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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Giant/Garg Goblet Timers
Remove the timer. Its bad enough there drop rate is fail. Especially with Garg...... This also will open up the market a little, since its more available, like killing a Vulture, and OH a carcass drops! Its not like you wanted it....but its still gonna get sold for some money or handed to a teamie. Same rule.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Wed Sep 21, 2011 8:23 am |
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zhuang281
Team:
Main: Dark Phantom
Level: 2387 Class:
Berserker
Joined: Sat Dec 29, 2007 8:24 pm Location: In Phatnoms world
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Re: Giant/Garg Goblet Timers
When the droprate is low, it allows the item to still be wanted. There are very few rare items now adays, and even increasing the supply of semi-rare is a bad idea.
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Wed Sep 21, 2011 8:36 am |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: Giant/Garg Goblet Timers
Yes, but in turn Its not something people advertize to sell. Like a dem frag, any moderately poor or lower would post in trade "Selling dem frag (Fresh)" Yet this item is forgotten, since there is no legit price range. People usually pay 500 mil tops to pay someone to hunt them down. It would just increase availability. Bear in mind, rc 17 should be obtained around lvl 350 and should not be as much as a burden as it is now.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Wed Sep 21, 2011 9:33 am |
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zhuang281
Team:
Main: Dark Phantom
Level: 2387 Class:
Berserker
Joined: Sat Dec 29, 2007 8:24 pm Location: In Phatnoms world
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Re: Giant/Garg Goblet Timers
I would rather see increased droprate than taking away decay. Otherwise, the commod would just build up in people's storages.
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Wed Sep 21, 2011 10:01 am |
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Furtive Ferret
Joined: Tue Feb 01, 2011 2:43 pm
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Re: Giant/Garg Goblet Timers
I'm with Dark Phantom. Also I'd point out that you do see them in trade from time to time, and you've just pointed out a legit price range. But they should be easier to get than 2 of the rc 18 commods so a bit of a boost in drop rate wouldn't hurt
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Wed Sep 21, 2011 11:19 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Giant/Garg Goblet Timers
Double the drop rate and halve the decay time.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Wed Sep 21, 2011 11:22 am |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Giant/Garg Goblet Timers
Lol, I wasn't aware these were that uncommon. I brought my monks RC from 8 to 17 with them. The drop rate really isn't that low, most people just won't ever bother with killing GBs, and even when they do the payoff isn't worth leaving the area you're in. If you want to motivate a level 1k+ player to quit DGing to bring you a commod you need to proffer up more than 500m. A bil should do nicely.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Sep 21, 2011 11:41 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Giant/Garg Goblet Timers
I sell Brains for 100m. I have that many... When Brains are more common, something is wrong.
_________________ Axis Industries
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Wed Sep 21, 2011 11:55 am |
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Precursor
Dev Team
Joined: Wed Jul 07, 2010 3:00 pm
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Re: Giant/Garg Goblet Timers
I believe this would have the opposite effect desired which is economic demand for a item as well as difficulty in raising a skill.
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Wed Dec 28, 2011 6:24 pm |
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