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Post Mission Additions 9.16
Five new Paxian Exploration missions have been added to Celestica Secondus in Paxius. This missions require a minimum of 40 to start.

Calypso

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Fri Sep 16, 2011 10:39 am
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Team: The Originals
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Post Re: Mission Additions 9.16
The mission that requires to buy a psionic icicle has a wrong destination.

Glass Matrix rather than Absolution.

i don't know if this is on purpose. just doesn't feel right.


Fri Sep 16, 2011 10:30 pm
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Post Re: Mission Additions 9.16
Yeah there is another mission to explore Glass Matrix so this one is wrong. There's also a problem with Absolution, the AIs are aggressive and on the same team as the base.
So you have to get to the base without getting shot and without shooting them in order to dock.

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Sun Sep 18, 2011 12:56 am
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Post Re: Mission Additions 9.16
[quote="The Voomy One"]Yeah there is another mission to explore Glass Matrix so this one is wrong. There's also a problem with Absolution, the AIs are aggressive and on the same team as the base.
So you have to get to the base without getting shot and without shooting them in order to dock.[/quote]

In C1 you can still dock at the base even if the AI shoot you, as long as you don't shoot back. Was this changed in C2?


Sun Sep 18, 2011 10:38 am
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Team: Olympus
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Post Re: Mission Additions 9.16
OK, I'll fix that error. Also, maybe Absolution should be protected and the AI don't shoot unless you break the peace?

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Sun Sep 18, 2011 11:47 am
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Team: Zephyr
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Post Re: Mission Additions 9.16
For the Deflector mission, I docked at the base but there is no corresponding mission there, i.e, no one to "talk to".


Wed Sep 21, 2011 6:28 am
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Post Re: Mission Additions 9.16
Ok, thanks, I'll look into this right away (mainly because I don't see a reason for it to be broken).

EDIT -- Stupid question, I know, but you're docking at Fluxial Pull in Deflector right? I just checked and the mission is supposed to be there. The only other way it wouldn't be showing is if something is broken with the mission, but it runs locally for me... so I'm not too sure.

Calypso

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"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Last edited by Calypso on Wed Sep 21, 2011 7:36 am, edited 1 time in total.

Wed Sep 21, 2011 6:48 am
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Post Re: Mission Additions 9.16
[quote="The Voomy One"]Yeah there is another mission to explore Glass Matrix so this one is wrong. There's also a problem with Absolution, the AIs are aggressive and on the same team as the base.
So you have to get to the base without getting shot and without shooting them in order to dock.[/quote]

This is how it has always been.


Wed Sep 21, 2011 7:30 am
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Team: Zephyr
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Post Re: Mission Additions 9.16
Calypso, regarding Deflector Pax mission. Yep, it was "Fluxial Pull" I'd docked at. The base had the icon above it meaning it was a mission target, but, nothing in there to complete the 2nd part of the Pax mission.


Wed Sep 21, 2011 8:31 am
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Team: Olympus
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Post Re: Mission Additions 9.16
cryptic2sum wrote:
Calypso, regarding Deflector Pax mission. Yep, it was "Fluxial Pull" I'd docked at. The base had the icon above it meaning it was a mission target, but, nothing in there to complete the 2nd part of the Pax mission.


I'm not too sure what's going on. I just gave myself the Deflector mission and managed to finish it. The mission you need to do is definitely there in Fluxial Pull, so I'm really puzzled now on what's going on. :(

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Wed Sep 21, 2011 2:26 pm
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Post Re: Mission Additions 9.16
The deflector mission worked when I did it the day it was added.


Wed Sep 21, 2011 2:54 pm
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Team: Zephyr
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Post Re: Mission Additions 9.16
Cancel my Deflector issue. Turns out there is a player base directly under the AI base which cant actually be seen :( I'd docked there instead. /me facepalms.

Sorry for the wasted time/effort Calypso.


Wed Sep 21, 2011 4:03 pm
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Team: Olympus
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Post Re: Mission Additions 9.16
cryptic2sum wrote:
Cancel my Deflector issue. Turns out there is a player base directly under the AI base which cant actually be seen :( I'd docked there instead. /me facepalms.

Sorry for the wasted time/effort Calypso.


LOL :P Haha, it's ok! At least we figured it out? :)

I'm going to be adding the next batch of 5 missions soon, so I'm sure you can find something for me to fix in those ones! :)

Calypso

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"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Thu Sep 22, 2011 5:42 am
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Post Re: Mission Additions 9.16
[quote="Calypso"]OK, I'll fix that error. Also, maybe Absolution should be protected and the AI don't shoot unless you break the peace?

Calypso[/quote]
Maybe just remove the AI base from their team? That AI base has special core skills available, yet if you do other content (the absol dg), you get locked from the AI base. We all know how to deal with it now, but it really messed with me when I was just a wee little nube.

On the topic of Absol: The graphic on the AI base there looks awesome.


Thu Sep 22, 2011 11:06 am
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Team: Olympus
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Post Re: Mission Additions 9.16
What I've done about Absolution!

First, the AI in there aren't aggro by default. Absolution is supposed to be a peaceful place (unless you're fighting the church for Galileo!)

Second, the AI are a lot more forgiving now (IE hate decays a lot faster)!

Hopefully these two changes help out -- and I'll make them live ASAP.

Calypso

_________________
"My name isn't Slick. It's Zoidberg! John f***ing Zoidberg!"
Some people want to love their god. Others want to "love" their god. Mmmmm.... adum.....
<< OMG It's my head in a jar!!!


Thu Sep 22, 2011 3:41 pm
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