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It is currently Sat Sep 28, 2024 4:48 pm
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jsn0X
Team:
Main: new charchter
Level: 2097 Class:
Speed Demon
Joined: Sat Oct 02, 2004 1:25 pm Location: /=Idaho=\
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Re: Upcoming patch 18/8 -09
NattoKillas wrote: The Voomy One wrote: Trade chat: Starting next patch there will be a 3 minute timer in trade chat. So instead of one post every six lines you will now get one post every 3 minutes. This will hopefully make things easier for both players and chat mods. I LOVE YOU Seconded. The more hard coded chat rules there are, the better. Trade chat will actually be viewable now, not spammed with fucking PC's.
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Thu Aug 20, 2009 1:51 am |
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saran
Team:
Main: goldstar-stations
Level: 2020 Class:
Engineer
Joined: Sun Nov 13, 2005 12:54 pm
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Re: Upcoming patch 18/8 -09
Yoko_Kurama wrote: Bluejayek wrote: The Voomy One wrote: L
Tech 20 Light Fighters: Have been given better mining protection. (Because big targets are weak to mining small targets should be strong against mining)
Yes, lets nerf gunners vs sd's and have no class able to kill them. Yeah, that didn't make any sense to me either. By combat classification, LFs should have the least "armor" of the ships in game. They're fast, nimble and have high-regen shields. It's hard enough to target and SD, let alone kill them. SD is the most OP PvP class in the game, so you've made them even more OP? I don't get it. get enough people bitch and it doesn't matter if their class can drag the moon around on a tractor beam or make Darth Vader look like Frank Sinatra in a skirt singing away mindlessly wile they are out pillaging. still, my capshit is still somewhat useful against them..though why admins insist on constantly second guessing themselves is beyond me... either make a class to kill another or leave em be... there is a point where too much tweaking is involved. hell, the kinetic missile is almost a waste of time if it didn't keep the SD running around...it has pathetic damage,speed and maneuverability. now....someone work on the ass behe! costs less to make dreads then it does that ship and its hugely disadvantaged compared to it. switch it to capshit and give it slightly higher boosts to shields/energy. aside from that. love the change. less work for mods ftw!
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Thu Aug 20, 2009 3:08 am |
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Danger
Team:
Main: Danger
Level: 2094 Class:
Berserker
Joined: Fri Sep 12, 2008 1:11 pm Location: TC , TX
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Re: Upcoming patch 18/8 -09
When
_________________ Noobs -Slipknot MAGGOT 4 LIFE!- -Ninth Sphere-
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Thu Aug 20, 2009 11:16 am |
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Mikkel
Team:
Main: Mikkel
Level: 1609 Class:
Engineer
Joined: Mon Aug 10, 2009 3:59 pm
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Re: Upcoming patch 18/8 -09
_________________ this account is now owned by liquid death so get over it pansys
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Thu Aug 20, 2009 1:28 pm |
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tiemie
Team:
Main: t-master
Level: 2037 Class:
Shield Monkey
Joined: Sat May 17, 2008 2:12 pm
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Re: Upcoming patch 18/8 -09
Yoko_Kurama wrote: Bluejayek wrote: The Voomy One wrote: L
Tech 20 Light Fighters: Have been given better mining protection. (Because big targets are weak to mining small targets should be strong against mining)
Yes, lets nerf gunners vs sd's and have no class able to kill them. Yeah, that didn't make any sense to me either. By combat classification, LFs should have the least "armor" of the ships in game. They're fast, nimble and have high-regen shields. It's hard enough to target and SD, let alone kill them. SD is the most OP PvP class in the game, so you've made them even more OP? I don't get it. everyone who is fairly good at its class can kill an sd
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Thu Aug 20, 2009 1:54 pm |
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Donger
Team:
Main: AllNightLong
Level: 8 Class:
None
Joined: Sat Jun 20, 2009 2:58 pm
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Re: Upcoming patch 18/8 -09
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Thu Aug 20, 2009 2:01 pm |
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rand4505
Team:
Main: Hooch Dealer
Level: 2763 Class:
Gunner
Joined: Sun Aug 07, 2005 2:20 pm Location: Who is John Galt?
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Re: Upcoming patch 18/8 -09
Yes When?
_________________ 3 Basic types of players(quitters, losers, and winners) Choose your own fate.
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Thu Aug 20, 2009 3:24 pm |
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Sybir
Team:
Main: Sybir
Level: 1788 Class:
Shield Monkey
Joined: Wed Dec 24, 2008 8:16 am
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Re: Upcoming patch 18/8 -09
its completly wrong way to go with sds, lfs kill hfs O_o wth
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Thu Aug 20, 2009 4:24 pm |
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Sodomy
Team:
Main: Unzucht
Level: 5 Class:
None
Joined: Thu Sep 27, 2007 11:04 pm
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Re: Upcoming patch 18/8 -09
The Voomy One wrote: Tech 20 Light Fighters: Have been given better mining protection. (Because big targets are weak to mining small targets should be strong against mining) This is a horrible idea... Gunners are one of the few things that can take down a SD, and still have trouble with it. Seriously, theres finally a conventional way to take down SDs ingame, and you have to nerf it nearly instantly? Fucking ridiculous. Yeah, lets give one class the best speed, a hull boost to 4 aug ships, the HIGHEST DPS MOD ingame, and then nerf anything that might be able to kill it... sad.
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Thu Aug 20, 2009 8:33 pm |
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Trouser23
Team:
Main: Turbinia
Level: 3112 Class:
Speed Demon
Joined: Sat Sep 08, 2007 2:32 pm
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Re: Upcoming patch 18/8 -09
Gunners really are the best foil to SDs, I would say leave resist as is or look into a way of implementing this change while not breaking SD vs Gunner combat.
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Thu Aug 20, 2009 10:00 pm |
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Mofouler87
Team:
Main: Mofouler
Level: 901 Class:
Engineer
Joined: Wed Jan 30, 2008 1:29 pm
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Re: Upcoming patch 18/8 -09
or how about nerf SD's? its not like there majorly oped or anything
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s_m_w wrote: Mofouler87 wrote: Why does everyone like to stroke their E-peen on this game? Because e-breasts are very uncommon
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Fri Aug 21, 2009 3:42 am |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: Upcoming patch 18/8 -09
hey, can you also add in a tech 15 wep, that is insta hit, under 55 size, has 400 range and has 360degree tracking, and is not ethereal, and not energy laser or mining type damage?
because other classes REALLY need something to fight back against SDs, and im not sure about other classes, but for zerker, the only option for being able to beat SDs with ANYTHING close to a 50% success rate without a shmonk are jijis, and not everyone can get them because of the droprates, and the price.., or fit them, which really sucks ass because im fucking sick of losing 99% of the time to a SD who has a jiji and a gremcannon.. i have a set of plasmite lasers but they just dont have enough range or tracking
i dont care how you balance it, but there NEEDS TO BE ANOTHER ANTI SD WEP APART FROM JIJI.. everything else is either too big or has too short range/tracking....
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Fri Aug 21, 2009 7:27 am |
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NattoKillas
Team:
Main: Nathaniel Lighting
Level: 2061 Class:
Shield Monkey
Joined: Tue Jan 22, 2008 12:39 pm Location: Planet Neptune, Colonized by Natha Empire
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Re: Upcoming patch 18/8 -09
landswimmer wrote: hey, can you also add in a tech 15 wep, that is insta hit, under 55 size, has 400 range and has 360degree tracking, and is not ethereal, and not energy laser or mining type damage?
because other classes REALLY need something to fight back against SDs, and im not sure about other classes, but for zerker, the only option for being able to beat SDs with ANYTHING close to a 50% success rate without a shmonk are jijis, and not everyone can get them because of the droprates, and the price.., or fit them, which really sucks ass because im fucking sick of losing 99% of the time to a SD who has a jiji and a gremcannon.. i have a set of plasmite lasers but they just dont have enough range or tracking
i dont care how you balance it, but there NEEDS TO BE ANOTHER ANTI SD WEP APART FROM JIJI.. everything else is either too big or has too short range/tracking.... Try Mzungu Mining Weapons. Oh wait they're beefed Tech 20 LF's mining resists!. -__-
_________________ Fuck Admins, Fuck Moderators, Coz your opinion is worth shit no matter the cost.
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Fri Aug 21, 2009 9:11 am |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: Upcoming patch 18/8 -09
isnt rhino ray phys?
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Fri Aug 21, 2009 9:33 am |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: Upcoming patch 18/8 -09
the mzungu mining weps are too big, the smallest is like 100 size, not enough range, and nowhere near enough damage to be useful.
the point is ther needs to be a weapon that can be used as a secondary and at the same time actually HIT an enemy..
maybe a minaturised version of the gigo laser with stats and buildcost adjusted for balance?
the rhino ray is also freighter only .. also the size and DPS are a little dissapointing....
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
Last edited by landswimmer on Fri Aug 21, 2009 9:40 am, edited 1 time in total.
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Fri Aug 21, 2009 9:38 am |
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