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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Next universe will be less empty
Just a word of warning for everyone, this upcoming universe will be a little bit less empty than previous universes. The hostile AI bases that spawn with the new uni have been upgraded and made more numerous. I should hopefully have a new test uni up and running a few days before the actual uni if people want to investigate what they'll be up against.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Mon Jul 25, 2011 12:08 am |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Next universe will be less empty
Wait, do you mean just for the reset, until the uni is properly civilized? Or did you increase all the normal spawners, to have a bigger AI density for the entire uni?
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
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Mon Jul 25, 2011 1:02 am |
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zhuang281
Team:
Main: Dark Phantom
Level: 2387 Class:
Berserker
Joined: Sat Dec 29, 2007 8:24 pm Location: In Phatnoms world
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Re: Next universe will be less empty
This does not bode well for my scoutships either way
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Mon Jul 25, 2011 1:56 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Next universe will be less empty
Just an increase in those one-time spawned enemy AI bases in the upper DF ranges. On the upside, they do drop special commodities that we will hopefully make some kind of trade-in mission to exchange them for stuff as a reward for "civilizing" the universe.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Mon Jul 25, 2011 2:32 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: Next universe will be less empty
JeffL wrote: Just an increase in those one-time spawned enemy AI bases in the upper DF ranges. On the upside, they do drop special commodities that we will hopefully make some kind of trade-in mission to exchange them for stuff as a reward for "civilizing" the universe. Me likey >:D
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JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Mon Jul 25, 2011 2:43 am |
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Jagur4
Team:
Main: Jagur4
Level: 1459 Class:
Speed Demon
Joined: Sun May 15, 2005 6:37 am
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Re: Next universe will be less empty
Sounds like fun
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Mon Jul 25, 2011 10:36 am |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: Next universe will be less empty
Better be some UrQa squads around! XD
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Mon Jul 25, 2011 10:50 am |
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Mofouler87
Team:
Main: Mofouler
Level: 901 Class:
Engineer
Joined: Wed Jan 30, 2008 1:29 pm
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Re: Next universe will be less empty
Can you make them respawn? In gals that are not takin over. Would be nice to have something else to worry bout my gals besides termite mounds. There actually kinda of fun to fight...and add weaker ones to the lower df's like meanies for warp 1 and low warp 2 would have Goblin or basil fortresses.
_________________
s_m_w wrote: Mofouler87 wrote: Why does everyone like to stroke their E-peen on this game? Because e-breasts are very uncommon
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Mon Jul 25, 2011 12:05 pm |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: Next universe will be less empty
hostile ai bases?
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Mon Jul 25, 2011 12:20 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: Next universe will be less empty
andezrhode2a wrote: hostile ai bases?
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Mon Jul 25, 2011 12:54 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Next universe will be less empty
spawned pillboxes that shoot at players.
_________________ Axis Industries
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Mon Jul 25, 2011 1:11 pm |
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Shroud
Joined: Sat Jul 02, 2011 9:44 pm Location: Rockford, IL, U.S.A
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Re: Next universe will be less empty
Yea, and I choose now to quit the game.
_________________
JeffL wrote: Come have sex with me in space, my lord.
playerboy345 wrote: BAGEESE, SHE IS GOOD AT GETTING THINGS UP QUICKLY.
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Mon Jul 25, 2011 3:30 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Next universe will be less empty
Aww, you can't have some of your teammates fly combat ships at the start of a uni rush intead of all 30 people running around in Vulture/App Ward travel ships.
Then get the fuck out of deep w3 like where Pants used to sit and DM sits.
_________________ Axis Industries
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Mon Jul 25, 2011 3:56 pm |
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sabre198
Member
Team:
Main: topbuzzz
Level: 4129 Class:
Shield Monkey
Joined: Sun Dec 21, 2008 12:31 pm Location: Timmeh!
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Re: Next universe will be less empty
these were fun last reset... not exactly a threat tho. few andas sort em out
_________________ --------------------------------------
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landswimmer wrote: IN C1, TIMEWARP SCREWS YOU!
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Tue Jul 26, 2011 3:44 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Next universe will be less empty
I beefed them a little bit, and added a rare change to spawn super versions which are much tougher, but have more drops.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Tue Jul 26, 2011 1:02 pm |
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