 1 piece.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Tue Dec 13, 2011 3:00 pm |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: Zauron's Floating Eyezer
Very nice work Biggee. I think we will be seeing these in game very soon.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Thu Dec 22, 2011 10:23 am |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Zauron's Floating Eyezer
Feathers wrote: Very nice work Biggee. I think we will be seeing these in game very soon. Thanks. It's a lot easier to modify a texture that's already in place. A bit more difficult to create a nice looking one from scratch.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Thu Dec 22, 2011 4:07 pm |
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