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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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suggestion: option: camera autocentre behind ship
basically, meant to allow players to play with the camera autocentred on them, from behind
why? because it looks cool
and its a feature players will be able to use from the second they start playing SS
wont be very useful for ships with fast turning, but would create a more immersive enviroment ingame, and would make it easier for players to differentiate their own ship, and tell where they're facing
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Sun Jul 03, 2011 2:51 am |
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thecrazygamemaster
Team:
Main: The Crazy Game Maste
Level: 1031 Class:
Engineer
Joined: Wed Feb 11, 2009 3:15 am Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
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Re: suggestion: option: camera autocentre behind ship
landswimmer wrote: basically, meant to allow players to play with the camera autocentred on them, from behind
why? because it looks cool
and its a feature players will be able to use from the second they start playing SS
wont be very useful for ships with fast turning, but would create a more immersive enviroment ingame, and would make it easier for players to differentiate their own ship, and tell where they're facing /signed
_________________
JeffL wrote: Not sure if the quality is really up to snuff, tbh.
JeffL wrote: Maybe you guys are right. We can leave things how they are for now and get more feedback later.
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Sun Jul 03, 2011 3:26 am |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: suggestion: option: camera autocentre behind ship
The game is not designed to be played in that manner, and its pretty damn impossible to fly at high tilts as is as well as it looks pretty crappy. This is a 2.5D game, its like a doom, but you dont have floor or ceiling so everything is floating on a single plane.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Sun Jul 03, 2011 9:32 am |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: suggestion: option: camera autocentre behind ship
*makes an agility-augged massif 3*
lol, vertigo.
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
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Sun Jul 03, 2011 12:19 pm |
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Jagur4
Team:
Main: Jagur4
Level: 1459 Class:
Speed Demon
Joined: Sun May 15, 2005 6:37 am
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Re: suggestion: option: camera autocentre behind ship
I think this was mentioned a long time ago and Jeff said no anyway, as it would make navigating galaxies too hard when the relative orientation kept changing.
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Sun Jul 03, 2011 12:54 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: suggestion: option: camera autocentre behind ship
I'm against. It's simpler to navigate the 2D playing area when North, South, East, and West are absolute. You could add a compass to the game, but I still think it's a hassle with too little payoff.
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Sun Jul 03, 2011 11:03 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: suggestion: option: camera autocentre behind ship
Yeah, it's just not what this game is. A following camera is more appropriate for a pure action game, but here we have slaves, drones, bases, etc that you need to manage, and without a fixed camera angle, that becomes very difficult, not to mention navigation.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Sun Jul 10, 2011 3:52 am |
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crackaman
Team:
Main: Klestiko
Level: 1590 Class:
Seer
Joined: Mon May 22, 2006 12:21 am Location: B.C. -Canada
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Re: suggestion: option: camera autocentre behind ship
Aye but why not have the option? As a seer I would love to actually like, sneak up behind someone..
Edit:
Plus Snipers would be able to look way down the battlefield and watch their rounds go towards there enemies. It would look cool, and I don't see why the option shouldn't be there.
_________________
I may not agree with what you say but I will defend to the death your right to say it. -François-Marie Arouet
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Sun Jul 10, 2011 3:58 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: suggestion: option: camera autocentre behind ship
I would definitely quit SS if this were a forced change, which is to say that I would never ever use it if it were an option. I imagine it's not even possible with the current engine, which would be a compelling reason not to implement it in itself...
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Sun Jul 10, 2011 4:21 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: suggestion: option: camera autocentre behind ship
Feathers wrote: The game is not designed to be played in that manner, and its pretty damn impossible to fly at high tilts as is as well as it looks pretty crappy. This is a 2.5D game, its like a doom, but you dont have floor or ceiling so everything is floating on a single plane. I play a 2.5D game that allows me to put the camera in this position. It doesn't look good, though. Putting the camera back to show a large map view is more efficient(and I actually get to see the bugger chasing me). But yes, it would be good for roleplaying-type of players. Get to be the warrior by looking through his eyes-feeling...or something like that. But, it was suggested as an OPTION. You don't have to flip that switch if you don't want to, enk. Why are you making it seem like YOU HAVE TO when YOU DONT HAVE TO.
_________________ Axis Industries
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Sun Jul 10, 2011 4:56 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: suggestion: option: camera autocentre behind ship
OK, I tried it. I think the biggest problem is that ships turn so quickly in SS. I get really, really dizzy. It seems really hard to fly around, since I'm not used to it -- the whole drifting in the direction your momentum is taking you seems really counter-intuitive with a chase camera. Also, clicking on things like space bases or enemies to target them as you are turning is impossible.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Sun Jul 10, 2011 5:00 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: suggestion: option: camera autocentre behind ship
Was going to make a vid, but I think I'm going to vomit from the motion sickness...
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Sun Jul 10, 2011 5:06 am |
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thecrazygamemaster
Team:
Main: The Crazy Game Maste
Level: 1031 Class:
Engineer
Joined: Wed Feb 11, 2009 3:15 am Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
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Re: suggestion: option: camera autocentre behind ship
JeffL wrote: Was going to make a vid, but I think I'm going to vomit from the motion sickness... Now I NEED to see a vid
_________________
JeffL wrote: Not sure if the quality is really up to snuff, tbh.
JeffL wrote: Maybe you guys are right. We can leave things how they are for now and get more feedback later.
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Sun Jul 10, 2011 6:38 am |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: suggestion: option: camera autocentre behind ship
thecrazygamemaster wrote: JeffL wrote: Was going to make a vid, but I think I'm going to vomit from the motion sickness... Now I NEED to see a vid
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Sun Jul 10, 2011 10:14 am |
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warfighter67
Team:
Main: Earthforce Commander
Level: 964 Class:
Fleet Commander
Joined: Sun Feb 15, 2009 4:31 pm Location: hacking into your computer
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Re: suggestion: option: camera autocentre behind ship
How about you have a slight delay on the camera turning, like 150 ms, and give it a max 'turn' rate that currently equals the amount you can move the camera so that it doesn't fly super fast.
Also, instead of following the back of the ship, make it follow the direction of the ship, if you know what I mean. The ship could be facing North but traveling 500 speed South, so the camera would point south.
_________________
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Sun Jul 10, 2011 11:00 pm |
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