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thebattler35
Team:
Main: thebattler36
Level: 1791 Class:
Shield Monkey
Joined: Sun Apr 24, 2005 3:24 am Location: Glasgow, Scotland
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Re: New Classes Brainstorm
I'd rather see gunners given proper lines of missiles for all damage types with sub-types that have greater emphasis on certain stats. Laser damage sub-types would have different debuffs and debuff strengths.
I'm not sure why something like this hasn't been done yet, gunner was implemented as a class based around missiles and debuffs.
I don't even have a gunner.
_________________
Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.
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Mon Sep 05, 2011 3:48 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: New Classes Brainstorm
thebattler35 wrote: I'd rather see gunners given proper lines of missiles for all damage types with sub-types that have greater emphasis on certain stats. Laser damage sub-types would have different debuffs and debuff strengths.
I'm not sure why something like this hasn't been done yet, gunner was implemented as a class based around missiles and debuffs.
I don't even have a gunner. I do and they keep fucking me over by giving my job away to FCs and Seers. How about we make destruction a +30% DPS boost so we still supply less of a DPS boost than FC(fucking retarded), and we might just give enough damage that we can go ahead of Seers even though they can carry ass loads of different weapons to boost allies in a plethora of different ways.
Or we can just continue to fuck all the gunners over. That seems to be the most fun choice at the moment.
Oh, and P.S.: give me laser damage missiles like TB said.
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Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Mon Sep 05, 2011 5:02 pm |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: New Classes Brainstorm
Btw shawn, you might like the Cybernetics class for your R+.
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Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Mon Sep 05, 2011 5:07 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: New Classes Brainstorm
Griffin wrote: Btw shawn, you might like the Cybernetics class for your R+. I love gunner too much its too versatile and largely useless to ever abandon.
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Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Mon Sep 05, 2011 5:20 pm |
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Bastamental
Member
Team:
Main: Bastamental
Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
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Re: New Classes Brainstorm
I have a BUMP on my back.
_________________ "Just wait till' I get my hermes..."
Jiraque wrote: It's a seer thing.
Paxx wrote: Use that yellow thingy on that zerk!
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Thu Dec 01, 2011 6:11 pm |
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assasinat3r
Team:
Main: Tech9
Level: 1923 Class:
Engineer
Joined: Thu Mar 16, 2006 1:43 am Location: Committed a heinous crime. Eating toast.
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Re: New Classes Brainstorm
I like the idea of having classes that utilise different types of parasites.
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This is not my bush baby!
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Sun Dec 04, 2011 12:20 am |
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ELITE
Team:
Main: Lemon
Level: 2187 Class:
Engineer
Joined: Wed Sep 29, 2010 10:14 pm
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Re: New Classes Brainstorm
AFKer
Class Bonuses: +15% Colony income, 15% hull space, -4.9% speed. (Per Level)
Subskills:
CBA: 5% chance per level to be on Chat Client.
Meh: 5% Apathy per level.
SP Sink: 0% to all per level!
_________________ Me!
Teh Meo
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Sun Dec 04, 2011 2:30 am |
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red395
Team:
Main: Gold Spacer
Level: 1846 Class:
Engineer
Joined: Sat Jul 04, 2009 7:14 pm
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Re: New Classes Brainstorm
/signed
_________________ Goldy http://www.youtube.com/watch?v=eanFgyzHlQU&feature=related Courious arent you?
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Sun Dec 18, 2011 11:59 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: New Classes Brainstorm
Infestation Class
4% chance per level that an enemy fired upon will attack your target for the next 20 seconds, only 4 enemies can be infested at one time, infested targets will not attack you -3% vis per level
err everything else you can decide, maybe damage boosters for infested targets and what not
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Mon Dec 19, 2011 12:53 am |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: New Classes Brainstorm
Broken in pvp and uber runs. Also, where the fuck have you been?
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Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Mon Dec 19, 2011 6:27 am |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: New Classes Brainstorm
ELITE wrote: AFKer
Class Bonuses: +15% Colony income, 15% hull space, -4.9% speed. (Per Level)
Subskills:
CBA: 5% chance per level to be on Chat Client.
Meh: 5% Apathy per level.
SP Sink: 0% to all per level! /signed
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Mon Dec 19, 2011 6:48 am |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: New Classes Brainstorm
Griffin wrote: Broken in pvp and uber runs. Also, where the fuck have you been? It obviously wouldnt work on ubers or player ships, and it would suck in pvp except against characters with slaves (would work on their guards though)
Also, Basic Training. Back for 2 weeks, Im not re subbing
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Mon Dec 19, 2011 7:11 am |
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spaceglob
Team:
Main: spaceglob
Level: 386 Class:
Fleet Commander
Joined: Thu Mar 10, 2011 5:50 pm
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Re: New Classes Brainstorm
ELITE wrote: AFKer
Class Bonuses: +15% Colony income, 15% hull space, -4.9% speed. (Per Level)
Subskills:
CBA: 5% chance per level to be on Chat Client.
Meh: 5% Apathy per level.
SP Sink: 0% to all per level! lol, best idea ever
_________________
Jesus 2.0 wrote: SerjicalStrike wrote: The world would also be a lot better off if people didn't steal.
The biggest thieves are the ones not being hauled into to court.
î |îk3 π!!!
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Wed Dec 21, 2011 8:40 pm |
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THE Massif Destruction
Team:
Main: The Procrastinator
Level: 20 Class:
None
Joined: Mon Jul 05, 2010 1:45 am Location: Santa Clarita, CA
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Re: New Classes Brainstorm
This thread is still up?
_________________
Visorak wrote: It doesn't actually make a dump. C2 needs a laxative.
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Thu Dec 22, 2011 2:20 pm |
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spaceglob
Team:
Main: spaceglob
Level: 386 Class:
Fleet Commander
Joined: Thu Mar 10, 2011 5:50 pm
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Re: New Classes Brainstorm
THE Massif Destruction wrote: This thread is still up? Evidentially.
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Jesus 2.0 wrote: SerjicalStrike wrote: The world would also be a lot better off if people didn't steal.
The biggest thieves are the ones not being hauled into to court.
î |îk3 π!!!
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Fri Dec 23, 2011 12:51 am |
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