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Main: Jeff_L
Level: 1028
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Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Server patch October 26
Discuss the server patch announced here: viewtopic.php?f=11&t=48169

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Wed Oct 26, 2011 3:56 am
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Team: Strawberry Pancakes
Main: shawn - mccall
Level: 2411
Class: Fleet Commander

Joined: Sun Jan 06, 2008 12:53 am
Post Re: Server patch October 26
Plaguespace seems to be missing.

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andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

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Wed Oct 26, 2011 4:04 am
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Team: Bella Morte
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Joined: Sun Aug 28, 2011 9:47 pm
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Post Re: Server patch October 26
correct i just got done traversing normal locations of plaguespaces multiple doorways.... it isnt here or if it is is waayyyy out of place

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Wed Oct 26, 2011 4:08 am
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Site Admin / Dev Team
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Team: Admins
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Joined: Wed Mar 23, 2005 2:21 am
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Post Re: Server patch October 26
Haven't added Plaguespace yet. I'm not sure exactly how to add it. Will have to ask the person that made it originally.

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Wed Oct 26, 2011 4:20 am
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Team: Strawberry Pancakes
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Joined: Sun Jan 06, 2008 12:53 am
Post Re: Server patch October 26
JeffL wrote:
Haven't added Plaguespace yet. I'm not sure exactly how to add it. Will have to ask the person that made it originally.


Yeah sorry, I posted before I asked you in Sol.

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Neba wrote:
BLACK PEOPLE DON'T GET RICE

andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

goett wrote:
Fired bullets taste like candy.


Wed Oct 26, 2011 4:29 am
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Team: Strawberry Pancakes
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Post Re: Server patch October 26
Stupid RC change.


Wed Oct 26, 2011 5:12 am
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Team: Resident Evil
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Post Re: Server patch October 26
Did the ZT get beefed in this patch?

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Wed Oct 26, 2011 5:17 am
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Team: Strawberry Pancakes
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Post Re: Server patch October 26
No. It got its fighters fixed, but they are still terrible.

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Wed Oct 26, 2011 6:11 am
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Post Re: Server patch October 26
But they promised to beef it in the halloween patch...

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Wed Oct 26, 2011 6:12 am
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Main: Blue Dwarf
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Joined: Fri Apr 29, 2011 5:39 pm
Post Re: Server patch October 26
We're holding off beefing it until we know what exactly we are dong to Gunner.

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Wed Oct 26, 2011 6:29 am
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Post Re: Server patch October 26
/me wants gunships, hybrids between capships and HF optimized for gunners, MF2 and missiles :shock:

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Wed Oct 26, 2011 7:06 am
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Post Re: Server patch October 26
Blue Dwarf wrote:
We're holding off beefing it until we know what exactly we are dong to Gunner.


What about FCs wanting to use the ZT?

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Wed Oct 26, 2011 7:11 am
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Team: Pax Romana
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Post Re: Server patch October 26
Quote:
Added new unique AI named "Mr. Wyrm" (his ship will be obtainable, just haven't added the BP yet)


I wonder what tech this could be... :D

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Wed Oct 26, 2011 7:25 am
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Team: Eminence Front
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Post Re: Server patch October 26
Honestly, no matter what you do to the Gunner class the ZT is still an ugly child. The RP Ships do what it does, better.

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Wed Oct 26, 2011 7:28 am
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Team: Aidelon
Main: goldstar-stations
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Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Server patch October 26
Chaosking3 wrote:
Honestly, no matter what you do to the Gunner class the ZT is still an ugly child. The RP Ships do what it does, better.



Balance the ZT in line with the HM. My personal opinion is the ZT should be more powerful than the HM since copper is fairly common and easy to aquire and Platinum is just...BLeck. If you balance it off a class it will simply be broken or insane for some other class. Or entirely worthless..

The FC's have to use it too.. Since auras cant be equipped on any other ships and you left us with bonuses to capital ships.

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Wed Oct 26, 2011 8:42 am
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