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Team: UnderDawgs
Main: FFs V
Level: 3006
Class: Shield Monkey

Joined: Sat Apr 25, 2009 4:33 am
Post Perpetual Motion selling travels to -2.1b land
What the title says.
And: Does -2.1b land count as more then 150k away and kick you back to [0,0]?

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Wed Jul 06, 2011 12:45 am
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Team: Strawberry Pancakes
Main: shawn - mccall
Level: 2411
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Joined: Sun Jan 06, 2008 12:53 am
Post Re: Perpetual Motion selling travels to -2.1b land
Yes it will kick you back, and its because anything that reduces your speed to 0 gives the server a chance try and divide by 0 thus ruining your day.


Wed Jul 06, 2011 1:47 am
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Team: The Legion
Main: Omen
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Joined: Wed Dec 09, 2009 10:23 am
Post Re: Perpetual Motion selling travels to -2.1b land
+Forced Thrust -100% speed = immediate -2.1b

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Wed Jul 06, 2011 10:17 am
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Team: UnderDawgs
Main: FFs V
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Joined: Sat Apr 25, 2009 4:33 am
Post Re: Perpetual Motion selling travels to -2.1b land
The only problem is that i ticket forth and back at least 20 times before i completely entered the -2.1b land. And i was in the aura all the time, not in and out of it :/

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Wed Jul 06, 2011 10:19 am
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Team: None
Main: Earthforce Commander
Level: 964
Class: Fleet Commander

Joined: Sun Feb 15, 2009 4:31 pm
Location: hacking into your computer
Post Re: Perpetual Motion selling travels to -2.1b land
Have perp motion effect only get you down to like 0.1 speed.

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Wed Jul 06, 2011 11:50 am
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Team: Strawberry Pancakes
Main: shawn - mccall
Level: 2411
Class: Fleet Commander

Joined: Sun Jan 06, 2008 12:53 am
Post Re: Perpetual Motion selling travels to -2.1b land
warfighter67 wrote:
Have perp motion effect only get you down to like 0.1 speed.


That was already done for Sniper Re-routers, why it wasn't done for everything that gives -100% speed is beyond me.


Wed Jul 06, 2011 3:53 pm
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Team: Psionic Corps
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Post Re: Perpetual Motion selling travels to -2.1b land
I wanna try this now :3

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Lolwut? wrote:
Bad kanga. You need a spanking.
Kinky? Lets not go there...

I'm willing to go there ;)

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10 second later: I'm gonna kill L0L.


Wed Jul 06, 2011 5:10 pm
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Post Re: Perpetual Motion selling travels to -2.1b land
This happened to me yesterday when a fuzz shot me.


Thu Jul 14, 2011 3:17 am
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Post Re: Perpetual Motion selling travels to -2.1b land
hehe, derp motion xD


Thu Jul 14, 2011 6:51 pm
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Team: MAD+
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Joined: Mon Dec 17, 2007 8:42 pm
Post Re: Perpetual Motion selling travels to -2.1b land
Emergency escape drive uses 5 fuel units

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andezrhode2a wrote:
anilv wrote:
Maybe farm parents have tougher genes than suburban parents.Devil's advocate,I know.
well, taken literally, their "jeans" should be tougher since they have to endure hard labour.trolls' advocate.


Fri Jul 22, 2011 7:00 pm
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Team: Dark Traders
Main: enkelin
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Post Re: Perpetual Motion selling travels to -2.1b land
Really, they should just fix the engine so it doesn't crap itself when an immovable object meets an irresistible force, but just keeping anything from applying -100% speed ought to do the trick.

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Fri Jul 22, 2011 9:27 pm
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Team: Capitalists
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Joined: Sat Dec 08, 2007 4:19 pm
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Post Re: Perpetual Motion selling travels to -2.1b land
anilv wrote:
Really, they should just fix the engine so it doesn't crap itself when an immovable object meets an irresistible force, but just keeping anything from applying -100% speed ought to do the trick.

That would be a good idea, but apparently this bug isn't reproduce-able, or haven't found out how.

Someone in all chat said they got it the other day, I PM'd them and they were in a DG with Dark Guards, in one of the Earthforce ships.

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JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Sun Jul 24, 2011 6:30 am
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Team: Strawberry Pancakes
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Joined: Sun Jan 06, 2008 12:53 am
Post Re: Perpetual Motion selling travels to -2.1b land
jeff mc beth wrote:
anilv wrote:
Really, they should just fix the engine so it doesn't crap itself when an immovable object meets an irresistible force, but just keeping anything from applying -100% speed ought to do the trick.

That would be a good idea, but apparently this bug isn't reproduce-able, or haven't found out how.

Someone in all chat said they got it the other day, I PM'd them and they were in a DG with Dark Guards, in one of the Earthforce ships.



It's completely reproducible. I get it almost every time I go to perp motion. In fact the Sniper Re-router was changed specifically to not give -100% speed because of this bug. Why everything else giving a similar effect was not similarly altered I do not know.

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goett wrote:
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thats because most graphic designers are squares :mrgreen:

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Sun Jul 24, 2011 12:45 pm
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