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Caelestis
Site Admin / Dev Team
Joined: Wed Mar 01, 2006 12:26 am
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Content Update - 11.9.09
I have a few updates as far as content I am personally working on is concerned.
First: the long awaited and oft pushed-back UrQ'akuq or UZ2.0.
UrQ'akuq or "Portal to the UrQa Domain" is being developed entirely for C2 and as such I am currently updating all the work I've done on it so far. This is mainly a note on time-frame to release. I hope to have it launch with C2 and with the additional help I've recruited from other members of the development team, this is a goal we should meet.
It has also conceptually undergone a few changes since it was first announced due to the plethora of new features available.
This is going to be the first 'layered' dungeon and will feature a non-linear map and ten different boss encounters; all of which are uniquely scripted in order to offer the most challenging content to be added to game thus far.
It is also going to be much more story driven than the Serengeti. Some areas and bosses in the dungeon must be unlocked first by completing mission chains. Shortcuts to skip layers of the dungeon will become available as the player progresses the story. There will also be plenty of lore for people interested in the history of both the UrQa and the Paxians via Missions and Holocubes much like in Enigmatic Sector.
I will try to post at least bi-weekly updates on my progress. This is a very expansive project and even with additional help requires a lot of time and effort.
Second: Expect some special holiday content for the next upcoming holiday.
*Grating Robotic Voice* GOBBLE GOBBLE.
Caelestis
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Mon Nov 09, 2009 7:26 pm |
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yugioh124
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Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Content Update - 11.9.09
Whoa, a Thanksgiving event? I LOVE YOU!
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Mon Nov 09, 2009 7:54 pm |
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sabre198
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Re: Content Update - 11.9.09
robot turkey ftw!
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Mon Nov 09, 2009 7:56 pm |
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LactoseTolerant
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Re: Content Update - 11.9.09
Caelestis wrote: This is going to be the first 'layered' dungeon and will feature a non-linear map and ten different boss encounters; all of which are uniquely scripted in order to offer the most challenging content to be added to game thus far. Good Gravy. ALL HAIL MORE CONTENT
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Ware wa messiah nari!
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Mon Nov 09, 2009 8:02 pm |
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Spartan117
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Re: Content Update - 11.9.09
but....thanksgiving has already passed. so xmas turkey?
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Mon Nov 09, 2009 9:27 pm |
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Tregish
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Re: Content Update - 11.9.09
what? thanksgiving is the 26th
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Mon Nov 09, 2009 9:43 pm |
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Trouser23
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Re: Content Update - 11.9.09
Canadians...
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Mon Nov 09, 2009 9:57 pm |
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LethalLoki
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Re: Content Update - 11.9.09
Awesome Cael tyvm.
_________________ Qūzhújiàn de shìjiè, Shōugē jī ling hún
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Mon Nov 09, 2009 10:06 pm |
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saran
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Re: Content Update - 11.9.09
Quote: *Grating Robotic Voice* GOBBLE GOBBLE. Tis the end! the rubber chicken's have brought out teh robot turkeys to finish us off! tips and helpful info to help us combat this Diabolical threat to the world and life as we know it! http://members.rediff.com/Inkpot/ercs.htmllove the update. keep em coming if at all possible.
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Tue Nov 10, 2009 4:34 am |
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longname
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Re: Content Update - 11.9.09
What exactly is celebrated at thanksgiving? And why are turkeys associated with it?
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Tue Nov 10, 2009 5:00 am |
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FracOMac
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Re: Content Update - 11.9.09
longname wrote: What exactly is celebrated at thanksgiving? And why are turkeys associated with it? Wikipedia is your friend
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Tue Nov 10, 2009 5:02 am |
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Greo0
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Re: Content Update - 11.9.09
I can hear the robotic turkeys coming as we speak.
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Tue Nov 10, 2009 6:55 am |
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PaperPlate
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Re: Content Update - 11.9.09
I would love meh a ship in the shape of a turkey! Make it shoot out stuffing when the engine or weapons fire! Yay
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Tue Nov 10, 2009 7:56 am |
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Jagur4
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Re: Content Update - 11.9.09
Caelestis,
The update is greatly appreciated. I was starting to miss the occasional notice of dev progress, and it feels good to be somewhat in the loop again.
Also, Turkey Day Event is one of the greatest things I've heard all week!
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Tue Nov 10, 2009 12:41 pm |
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Outcast
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Re: Content Update - 11.9.09
Yay
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Tue Nov 10, 2009 12:51 pm |
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