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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Sun colors
Am I the only one that keeps getting killed because I see a blue sun, think "oh, a dark sun, safe to fly over", take a ton of damage and get 1shotted? I guess it's not really a problem for new players, but for C1 people, blue sun = dark sun, red/orange/yellow/purple sun = hot sun.
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Dorin Nube wrote: Nipples aren't the only danger here.
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Tue Sep 13, 2011 3:54 pm |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Sun colors
yea I was like wtf? dark suns aren't supposed to damage! would love if it was like in C1
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JeffL wrote: because we can and it looks really cool
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Tue Sep 13, 2011 3:58 pm |
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Dorin Nube
Team:
Main: Myrtok
Level: 1620 Class:
Speed Demon
Joined: Sun Jan 13, 2008 3:43 am
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Re: Sun colors
Not only do the blue suns do damage, they do wtf damage, like 95% of your shields gone in one pass over the sun in a fast ship.
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Tue Sep 13, 2011 9:34 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Sun colors
I wanted the "blue" suns because I got out my old Astronomy text book and went through the whole main sequence of stars, and blue is a big part of it.
Maybe what we should do is make the dark suns more purplish or something?
You can edit them in /Content/Default/game_data/suns.xml, and find something that you think looks better for a "dark sun" and suggest it.
The damage done by suns is exactly the same code as in SS1, although I did make the suns a bit larger in SS2, so it will take a little longer to pass over them.
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Thu Sep 15, 2011 1:34 am |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Sun colors
JeffL wrote: The damage done by suns is exactly the same code as in SS1, although I did make the suns a bit larger in SS2, so it will take a little longer to pass over them. blue suns do not do damage in SS1.
_________________
JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Thu Sep 15, 2011 1:36 am |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Sun colors
The current C2 dark suns look great, they're not a problem. My issue is that the blue "hot" suns in C2 look like the dark suns in C1, which C1 players are used to flying over without taking damage. I suppose we'll all adjust to it eventually, just a bit annoying atm (I've been 1shotted by a random flyswatter several times for flying over a blue sun now, lol).
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
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Thu Sep 15, 2011 10:07 am |
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Nuromishi
Team:
Main: Nuroshounin
Level: 833 Class:
Engineer
Joined: Sat Aug 21, 2004 6:48 pm Location: Hoboken, NJ
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Re: Sun colors
I don't think there's any problem with this. Dark suns and A/B-classes look very different in client 2. The only people being confused are those that have played client 1 for years, but even then a few hours of play will get you accustomed to the change.
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Thu Sep 15, 2011 12:23 pm |
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SwiftDeath
Team:
Main: VIP-Shm
Level: 25 Class:
Shield Monkey
Joined: Tue May 03, 2011 11:52 am
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Re: Sun colors
How about changing all dark suns to the grafic of the one in Peril entrance?
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Sun Oct 02, 2011 5:27 am |
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