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Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Heph Machine
G'day,
Can we have the Heph Machines' SSS replaced withsomething that is actually useful, or atleast VASTLY improved. It's useless atm. I suggest either a monster Damage Boost too it or replace it with something like a +Hull Bonus or spawn a mini-poly(that is actually useful, unlike the Zeus Throne Jupiters' Call Super). And to anyone who says that the Heph machine is such a good ship that it doesn't need a good super GTFO! The strength of a ship should be irrelavent in reguards to the usefulness and practicallity of the super.
Oh, and while we're at it, can we add an extra super on the Gunner/FC RP dreads. At the moment they only have the -200% Damage pulse gun thing, which is cool, but the Engi/Shm Dreads have that as well AND a drone generator. Perhaps for the FC, an aura that Gives +Damage/RoF to all allies for 5 seconds, similar to a Lion Maul that effects everyone. As for the gunner, something like Sin of the Times, but launches like 10-15 high damage, high speed, low turning missiles.
Please?
Time Warp
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Sat Oct 08, 2011 8:16 pm |
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Asmodeaan
Member
Team:
Main: Asmodeaan
Level: 282 Class:
Berserker
Joined: Wed Nov 14, 2007 11:57 pm Location: Edmonton alberta Canuck country
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Re: Heph Machine
reply.
_________________
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Sat Oct 08, 2011 8:24 pm |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: Heph Machine
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Sat Oct 08, 2011 10:32 pm |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Heph Machine
I don't care about the heph machine, but regarding RP ships: I feel the gunner/FC ones should each get an item generator, like the ShM/engi ones. FC would have a fighter generator, gunner a missile generator. Each would produce 1 fighter/missile maximum, and it would take a while (somewhere between 2 and 5 minutes).
The fighter would not be able to dock again once launched. The fighter would be both heavily shielded and high-damage, perhaps a mini EFF with a powerful capital mining laser, which would also give an aura that wouldn't overlap with real FC auras (resistance to damage sounds good to me). That aura would affect all allied players, not just fighters and missiles like normal fighter auras. It would be very well-shielded, comparable with the Qokuji'qii fighters.
The missile would be a slow-moving, low-manuverability bomb, extremely heavily shielded, which would have maybe 10 billion weight while flying (not while in the ship) and an engine capable of moving it properly. It would deal a significant amount of damage on hit (ideally around 50k pre-resists, which will come to about 20k vs an average endgame ship), give a crippling debuff for a short amount of time, and thanks to the extreme weight knock back everything near it.
_________________
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Sat Oct 08, 2011 10:43 pm |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Heph Machine
Hmmm Missile Platform for gunner ship! Well shielded missile with 5 other missiles onboard and missile launcher capable of launching them at the same time. Each mini missile would have different damage type: heat,laser,mining,surg and rad. They would be faster and much more fragile than main missile. They would also have 100% crit hit &effect chance(debuffing via crit effects). They could also have some aoe.
_________________ Original Sybir /GodSteel My custom shader
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Sun Oct 09, 2011 6:35 am |
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andezrhode3
Team:
Main: Prommilypicklesomnom
Level: 3207 Class:
Engineer
Joined: Sat Sep 24, 2011 9:41 am
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Re: Heph Machine
i wouldnt say the SSS should have damage changed, just make it a pulse burst from your ship with around 10 projectiles, with a high crit chance.
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Sun Oct 09, 2011 7:24 am |
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ashta1989
Team:
Main: ashta the 2nd
Level: 2942 Class:
Berserker
Joined: Tue May 31, 2005 3:00 pm
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Re: Heph Machine
HM is already powerful enough so im not going to read the crying post and im just gunna say man up.
_________________ Clear all your cd rack wont get none of your cds back! TEEEEMPPPPPZZZ
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Sun Oct 09, 2011 11:53 am |
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Mail
Team:
Main: Time Warp
Level: 3162 Class:
Shield Monkey
Joined: Tue Sep 09, 2008 5:59 am Location: Australia
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Re: Heph Machine
ashta1989 wrote: HM is already powerful enough so im not going to read the crying post and im just gunna say man up. I'm sorry, can't you read? I'll make it big block letters for the retard...Mail wrote: And to anyone who says that the Heph machine is such a good ship that it doesn't need a good super GTFO! The strength of a ship should be irrelavent in reguards to the usefulness and practicallity of the super. Have a nice day,
Time Warp
_________________ Always forgive your enemies - nothing annoys them so.
~Oscar Wilde
andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!?
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Sun Oct 09, 2011 3:02 pm |
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Chaosking3
Team:
Main: Spatzz
Level: 2402 Class:
Engineer
Joined: Mon Jul 27, 2009 12:40 am
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Re: Heph Machine
Ashta is right. Just because you make a statement like that does not mean it holds any weight.
The HM is already a fantastic ship and besides the Wave none of the other high end t20-t21 ships have any useful SSS. It was even stated by Jeff somewere that they were not really meant to be that strong at all, just interesting.
_________________
JeffL wrote: Come have sex with me in space, my lord
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Sun Oct 09, 2011 3:37 pm |
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ashta1989
Team:
Main: ashta the 2nd
Level: 2942 Class:
Berserker
Joined: Tue May 31, 2005 3:00 pm
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Re: Heph Machine
being on sp doesnt make you a boss. Ships powerful enough, my input > yours
_________________ Clear all your cd rack wont get none of your cds back! TEEEEMPPPPPZZZ
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Sun Oct 09, 2011 4:27 pm |
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reyjalrmm
Team:
Main: TheShaftofDiscipline
Level: 2570 Class:
Berserker
Joined: Mon Aug 09, 2010 1:28 pm
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Re: Heph Machine
ashta1989 wrote: being on sp doesnt make you a boss. Ships powerful enough, my input > yours I dont think being on SP was used as an argument in this discussion.
_________________ All your base are belong to us. (They set us up the bomb!)
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Sun Oct 09, 2011 4:30 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Heph Machine
Chaosking3 wrote: Ashta is right. Just because you make a statement like that does not mean it holds any weight.
The HM is already a fantastic ship and besides the Wave none of the other high end t20-t21 ships have any useful SSS. It was even stated by Jeff somewere that they were not really meant to be that strong at all, just interesting. Ares Aegis is crazy for PvAI.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Sun Oct 09, 2011 5:07 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Heph Machine
Mail wrote: And to anyone who says that the Heph machine is such a good ship that it doesn't need a good super GTFO! The strength of a ship should be irrelavent in reguards to the usefulness and practicallity of the super. Telling a content dev to gtfo in suggestions? Smooth move. But yeah, the Hephaestus Machine is a beast of a ship, it's four augmenter slots just makes it too powerful (I think it should be nerfed a bit, but that's me). So no.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Sun Oct 09, 2011 5:16 pm |
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crackaman
Team:
Main: Klestiko
Level: 1590 Class:
Seer
Joined: Mon May 22, 2006 12:21 am Location: B.C. -Canada
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Re: Heph Machine
I agree with TimeWarp. The strength of a ship should be irrelevant when deciding whether or not it gets a beef!
_________________
I may not agree with what you say but I will defend to the death your right to say it. -François-Marie Arouet
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Sun Oct 09, 2011 7:10 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Heph Machine
crackaman wrote: I agree with TimeWarp. The strength of a ship should be irrelevant when deciding whether or not it gets a beef! Such logic is too epic for my brain to handle. BEEF COWS; NERF GUNS!
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Sun Oct 09, 2011 7:12 pm |
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