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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Bana & Lincins
lordjeroen wrote: newman233 wrote: Just use 3shots...
Kanga i done it on my sniper + monk with 3 shots took 30-50 mins because of this bug so shooting 3-shots dont make it better, even on top of it it still missed wtf?? You should work on your sniper, then. I do bana with SD + monk with a 3-shot in 8-10 minutes.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Mon Jun 20, 2011 9:50 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: Bana & Lincins
lordjeroen wrote: newman233 wrote: Just use 3shots...
Kanga i done it on my sniper + monk with 3 shots took 30-50 mins because of this bug so shooting 3-shots dont make it better, even on top of it it still missed wtf?? I have done it like 5-6times with a sniper + shm lately and it takes between 5 and 10 mins.
_________________
JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Mon Jun 20, 2011 10:07 am |
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Threaten
Team:
Main: Threaten
Level: 2853 Class:
Shield Monkey
Joined: Sat Nov 14, 2009 8:20 pm
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Re: Bana & Lincins
Precursor wrote: If you're not able to hit due to the - range from the Lion Maul then perhaps you shouldn't be using the tweak? Or sit directly on top of the AI. Otherwise use a different weapon which has a farther reach.
In any case, if it's from the range loss it's certainly not a bug. I'm using a wattage on my zerker, no lion mauls here.
_________________ Get busy living or get busy dying
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Wed Jun 22, 2011 5:28 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Bana & Lincins
I don't have any range boosting/nerfing items on my zerk. Why is it that I have no problem in bana?
_________________ Axis Industries
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Wed Jun 22, 2011 5:30 pm |
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reyjalrmm
Team:
Main: TheShaftofDiscipline
Level: 2570 Class:
Berserker
Joined: Mon Aug 09, 2010 1:28 pm
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Re: Bana & Lincins
Might be planets/moons desync? I have had that problem in undead helro
_________________ All your base are belong to us. (They set us up the bomb!)
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Fri Jun 24, 2011 1:05 pm |
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ninide12
Team:
Main: den13
Level: 1716 Class:
Shield Monkey
Joined: Sun Jan 20, 2008 9:19 pm
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Re: Bana & Lincins
use Afernos as DM, not affected by the aura lol
_________________
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Fri Jun 24, 2011 4:11 pm |
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lordjeroen
Team:
Main: number666.5
Level: 1885 Class:
Fleet Commander
Joined: Wed May 03, 2006 4:12 pm Location: in hell drinking beer
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Re: Bana & Lincins
anilv wrote: lordjeroen wrote: newman233 wrote: Just use 3shots...
Kanga i done it on my sniper + monk with 3 shots took 30-50 mins because of this bug so shooting 3-shots dont make it better, even on top of it it still missed wtf?? You should work on your sniper, then. I do bana with SD + monk with a 3-shot in 8-10 minutes. i normaly can do it in a few mins but i was missing lots of times so it took longer
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Jey123456 wrote: well, up for a reasonable amount of time then ! It should last till next crash! s_m_w wrote: Space Dragons! Because normal dragons are not awesome enough.
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Mon Jul 04, 2011 10:05 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Bana & Lincins
reyjalrmm wrote: Might be planets/moons desync? I have had that problem in undead helro Doubtful. Aura can be both solid numbers[EG: +20 speed(Super Phunka) or percents)+20% Damage(FC aura). This is probably an accidental bug. It should be like -95% range...but with the absolutely terrible range Immo's get in the first place, 25 range minus 95 is a negative number.
_________________ Axis Industries
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Tue Jul 05, 2011 12:23 am |
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blacker2359
Member
Team:
Main: yellow
Level: 1703 Class:
Seer
Joined: Mon Nov 03, 2008 10:16 pm Location: Crayola©
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Re: Bana & Lincins
Can't be, I can use a PPFang during range tweak.
Maybe if its 40 -95% lets say you get 1 range you should try sitting 0 away? Or get your guns to be exactly 0 to where they hit?
_________________
SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it...
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Tue Jul 05, 2011 8:24 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Bana & Lincins
I just don't get whats the big fuss about this bug. Its not like taking 1 or 2 more minutes to kill bana with a MF/SN plus ShM is going to actually affect the loot.
Lincins can't hit enemy even if you're on because of aura? Stop firing until aura goes away?
_________________ Axis Industries
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Tue Jul 05, 2011 8:42 am |
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Rhezmyn
Team:
Main: Rhezmyn
Level: 1921 Class:
Engineer
Joined: Wed Feb 18, 2009 1:44 am
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Re: Bana & Lincins
Battlecruiser23 wrote: I just don't get whats the big fuss about this bug. Its not like taking 1 or 2 more minutes to kill bana with a MF/SN plus ShM is going to actually affect the loot.
Lincins can't hit enemy even if you're on because of aura? Stop firing until aura goes away? Zerks do that right now, we just find it annoying that a bug makes our weapons have negative range and are unable to hit. But hey, since we can get around it, let's just leave it in, right?
_________________
assasinat3r wrote: Imagine an end-game SD. Now imagine them being useless. You now have an end-game Sniper.
The Voomy One wrote: I've heard that butterfly is a insect...apparently with wings and shit.
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Tue Jul 05, 2011 9:39 am |
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Lolwut?
Team:
Main: L0L
Level: 1062 Class:
Berserker
Joined: Thu Sep 23, 2010 5:42 pm Location: Somewhere in your house. Winning.
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Re: Bana & Lincins
25 range minus 95% of 25, however, is NOT a negative number.
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newman233 wrote: Lolwut? wrote: Bad kanga. You need a spanking. Kinky? Lets not go there... I'm willing to go there
blacker2359 wrote: First thought: L0L playing C2? HOLY SHIT IT CAME OUT?!? 10 second later: I'm gonna kill L0L.
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Sat Jul 09, 2011 10:18 pm |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: Bana & Lincins
Maybe it gives a flat amount and a % amount of negative range then nuubbeh
_________________
JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Sun Jul 10, 2011 2:56 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Bana & Lincins
Still, does it hurt to stop firing?
Like if that SD puts a planet between your RoP set and itself...are you going to waste all your elect on your zerk intending to burn the planet, or PWI to the SD and wail on it with KMW's?
_________________ Axis Industries
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Sun Jul 10, 2011 3:14 am |
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SerjicalStrike
Member
Team:
Main: SerjicalStrike2
Level: 2684 Class:
Speed Demon
Joined: Sun Sep 05, 2004 2:09 pm
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Re: Bana & Lincins
Battlecruiser23 wrote: Still, does it hurt to stop firing?
Like if that SD puts a planet between your RoP set and itself...are you going to waste all your elect on your zerk intending to burn the planet, or PWI to the SD and wail on it with KMW's? That is not the same situation
_________________
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Tue Jul 12, 2011 3:48 pm |
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