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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Adventures in programmer-skinning
No, not skinning the programmers. Programmers skinning the UI. If anyone remembers some of the screenshots from about a year ago, before we embarked on the complete C2 UI overhaul, we had cool background images on all the different station tabs. I decided to find them again, even though *someone* deleted them, and put one up in one of the tabs just to see how it would look with the new UI. This is at 50% opacity and set as the background of the table. I do think it makes things look a little bit less-boring. Also, I made it so your credits in the top bar say "7.62b" instead of "7,624,234,235". Oh, here are some images of the UI from a years ago: http://img329.imageshack.us/img329/4108/tradeix9.jpghttp://img181.imageshack.us/img181/566/bullitenth5.jpg
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Nov 10, 2010 6:23 am |
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Tyler Durden
Team:
Main: Seven Zark Seven
Level: 1953 Class:
Shield Monkey
Joined: Fri Sep 30, 2005 5:40 am Location: /dev/null
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Re: Adventures in programmer-skinning
You guys have come a long way with the UI. I'm proud of you :p
_________________ Your home is the place where you can be yourself.
The level of my character cheers me up.
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Wed Nov 10, 2010 6:28 am |
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Masterful
Team:
Main: -T-
Level: 407 Class:
Speed Demon
Joined: Tue Jul 08, 2008 2:47 am Location: RESISTANCE IS FUTILE!
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Re: Adventures in programmer-skinning
Can you add in different uis and we can choose which one we want to use.
Or, give us the option to use C1 ui in C2(if possible)?
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cej1120con on finding SS wrote: A guy showed me runescape, and I said "RUNESCAPE SUCKS DICK" after like 10 minutes of it.
And I googled "GAMES BETTER THAN RUNESCAPE"
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Wed Nov 10, 2010 6:31 am |
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Tyler Durden
Team:
Main: Seven Zark Seven
Level: 1953 Class:
Shield Monkey
Joined: Fri Sep 30, 2005 5:40 am Location: /dev/null
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Re: Adventures in programmer-skinning
You will be able to edit the XML files, and possibly image files too, so there will probably be people who will make C1 look-a-likes.
And hopefully they will share their work :p
_________________ Your home is the place where you can be yourself.
The level of my character cheers me up.
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Wed Nov 10, 2010 6:33 am |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Adventures in programmer-skinning
I'm still hoping someone will make a skin to look like the ye olde UI.
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Dorin Nube wrote: Nipples aren't the only danger here.
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Wed Nov 10, 2010 6:42 am |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: Adventures in programmer-skinning
yugioh124 wrote: I'm still hoping someone will make a skin to look like the ye olde UI. qft
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Wed Nov 10, 2010 8:39 am |
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Asmodeaan
Member
Team:
Main: Asmodeaan
Level: 282 Class:
Berserker
Joined: Wed Nov 14, 2007 11:57 pm Location: Edmonton alberta Canuck country
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Re: Adventures in programmer-skinning
I hope the inventory bar won't remain like that o.O....I'd hate to not see the difference between a Solar Panel and a Solar Panel IV unless i clicked on them.
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Wed Nov 10, 2010 8:44 am |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: Adventures in programmer-skinning
The C2 client consists of images and XML, which the user can edit to make their own GUI's.
The XML gives the user the freedom to move stuff around, like Feather's showed us in the other post about Client 2.
It is, in theory, completely possible to make the old C1 and new C1 GUI's with C2.
As for Simon & Yugi, send me old C1 screenies, and I'll try put something together for C1 maybe?
@Jeff: The weapon icon by the selected weapon, can you change that to reflect the damage type?
And can you bring the Safety lock to a more, sensible/easier to get to place? Or add a key to toggle it?
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Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Wed Nov 10, 2010 8:53 am |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: Adventures in programmer-skinning
jeff mc beth wrote: The C2 client consists of images and XML, which the user can edit to make their own GUI's.
The XML gives the user the freedom to move stuff around, like Feather's showed us in the other post about Client 2.
It is, in theory, completely possible to make the old C1 and new C1 GUI's with C2.
As for Simon & Yugi, send me old C1 screenies, and I'll try put something together for C1 maybe?
@Jeff: The weapon icon by the selected weapon, can you change that to reflect the damage type?
And can you bring the Safety lock to a more, sensible/easier to get to place? Or add a key to toggle it? the only thing i have is this :S
You do not have the required permissions to view the files attached to this post.
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Wed Nov 10, 2010 8:56 am |
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Nabacok
Team:
Main: The Atheist
Level: 20 Class:
Shield Monkey
Joined: Sun Feb 21, 2010 11:30 pm
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Re: Adventures in programmer-skinning
I have everything from that time, and I did make a UI similar to that time... But it's possibly the buggiest UI ever
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JeffL wrote: But, I'm so ... lazy...
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Wed Nov 10, 2010 9:02 am |
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trevor54
Team:
Main: Trevor50
Level: 4503 Class:
Shield Monkey
Joined: Wed Jul 12, 2006 10:01 pm Location: Alabama
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Re: Adventures in programmer-skinning
JeffL wrote: Also, I made it so your credits in the top bar say "7.62b" instead of "7,624,234,235".
g
<3 Also the first screen shot on image shack is nice. The planets look good.
_________________
Ricoh wrote: might sound hard 4 u...but learn reading? Stay strong, live long, and walk humbly.
Strawberry Blueberry Pancakes
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Wed Nov 10, 2010 10:01 am |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Adventures in programmer-skinning
As a mini-guide of C2 skinning, instead of editing the files in place, you actually create a new folder in the Contents dir. Say you wanted to edit the placement of something in the Inventory:
1. Create Contents/<newSkinName>/ next to Contents/Default 2. Copy the appropriate file from Contents/Default/<dir1>/<dir2> to Contents/<newSkinName>/<dir1>/<dir2> 3. Make the changes you want to make to the file 4. Change the UserConfig.xml packages attribute to read 'packages="<newSkinName> Default"' instead of 'packages="Default"'
This will tell C2 to first look in <newSkinName> for the files it needs, then revert to Default for anything it doesn't find. You can chain many of these packages to apply multiple mods. (Eventually we'll have a UI mod manager as well).
Lastly, the packages attribute can also read in zip files, so you could place a zip file named <newSkinName>.zip in Contents/ and add it to the packages in the same way, and it would read it.
pip
PS. if anyone wants to wiki this that'd be great. Just pm me if you think details are missing.
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Wed Nov 10, 2010 10:17 am |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: Adventures in programmer-skinning
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Wed Nov 10, 2010 11:20 am |
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thebattler35
Team:
Main: thebattler36
Level: 1791 Class:
Shield Monkey
Joined: Sun Apr 24, 2005 3:24 am Location: Glasgow, Scotland
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Re: Adventures in programmer-skinning
Asmodeaan wrote: I hope the inventory bar won't remain like that o.O....I'd hate to not see the difference between a Solar Panel and a Solar Panel IV unless i clicked on them. from the screeny i think the names scroll under the picture sort of like the in HTML. just a guess though.
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Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.
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Wed Nov 10, 2010 1:07 pm |
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pip8786
Site Admin / Dev Team
Team:
Main: PhoenixSun2
Level: 1392 Class:
Shield Monkey
Joined: Mon Jan 03, 2005 12:07 am
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Re: Adventures in programmer-skinning
thebattler35 wrote: Asmodeaan wrote: I hope the inventory bar won't remain like that o.O....I'd hate to not see the difference between a Solar Panel and a Solar Panel IV unless i clicked on them. from the screeny i think the names scroll under the picture sort of like the in HTML. just a guess though. The names do scroll and its not the inventory, its the command bar (allows you to see what you have hotkeyed and invoke those hotkeys with your mouse).
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Wed Nov 10, 2010 1:50 pm |
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