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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Art of Fast Killing
The aug has been improved a lot and now has lots of interesting applications. The stats it ended up with were based on the ones I suggested, which I took as a combination of a nerfed Alby and a few other SD-like stats. I realized recently that I forgot to put in the +20% tracking that it would inherit from the Alby. Since I recall Voom saying that a bonus like that doesn't make much difference to the balance sheets, I was wondering whether some tracking could be added to the aug. Following the pattern I used it would be +20%, but if that's too unbalanced then a smaller amount could work too.
I'm primarily suggesting this because I noticed there aren't a lot of augs for SD that give tracking. Apart from SD Mast, Alby, and the Sup Combis (which are essentially an inferior version of SD Mast). Since some weapons kind of need a bit of tracking boost to work best, it would be nice to open up setups that don't rely on those three augs for that.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Oct 13, 2011 10:12 pm |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Art of Fast Killing
agreed
also add hera+ in there for a tracking aug.
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Thu Oct 13, 2011 11:24 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Art of Fast Killing
goett wrote: agreed
also add hera+ in there for a tracking aug. Yes, oversight on my part there. My point still stands that there aren't too many augs that give tracking, and Hera+ is also quite poor for PvAI SD.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu Oct 13, 2011 11:34 pm |
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asassainscreed
Team:
Main: Assassin's Sniper
Level: 3061 Class:
Shield Monkey
Joined: Thu Jun 26, 2008 3:04 am
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Re: Art of Fast Killing
It's still pretty good without the tracking imo.
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Fri Oct 14, 2011 1:02 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Art of Fast Killing
asassainscreed wrote: It's still pretty good without the tracking imo. Acknowledged, but if it's not overpowered with +10-20% tracking added, I think that really should be considered. The whole point of it was supposed to be a nerfed Alby with some SD stats (I should know, I'm the one who suggested the stats that it currently has) and it was simply an oversight that I didn't include tracking at the time. In retrospect, that was a mistake considering how few augs give tracking for endgame SD and how many T21 augs now actually reduce tracking (War Chant of Ares, Cyclops, perhaps others).
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Fri Oct 14, 2011 11:30 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Art of Fast Killing
What about more augs? To me, the AoFK is fine. But it'd be awesome if there were MORE augs, with tracking bonuses included.
PS: Conclusion aug is a very fun aug for SD.
_________________ Axis Industries
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Fri Oct 14, 2011 11:52 am |
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andezrhode3
Team:
Main: Prommilypicklesomnom
Level: 3207 Class:
Engineer
Joined: Sat Sep 24, 2011 9:41 am
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Re: Art of Fast Killing
this needs to be done, maybe drop shields a bit, that 40% is TOO effective.
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Fri Oct 14, 2011 12:34 pm |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: Art of Fast Killing
andezrhode3 wrote: this needs to be done, maybe drop shields a bit, that 40% is TOO effective. bad idea. shields is one of its redeeming features for a speed aug with only 20 speed.
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Fri Oct 14, 2011 1:14 pm |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Art of Fast Killing
If you add something new to the aug, something else will need to be removed to balance it. If you remove something from the aug, you will cause a shitstorm. It's good enough already, no need to go and mess with the setups of everyone who uses it as it currently is.
_________________
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Fri Oct 14, 2011 1:18 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Art of Fast Killing
yugioh124 wrote: If you add something new to the aug, something else will need to be removed to balance it. If you remove something from the aug, you will cause a shitstorm. It's good enough already, no need to go and mess with the setups of everyone who uses it as it currently is. Not necessarily. When I was working with Voom to fix SD Mast, he put down some suggested stats and I asked that the 5% tracking be boosted to 15%. He said sure, remarking that it didn't make much difference to the balance sheets. I made this thread to ask whether some tracking can be added to AoFK in the same way, and I've given the rationale for the change.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Fri Oct 14, 2011 1:34 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Art of Fast Killing
But that'd make my CaP, 2 AoFK, Mast setup OP with a 3shot!
_________________ Axis Industries
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Fri Oct 14, 2011 1:36 pm |
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reyjalrmm
Team:
Main: TheShaftofDiscipline
Level: 2570 Class:
Berserker
Joined: Mon Aug 09, 2010 1:28 pm
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Re: Art of Fast Killing
adding tracking tot he aug would make it broken. It's fine as it is.
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Sat Oct 15, 2011 1:36 am |
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