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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Shrimp+
Code: <ship index="215"> <default> <model>Shrimp.obj</model> <texture>ShrimpPlus.jpg</texture> <enginemounts> <mount0>14.0, 2.0, -25.0</mount0> <mount1>-14.0, 2.0, -25.0</mount1> </enginemounts> </default> <combat> <anim>Shrimp_Anim.x</anim> </combat> <travel/> </ship> Shrimp+ with updated texture, engine mounts like normal shrimp... even though i don't like it...
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Sat Mar 05, 2011 7:26 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Shrimp+
Thanks
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Mon Mar 07, 2011 1:32 pm |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Shrimp+
Something broke about these, they're displaying with no texture (just white) atm, and nothing i've tried has fixed it. the only change i can see is that the texture went from jpg to png, but switching didn't help; switching it to a different texture also didnt help... nor did the rotation that i tried to implement, since they're backwards now as well. wth is goin on?
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Thu Jun 16, 2011 11:08 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Shrimp+
Did you try changing the file extension also? ie. <texture>ShrimpPlus.png</texture>
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Fri Jun 17, 2011 3:04 am |
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Gamepro08
Member
Team:
Main: Gamepro07
Level: 1818 Class:
Seer
Joined: Fri May 16, 2008 8:03 pm
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Re: Shrimp+
Did you misspell something? I did that once, screwed up everything until I found the error.
_________________ Time flies when you're throwing clocks.
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Sat Jun 18, 2011 12:42 am |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Shrimp+
biggee531 wrote: Did you try changing the file extension also? ie. <texture>ShrimpPlus.png</texture> that was the ONLY thing i did at first. I didn't spend a whole lot of effort on it but I'm not sure any changes i made were affecting anything. Update: after slightly more testing, it seems nothing i do in the ships.xml actually affects the game. Whats up with that?
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Sat Jun 18, 2011 1:34 am |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: Shrimp+
my guess would be a custom visage that isnt right. Will look into it.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Sat Jun 18, 2011 7:36 am |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Shrimp+
I figured out what was wrong... and you should know that crucial development notes should not ONLY be posted in 12 pt font on the side of a screen where I'm not used to looking for news anywho, heres the corrected xml for Shrimp+ Code: <ship index="215"> <default> <model>Shrimp.obj</model> <texture>ShrimpPlus.png</texture> <rotationoffset>0, 180, 0</rotationoffset> <enginemounts> <mount0>14.0, 2.0, -25.0</mount0> <mount1>-14.0, 2.0, -25.0</mount1> </enginemounts> </default> <combat> <anim>Shrimp_Anim.x</anim> </combat> <travel/> </ship>
_________________ Pies are yummy.
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Sat Jun 18, 2011 12:53 pm |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Shrimp+
bump, hasnt been fixed yet...
_________________ Pies are yummy.
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Tue Jul 05, 2011 8:40 pm |
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Leeloo
Joined: Sat Dec 29, 2007 5:55 am
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Re: Shrimp+
For anyone brave enough to edit the ships.xml file and who can't wait for the fix, you just need to change:
<texture>ShrimpPlus.png</texture>
to
<texture>ShrimpPlus.jpg</texture>
----
Now if only I could alter the engine mounting on a Pax Christmasicus, and maybe make it a wee bit smaller, I'd be a happy camper.
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Mon Nov 28, 2011 8:46 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Shrimp+
Thanks.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Mon Nov 28, 2011 2:17 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Shrimp+
biggee531 wrote: Did you try changing the file extension also? ie. <texture>ShrimpPlus.png</texture> ...
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Tue Nov 29, 2011 2:20 pm |
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