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mejunkie
Member
Team:
Main: Dr Junkie
Level: 2230 Class:
Berserker
Joined: Tue Apr 19, 2005 1:29 am
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Re: Star Sonata testimonials
I troll the forums cause im waiting for Client 2 to come out...
_________________ This post was brought to you by: The original Junkie Your very own fire-breathing dragon!
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Tue Nov 09, 2010 9:00 am |
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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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Re: Star Sonata testimonials
Asmodeaan wrote: This topic needs a testimonial from BoneCrusher. I PLAYED it because I LIKED it and have several very good friends playing SS. However I have just informed JeffL to cancel my subscription and refund my payment. The addition of Concussions is just too aggravating and life is just too short.
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Tue Nov 09, 2010 3:55 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Star Sonata testimonials
Bonecrusher wrote: I PLAYED it because I LIKED it and have several very good friends playing SS. However I have just informed JeffL to cancel my subscription and refund my payment. The addition of Concussions is just too aggravating and life is just too short.
Aurora Ex Machina wrote: Four buildable capacitors will be present post-patch.
HAL has added a new feature which directly reduces concussion effects - the items reduce it from 20 - 80%. Option #1: PM Jeff asking to test said items with new tags to see effects Option #2: /ragequit I guess life is too short for drama.
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Tue Nov 09, 2010 4:01 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: Star Sonata testimonials
Bonecrusher wrote: Asmodeaan wrote: This topic needs a testimonial from BoneCrusher. I PLAYED it because I LIKED it and have several very good friends playing SS. However I have just informed JeffL to cancel my subscription and refund my payment. The addition of Concussions is just too aggravating and life is just too short. See what I said earlier....
Just shut the fuck up already.
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Tue Nov 09, 2010 4:06 pm |
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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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Re: Star Sonata testimonials
Aurora Ex Machina wrote: Bonecrusher wrote: I PLAYED it because I LIKED it and have several very good friends playing SS. However I have just informed JeffL to cancel my subscription and refund my payment. The addition of Concussions is just too aggravating and life is just too short.
Aurora Ex Machina wrote: Four buildable capacitors will be present post-patch.
HAL has added a new feature which directly reduces concussion effects - the items reduce it from 20 - 80%. Just 4 pieces of crappy gear that still fucks over the players. Either have a useful Cap equipped or a piece of shit to mitigate a fucked effect. Take your caps and shove them where the sun don't shine!
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Tue Nov 09, 2010 4:08 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Star Sonata testimonials
Bonecrusher wrote: Just 4 pieces of crappy gear that still fucks over the players. Either have a useful Cap equipped or a piece of shit to mitigate a fucked effect.
Take your caps and shove them where the sun don't shine! Hmm. Code: <MISC class="capacitor"> <INIT> <NAME>Strange Planck Skein Attractor</NAME> <DESCRIPTION>Attaches you to the Planck layer reducing gravity disturbances</DESCRIPTION> <RARITY>exotic-specialized</RARITY> <COST>50000000</COST> <WEIGHT>65000</WEIGHT> <SPACE>150</SPACE> <TYPE>none</TYPE> </INIT> <VALUES> <VISIBILITY>250</VISIBILITY> <TECHLEVEL>20</TECHLEVEL> <CONST_SHIELD>6150</CONST_SHIELD> <DAMPENING>0.8</DAMPENING> </VALUES> </MISC>
Vrs Code: <MISC class="capacitor"> <INIT> <NAME>Liberty Shield Capacitor VI</NAME> <DESCRIPTION>A bit more wiggle room</DESCRIPTION> <RARITY>exotic-specialized</RARITY> <COST>1202000</COST> <WEIGHT>25000</WEIGHT> <SPACE>110</SPACE> <TYPE>none</TYPE> </INIT> <VALUES> <VISIBILITY>0</VISIBILITY> <TECHLEVEL>20</TECHLEVEL> <CONST_SHIELD>7000</CONST_SHIELD> </VALUES> </MISC>
So glad I spent tonight making these...
Last edited by Aurora Ex Machina on Tue Nov 09, 2010 4:17 pm, edited 3 times in total.
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Tue Nov 09, 2010 4:11 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Star Sonata testimonials
I'm finding it more and more difficult to believe you're actually 65+ All the people that age that I know of wouldn't be doing stuff like this...
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Tue Nov 09, 2010 4:11 pm |
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Julian
Darth Administrator
Joined: Fri Mar 17, 2006 6:19 pm
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Re: Star Sonata testimonials
if a gust of wind knocks you over in real life are you going to rage quit that to?
_________________ Don't worry, is all part of plan. We are professionals. Hey! Get that out of your mouth! Contrary to popular belief, I do not misspell words. I merely customize the arrangement of their letters to my liking.
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Tue Nov 09, 2010 4:16 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: Star Sonata testimonials
What does the <DAMPENING> tag do? D:
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Tue Nov 09, 2010 4:17 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Star Sonata testimonials
jeff mc beth wrote: What does the <DAMPENING> tag do? D: That's the new code: reduces concussions by 80% (1.0 = 100%). It also helps snipers with knock-back as well, so I can be talked into reducing the +vis angle. I hope that we can all see that a loss of (*gasp*) 850 shields for 80% reduction in concussion effect was rather generous (I thought) - and yes, they're being added (or the BPs to build are) post-this-patch-when-Jey-finds-bugs-causing-mayhem. Anyhow /derail over.
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Tue Nov 09, 2010 4:25 pm |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: Star Sonata testimonials
Aurora Ex Machina wrote: jeff mc beth wrote: What does the <DAMPENING> tag do? D: That's the new code: reduces concussions by 80% (1.0 = 100%). It also helps snipers with knock-back as well, so I can be talked into reducing the +vis angle. I hope that we can all see that a loss of (*gasp*) 850 shields for 80% reduction in concussion effect was rather generous (I thought) - and yes, they're being added (or the BPs to build are) post-this-patch-when-Jey-finds-bugs-causing-mayhem. Anyhow /derail over. Ah, awesome. XD
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Tue Nov 09, 2010 4:27 pm |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: Star Sonata testimonials
Forget Boney, hes just a tool. I was arguing as much as him, and this has really satisfied me. I wont be using any of the items other then maybe on my Shm, but its still great to have options.
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Tue Nov 09, 2010 4:31 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Star Sonata testimonials
The primary problem with built items is that they cant be modded. Many people have items with mods that are simply crucial to their setups. I'm still waiting on a solution to this problem, from years ago, actually
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Tue Nov 09, 2010 6:14 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Star Sonata testimonials
Demiser of D wrote: The primary problem with built items is that they cant be modded. Many people have items with mods that are simply crucial to their setups. I'm still waiting on a solution to this problem, from years ago, actually Capacitors are the least worst choice, if that makes sense. Plus, you still get a +shield bonus and they are easily swappable. i.e. One hotkey tap 1 second before a boss dies.. and *poof* less knock-back. Or #1 hotkey new -concussion capacitor, #2 hotkey lion maul tweak -> kill AI -> #1 other capacitor back when tweak ends. See? If anyone actually thought about this, rather than /ragequitting, they'd see that we think about these things. MC'd ShMs - equip, forget. Active chars - hotkey, switch in/out as combat progressed. We're not idiots, or at least only 50% idiots. [edited to include Lion Maul tweak example in case no-one remembered it but me]
Last edited by Aurora Ex Machina on Tue Nov 09, 2010 6:58 pm, edited 1 time in total.
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Tue Nov 09, 2010 6:48 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Star Sonata testimonials
mmm, good point. Of course, that entails carrying around a good amount of extra hull space that could just be used for a single space anchor for the boss exploding I think people would want to use these things more for everyday use, and then deal with the knockback in exchange for increased performance in ubers.
_________________
JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Tue Nov 09, 2010 6:50 pm |
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