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Which Rhino?
Poll ended at Sat Dec 17, 2011 2:29 pm
Smooth Rhino 21%  21%  [ 3 ]
Angled Rhino 71%  71%  [ 10 ]
I don't know 7%  7%  [ 1 ]
Total votes : 14

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Post Rhino
Soo, I guess I will change few ships and try to make em look better.
First one is rhino, I just flatted surfaces here coz it didnt look as rhino when they were smooth
Also removed some useless polygons, difference in performance wont be visible with this amount tho I guess.

http://dl.dropbox.com/u/38505556/Conten ... pRhino.obj

Content/Default/Models
Gotta find out how to make custom mods yet, instead of overwriting original file.


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Last edited by syberian on Wed Nov 16, 2011 5:01 pm, edited 2 times in total.

Wed Nov 16, 2011 3:21 am
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Post Re: Rhino
thank you, the first thing i thought when i saw the rhino is "this looks to soft edged" perfect mod thanks

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Wed Nov 16, 2011 3:33 am
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Post Re: Rhino
Jeff requested I do a glowmap for the rhino. Here's v1.


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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Wed Nov 16, 2011 2:14 pm
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Post Re: Rhino
I need the .obj of your model. Just the mtl doesn't do me much good.

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Wed Nov 16, 2011 4:46 pm
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Post Re: Rhino
Thanks for the glowmap. You know, you can test it out yourself in the game by adding a <glowmap> tag to your ship in the ships.xml. I will have to heavily modify this one to actually use it, but it does look usable.

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Wed Nov 16, 2011 4:56 pm
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Post Re: Rhino
Jeff:
o soz O_O

didnt mean to upload mtl file, I know its useless, misclicked.

http://dl.dropbox.com/u/38505556/Conten ... pRhino.obj

Rest:
First post is up to date now, it will work if u override file or you can just wait for patch is Jeff is going to use it.

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Wed Nov 16, 2011 5:01 pm
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Post Re: Rhino
JeffL wrote:
Thanks for the glowmap. You know, you can test it out yourself in the game by adding a <glowmap> tag to your ship in the ships.xml. I will have to heavily modify this one to actually use it, but it does look usable.

I would test it ingame but unfortunatley SS2 doesn't have proxy abilities. Which would be awesome, btw. Yesterday I started this and tested it ingame and damn it looked epic. There is even a glow @ the bridge thing on the top which kept tricking my eye and making me think it was 3d while it was not.

As to heavily modifying, are you referring to the glow or the model?

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Wed Nov 16, 2011 5:09 pm
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Post Re: Rhino
Hmm, old Rhino with new glowmap:

Attachment:
client2_deployment 2011-11-16 14-07-54-14.png


and new Rhino with new glowmap:

Attachment:
client2_deployment 2011-11-16 14-09-14-46.png


It looks like you didn't export your new Rhino with smoothing groups. Is that intentional? I'm not sure if I like it better or not.


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Wed Nov 16, 2011 5:15 pm
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Post Re: Rhino
It is intentional, c2 rhino with smoothing was way too round in my opinion.
Without smoothing it looks more like rhino in c1 ;)
You can always make a pool if people like it or not.

Btw how do I make game to read files from mod folder in Content?

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Wed Nov 16, 2011 5:32 pm
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Post Re: Rhino
I would like if v2 was without the shoddy blurred lines, if they had more defined edges along the rhino it would look great.

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Wed Nov 16, 2011 6:01 pm
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Post Re: Rhino
BAM5992 wrote:
I would like if v2 was without the shoddy blurred lines, if they had more defined edges along the rhino it would look great.

Not something I can effect, sadly. The engine blurs all glows. I made my glowmap with lines so that the engine wouldnt blur them too much. Seems Jeff fucked with that. @JeffL the thing on the back isnt a circle, it's a flipping crescent moon. That's directly from the texture too.

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Wed Nov 16, 2011 7:20 pm
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Post Re: Rhino
I think I like the original with the smoothing groups more, personally.

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Thu Nov 17, 2011 2:31 am
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Post Re: Rhino
All the UZ ships are too smooth imo.

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Thu Nov 17, 2011 2:39 am
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Post Re: Rhino
depends if you like your spaceships millenium falcon or nubian starship

http://en.wikipedia.org/wiki/Millennium_Falcon
http://starwars.wikia.com/wiki/J-type_3 ... l_starship

personally I hate smooth ships, the smooth rhino looks like the back end is made of rubber. I will be using the angled modded one.

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Thu Nov 17, 2011 5:25 am
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Post Re: Rhino
sabre198 wrote:
depends if you like your spaceships millenium falcon or nubian starship

http://en.wikipedia.org/wiki/Millennium_Falcon
http://starwars.wikia.com/wiki/J-type_3 ... l_starship

personally I hate smooth ships, the smooth rhino looks like the back end is made of rubber. I will be using the angled modded one.

Slightly off topic, I just clicked your signature.

:shock:

Back on topic: I hate the smooth one as well, going with non-smooth rhino.

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Thu Nov 17, 2011 11:55 am
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