NOTE: im just re posting a support ticket in the forums as i was directed to, iirc all the bugs are SS2 in this one
Date: 2011-09-19 13:39:46
Name: David
Message:
SS2 bug-- slaves wont fire weapon if there is not enough *max energy* per say
New charging system doesn't require much of a bank for energy, since it charges the weapon instead of using it in bursts.... the slaves still run on the program fro *bursts* thus even if the weapon is charged and ready to fire.... the slave wont
ss2---- transfer some doesnt work you must toss some then transfer the remaining to ship then undock and scoop.
Ss2--- clicking bug/ previously selected item remains selected when you change selection
ss2--- sometimes when you change ships and click transfer fast it can come up with a list containing the ship you are currently in and any other ships excluding the previous ship you were in.
ss2--- cloaking effect is broken when warping into a galaxy... possible only ones with suns/visual effects that "shine" on the ship testing required
Ss2--- /search and /ap does not work with 2+ worded galaxies
ss2--- screen freezes after a certain amount of time when another graphically intensive program is opened
ss2(TEST)--- Eggsile/Asteroid freighter have no images(yet?)
Thats all the bugs i have compiled so far
im always happy to help investigate these issues
Also, would you like for these to be reported to a forum or remain in ticket form?
if in ticket want me to start a new one? i have a feeling ill find quite a few more....
Date: 2011-09-19 13:44:56
Name: David
Message:
SS2 drone bug/feature maybe? im not sure---
This one is hard to explain.... if you place multiple drones at one time, then scoop only one up (and unequip it) then scoop the remaining amount of drones the number up top will only show 2 drones in cargo
im not sure if this is actually bug or an oversight when designing the UI
ALSO- the unequip in drop-down list format does not work
Sigh, ss2's graphics are meh....