|
It is currently Fri Sep 27, 2024 11:54 pm
|
Author |
Message |
ContentCollider
Dev Team
Joined: Sun Oct 05, 2008 12:12 pm
|
Re: Overloaders
I've read all your posts very carefully, and I'm afraid I see no reason not to proceed as planned.
I would like to thank you all for taking the time to post your opinions though!
|
Wed Aug 26, 2009 1:47 am |
|
|
Uth Matar
Team:
Main: Uth Matar
Level: 2466 Class:
Engineer
Joined: Mon Apr 16, 2007 7:41 am Location: ExZagreb,Croatia~jetzt Potsdam,Germany
|
Re: Overloaders
That was bold to say . WHy did you even post about it ? So you can say you did ? This is one of the purest posts - each poster gave you good arguments against no flaming or anger etc.. ANd you say "I've read all your posts very carefully, and I'm afraid I see no reason not to proceed as planned." ...."Me insulting you " .... Do whatever you wanted just do not play lets pretend - u suck at it ...
_________________ Curiosity killed the cat . *Est Sularas oth Mithas* Thx k-2 FREDOM FOR WING4+ !!! NOW !!! /viewtopic.php?f=4&t=28872&st=0&sk=t&sd=a The Voomy One :Uth Matar is correct!
|
Wed Aug 26, 2009 1:54 am |
|
|
The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
|
Re: Overloaders
He asked for your opinion, that doesnt mean he has to agree with it.
_________________ For support, please create a support ticket here.
|
Wed Aug 26, 2009 2:09 am |
|
|
Uth Matar
Team:
Main: Uth Matar
Level: 2466 Class:
Engineer
Joined: Mon Apr 16, 2007 7:41 am Location: ExZagreb,Croatia~jetzt Potsdam,Germany
|
Re: Overloaders
Thrue but IMO answers where surprisingly good and not worth such a fast dismissal . Im just disapointed he made it so obvious that he asked only pro-form ...
_________________ Curiosity killed the cat . *Est Sularas oth Mithas* Thx k-2 FREDOM FOR WING4+ !!! NOW !!! /viewtopic.php?f=4&t=28872&st=0&sk=t&sd=a The Voomy One :Uth Matar is correct!
|
Wed Aug 26, 2009 2:21 am |
|
|
MasterTrader
Team:
Main: Hober Mallow
Level: 1203 Class:
Shield Monkey
Joined: Wed Apr 09, 2008 3:08 pm Location: Berkeley, CA
|
Re: Overloaders
I for one will not be posting my opinion anymore in Dev Notes if the person asking for the opinion does not AT LEAST put up a counter argument to my opinion...
_________________ “The most hopelessly stupid man is he who is not aware that he is wise.” ~ Isaac Asimov
|
Wed Aug 26, 2009 6:41 am |
|
|
Jester_Motley
Member
Joined: Sat May 27, 2006 2:52 am
|
Re: Overloaders
I'd like an explanation for "nerfing" anything that was supposedly balanced.
|
Wed Aug 26, 2009 3:38 pm |
|
|
MasterTrader
Team:
Main: Hober Mallow
Level: 1203 Class:
Shield Monkey
Joined: Wed Apr 09, 2008 3:08 pm Location: Berkeley, CA
|
Re: Overloaders
Jester_Motley wrote: I'd like an explanation for "nerfing" anything that was supposedly balanced. Exactly, not only did they BALANCE it according to the tables, they also hand tweaked it. So why come back later and fuck with it? I smell Exploiting, Jey is probably conspiring with ContentCollider to Nerf those over loaders so he doesn't get killed as easily the next time...
_________________ “The most hopelessly stupid man is he who is not aware that he is wise.” ~ Isaac Asimov
|
Thu Aug 27, 2009 12:49 pm |
|
|
Trouser23
Team:
Main: Turbinia
Level: 3112 Class:
Speed Demon
Joined: Sat Sep 08, 2007 2:32 pm
|
Re: Overloaders
What the balance sheets can allow the admins to do is to add content without adding 'broken' content. This simply means some things get moved around so that there is more room for content.
Mathmatically there is no nerf, its just a differnt item that will now allow you to get the same dps. Its just differnt content.
Instead of having one of the best overloaders availible cheeply and universaly a supply and demand will be created, thereby driving the economy.
|
Thu Aug 27, 2009 2:01 pm |
|
|
Uth Matar
Team:
Main: Uth Matar
Level: 2466 Class:
Engineer
Joined: Mon Apr 16, 2007 7:41 am Location: ExZagreb,Croatia~jetzt Potsdam,Germany
|
Re: Overloaders
U are full of it turbinia . OL stable where nerfed so we have high failure rate OLs . Same thing you can say about anything : we take lions out of the game but let in new great tweaks in high lvl dgs . SO we move around things a little and it is great for economy ...
_________________ Curiosity killed the cat . *Est Sularas oth Mithas* Thx k-2 FREDOM FOR WING4+ !!! NOW !!! /viewtopic.php?f=4&t=28872&st=0&sk=t&sd=a The Voomy One :Uth Matar is correct!
|
Thu Aug 27, 2009 2:33 pm |
|
|
Trouser23
Team:
Main: Turbinia
Level: 3112 Class:
Speed Demon
Joined: Sat Sep 08, 2007 2:32 pm
|
Re: Overloaders
Your raising hell about nothing, refute my points if you feel I'm wrong.
I'm full of <3.
|
Thu Aug 27, 2009 2:38 pm |
|
|
Uth Matar
Team:
Main: Uth Matar
Level: 2466 Class:
Engineer
Joined: Mon Apr 16, 2007 7:41 am Location: ExZagreb,Croatia~jetzt Potsdam,Germany
|
Re: Overloaders
WHat points ? You mean that try at making a point that if by combination of certain items you can come to same DPS according to balance sheets but it does not matter where do you get those items ?
Your point is Mathematically correct but unsmart .
Im normally full of <3 as well but not for people whose sole purpuse is to little a little flame in rare serious posts ...
_________________ Curiosity killed the cat . *Est Sularas oth Mithas* Thx k-2 FREDOM FOR WING4+ !!! NOW !!! /viewtopic.php?f=4&t=28872&st=0&sk=t&sd=a The Voomy One :Uth Matar is correct!
|
Thu Aug 27, 2009 2:47 pm |
|
|
Jester_Motley
Member
Joined: Sat May 27, 2006 2:52 am
|
Re: Overloaders
Trouser23 wrote: What the balance sheets can allow the admins to do is to add content without adding 'broken' content. This simply means some things get moved around so that there is more room for content.
Mathmatically there is no nerf, its just a differnt item that will now allow you to get the same dps. Its just differnt content.
Instead of having one of the best overloaders availible cheeply and universaly a supply and demand will be created, thereby driving the economy. You sir, need to go back to school and take some basic english and math classes. Adding something is not the same as moving something. Semantically, or mathematically. What the balance sheets are supposed to do is to allow the addition of items without needing to change any existing item, and be assured of power balance. This does not mean changing/moving an existing item, much less "nerfing" one. What the game balance sheets mean is that an item at X level with Y attributes and Z stats = Constant. If you reduce or take away from X, Y, Z, you must expand or add to X, Y, Z to keep the item balanced. Nerfing an item is taking away from an item, without adding. You now have an unbalanced equation/item. Giving Dastardly's less damage bonus, without a corresponding increase in a different stat, reduction of level, etc, creates an unbalanced item. It doesn't matter if some other item is being added with it's stats, the OL Dastardly is still unbalanced. And, if as you are suggesting, the item is effectively being moved off AI stations, to DG drops, then a corresponding INCREASE in power is required, as the availability trait of the item has changed (thus requiring an increase in X, Y, or Z). We, the players, have been told, by the admins/devs, that they aren't allowed to break the balance sheets. Whether or not this is needed, or if the OL Dastardy should or should not be sold on AI stations is not the point. The question I asked, and has been asked repeatedly without response is why are the balance sheets not being followed, and why now, with this item? Why not when it was pointed out that the Vulture is better than the DS? We were specifically told that the DS couldn't be beefed, and the Vulture can't be nerfed, because the balance sheet said they're balanced. Once again, I'm asking for an explanation for "nerfing" anything that was supposedly balanced.
|
Fri Aug 28, 2009 1:04 pm |
|
|
Trouser23
Team:
Main: Turbinia
Level: 3112 Class:
Speed Demon
Joined: Sat Sep 08, 2007 2:32 pm
|
Re: Overloaders
Maybe this will explain myself better. Basically the point being the red 5 would be the current most powerful item in a balance sheet, as such it is rated at a 9. New content wants to be added (yellow items in vertical B), but they cant have anything more powerful than rating 9, but 2 new items will be more powerful than 5. There for 9 is rated a 9 and everything else is redistributed. I have no knowledge of how the current balance sheet work but this makes logical sense. If you do not want items more powerful than a theoretical value of 9, but you want an item more powerful than the 5 it only makes sense to redistribute the power of the current items. Therefor the balance sheet is still working, there are still items with different power ratings and there is no violation of the maximum power of all items in the game. It is just a different way of looking at it that the balance sheets are not broken in this case, but in fact defined that the 'nerf' needed to take place.
|
Fri Aug 28, 2009 3:27 pm |
|
|
Uth Matar
Team:
Main: Uth Matar
Level: 2466 Class:
Engineer
Joined: Mon Apr 16, 2007 7:41 am Location: ExZagreb,Croatia~jetzt Potsdam,Germany
|
Re: Overloaders
I told you turbinia is just a little flamer just ignore him . Turbinia go trolling somewhere else!
_________________ Curiosity killed the cat . *Est Sularas oth Mithas* Thx k-2 FREDOM FOR WING4+ !!! NOW !!! /viewtopic.php?f=4&t=28872&st=0&sk=t&sd=a The Voomy One :Uth Matar is correct!
|
Sat Aug 29, 2009 10:31 pm |
|
|
MasterTrader
Team:
Main: Hober Mallow
Level: 1203 Class:
Shield Monkey
Joined: Wed Apr 09, 2008 3:08 pm Location: Berkeley, CA
|
Re: Overloaders
Redistributing is taking away some of the Dastardly's Damage and putting in some Elec, Range or SOMETHING!
_________________ “The most hopelessly stupid man is he who is not aware that he is wise.” ~ Isaac Asimov
|
Sat Aug 29, 2009 11:18 pm |
|
|
|
Who is online |
Users browsing this forum: No registered users and 0 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|