Re: Issues with torpedoes
anilv wrote:
syberian wrote:
Torpedoes shouldn't sit still while arming at all imo. It should fly in a way similar to very heavy missiles:
low starting speed
gains speed semi slowly - like magcannons
capable of reaching high speed- 500-600
maneuverability drops proportionally to rising speed
You have just described a SS magcannon.
Pretty much yes, except that torpedoes would fly straight for certain arming distance, they would be much speedier and they wouldn't track so well on max speed - Im thinking about 90 degrees turn over 1k distance in a sniper case (long range, speedier bullets)
You know what would be pretty nice and unique?
Autotargeting - pretty same what fighters have except for bullets
When the target is lost, killed or you hadn't targeted anything at all, torpedoes would chose their targets themselves ;D
For example, u shot ZHTs at a group of 10 poor little zebucarts. 5 ZHTs fly towards targetted zebucart, 1st torpedo kills it and other 4 aquire new targets among remaining zebucarts ^^