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Team: Strawberry Pancakes
Main: NukeACow
Level: 1760
Class: Speed Demon

Joined: Mon Mar 21, 2005 5:17 pm
Location: Chillin with Rick
Post Initial Reactions
A list of things that didn't carry over from C1 or that bother me/general feedback.

Selecting a galaxy on the map doesn't give you any information about it.
- No Warp Distance
- No Danger Factor
- No Information about how many warps are off of a galaxy
- NO info about DGs
- Info about stations is hard to see
Selected galaxies on the map stand out much more than the galaxy you are actually in.

When right-click transfering items from one ship to the next, Alias names are not displayed.

Tabbing from Login: to Password: doesn't highlight the password already in the box so you can type and replace it.

/lockout doesn't work along with most other /functions

Pressing the Enter key doesn't work to confirm dropping items one by one, but works to toss some.

Transfer Some command is inefective. Only workabout is to toss the amount you don't want to transfer and then transfer all and scoop the rest.

Can't Rapid toss by holding V.

Ship visibility while near a SpaceBase is quite annoying. Not being able to see what direction you're facing after you undock is also annoying.

No Transfer All function, though Ctrl/Shift moving is a nice addition.

Cannot see whispers with any ease.

"Not enough skill in Astral Travel" message is wrong. Says things like (3 jumps.) 1 more needed when in reality the galaxy is 4 jumps away.

"Set ship name" doesn't highlight old name so you can just type the new one. Have to highlight and delete.

Client Crash if you open Universe Map in Deep Space.

Target Area for a sun in Paxius is extremely large and makes all your clicks target it.

AP sketchy. Works really well when it wants to. Terrible the rest of the time. Approx.90% failure rate.

Hard to read descriptions of items in Trade tab of SpaceBase. Perhaps add a tinted backdrop to better contrast.

Not too fond of the item tabs in Trade being all in one line either. Much more time consuming to get to what you need.


Will edit and remove/add things as they come up.

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NukeACow!
SS2 Char: Nuke


Tue Sep 13, 2011 2:40 am
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Initial Reactions
the map in general is worse than c1 imo. too cluttered, too hard to see what gal you're in. No little stubs to know theres unexplored routes off it. Got so annoyed trying to double click sol, just used /ap in the end

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landswimmer wrote:
IN C1, TIMEWARP SCREWS YOU!


Tue Sep 13, 2011 3:29 am
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Team: None
Main: Quetzalcoatl
Level: 0
Class: None

Joined: Sat Aug 29, 2009 11:10 am
Post Re: Initial Reactions
Gal map will be getting a tool tip and some updates in functionality. I will be correcting station backgrounds. Hopefully the transfer functions will be added soon.

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"You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."


Tue Sep 13, 2011 8:55 am
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Initial Reactions
please put the stubs back in to show potential unexplored routes.

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landswimmer wrote:
IN C1, TIMEWARP SCREWS YOU!


Tue Sep 13, 2011 9:02 am
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Team: Strawberry Pancakes
Main: kiko
Level: 2787
Class: Shield Monkey

Joined: Sun Jan 01, 2006 4:17 pm
Post Re: Initial Reactions
Nukeacow wrote:
"Not enough skill in Astral Travel" message is wrong. Says things like (3 jumps.) 1 more needed when in reality the galaxy is 4 jumps away.


All chars start with an inherent ability to AP 1 jump.

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Original phil!


Tue Sep 13, 2011 11:32 am
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Initial Reactions
Still kinda annoying. Would rather have unlimited AP, but a bit higher difficulty of AI's in the universe, particularly w4 shortcuts and w3.

This is Star Sonata, the game where w2 is more difficult for the intended level than the deepest parts of perilous space.

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Tue Sep 13, 2011 12:28 pm
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Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: Initial Reactions
The message about Astral Travel is correct last that I seen.

Galaxy is 5 jumps away, insufficient level of astral travel, need 4. You start off with +1 jump away, each level of astral gives you that much farther from that.

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Tue Sep 13, 2011 2:03 pm
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Team: Admins
Main: The Voomy One
Level: 1337
Class: Sniper

Joined: Thu Jun 29, 2006 12:06 am
Post Re: Initial Reactions
Quote:
/lockout doesn't work along with most other /functions


They do work, just not in the events tab.

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Thu Sep 15, 2011 6:11 am
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Team: Strawberry Pancakes
Main: NukeACow
Level: 1760
Class: Speed Demon

Joined: Mon Mar 21, 2005 5:17 pm
Location: Chillin with Rick
Post Re: Initial Reactions
The Voomy One wrote:
Quote:
/lockout doesn't work along with most other /functions


They do work, just not in the events tab.


That's not working in my opinion.

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NukeACow!
SS2 Char: Nuke


Fri Sep 16, 2011 1:38 am
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