It is currently Sun Nov 17, 2024 2:29 pm



Post new topic Reply to topic  [ 69 posts ]  Go to page 1, 2, 3, 4, 5  Next
Author Message
Site Admin / Dev Team
User avatar

Joined: Wed Mar 01, 2006 12:26 am
Post Iq' Qa'uuu: UrQa UZ Update 7.08
Most of my work recently has centered around the Jujus'uuu Qa, the first 'real' boss player will engage in the UrQa UZ. I would say he's coming along nicely, in fact just earlier I was killed with two shots of his massive superlaser, and I have 100K shield points. I do not want to spoil the secret, but yes, this kind of burst damage can be avoided. Here is an updated screenshot using one of the new ship graphics.

Attachment:
iqqauuuupdated.png

As you may have noticed, yes, the boss does have an invincibility aura. When I have said in the past that this area is meant to be extremely difficult, I was not kidding. Just this first boss will require many players working together in order to overcome all the strengths the boss has.

After a few talks with players and other devs, I have decided to change the way loot works in this zone just a bit. Yes, killing bosses will give you the best gear, but there will also be a fairly involved token system with item rewards. All normal AI will have a chance to drop tokens, bosses will always drop tokens as well as special tokens for class specific or hull specific items. All of this will be in addition to the normal drops. By adding a token system to this zone, all players will have a chance at getting something that benefits them regardless of which boss is being killed. Just for example. Nothing good drops for you from the Freighter Boss? You should go anyway to get tokens that you can trade for an upgrade on your Light Fighter. This also allows us to easily control the difficulty of obtaining some items, without forcing players to farm the same boss repeatedly.

Overall, I would say I am getting close to 20% completed. There is a lot of work to be done, and I will keep everyone updated on progress as I continue.

Caelestis


You do not have the required permissions to view the files attached to this post.


Fri Aug 08, 2008 1:34 pm
Profile
User avatar
 

Team: None
Main: Hermes
Level: 3277
Class: Berserker

Joined: Sat Oct 07, 2006 2:42 pm
Location: Elysium
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
Looking good, keep it up. 8)

_________________
"The answer to 1984 is 1776." ~Alex Jones


Fri Aug 08, 2008 1:36 pm
Profile
User avatar

Joined: Fri Feb 29, 2008 9:05 pm
Location: in meh local
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
Looks smexy :D

_________________
The Smiley One wrote:
Yes, we are going to nerf everything so you cannot kill anything!

Thats because we want everyone to quit, so we have no customers and will starve!


Fri Aug 08, 2008 1:59 pm
Profile
User avatar
 

Team: Eminence Front
Main: Ivelios
Level: 2907
Class: Berserker

Joined: Wed Jun 13, 2007 10:17 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
I like the idea of token system, but I hope there will be some really interesting and *rare* boss drops too :D

As for the zone, I think I'm falling in love with it! Love the idea of going into the eerie alien territory and trying to stick a fork into the gears of the urqan war machine.

By the way, the secret to avoiding the burst damage is hiding behind the sun, right ;)?

_________________
Quote:
When the pimp's in the crib mah
Drop it like it's hot
Drop it like it's hot
Drop it like it's hot

English Romantic poet John Keats.


Last edited by Ivelios on Fri Aug 08, 2008 2:16 pm, edited 2 times in total.

Fri Aug 08, 2008 2:01 pm
Profile

Joined: Thu Jan 10, 2008 9:24 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
Wow, very impressive! Can't wait to see the stats on some of that new gear.

:D


Fri Aug 08, 2008 2:13 pm
Profile WWW
User avatar
 

Team: Strawberry Pancakes
Main: NukeACow
Level: 1760
Class: Speed Demon

Joined: Mon Mar 21, 2005 5:17 pm
Location: Chillin with Rick
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
If he has an Invincibility aura, are you supposed to use classes that reduce resistance to weapons to kill it?

_________________
NukeACow!
SS2 Char: Nuke


Fri Aug 08, 2008 2:31 pm
Profile
Member
User avatar
 

Team: None
Main: Gamepro07
Level: 1818
Class: Seer

Joined: Fri May 16, 2008 8:03 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
That main boss should fire urqa fighters in my opinion. That could also be one of the new drops.

_________________
Time flies when you're throwing clocks.
Image


Fri Aug 08, 2008 2:31 pm
Profile E-mail
User avatar
 

Team: Eminence Front
Main: Ivelios
Level: 2907
Class: Berserker

Joined: Wed Jun 13, 2007 10:17 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
Nukeacow wrote:
If he has an Invincibility aura, are you supposed to use classes that reduce resistance to weapons to kill it?


I think you're supposed to mine :)

Good idea about it launching fighters and missiles too. It is a huge mining station after all.

_________________
Quote:
When the pimp's in the crib mah
Drop it like it's hot
Drop it like it's hot
Drop it like it's hot

English Romantic poet John Keats.


Fri Aug 08, 2008 2:41 pm
Profile
User avatar

Joined: Mon Jun 11, 2007 4:39 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
There are other ways to do it as well other than reducing resistances. Sounds awesome though, love the token system, will solve one of the problems that occurs in Serengeti.

_________________
Image


Fri Aug 08, 2008 4:27 pm
Profile
User avatar
 

Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
Ivelios wrote:
I like the idea of token system, but I hope there will be some really interesting and *rare* boss drops too :D

As for the zone, I think I'm falling in love with it! Love the idea of going into the eerie alien territory and trying to stick a fork into the gears of the urqan war machine.



hellz YEA! a token system would be great. it does get very boring camping a single boss for an item that decides it hates your guts so will not drop. XD

and you don't use a lowly fork...you must use an uber sexy item. like TEH SPOrK

_________________
Image


Fri Aug 08, 2008 5:14 pm
Profile
User avatar
 

Team: Hands of Blue
Main: Klestiko
Level: 1590
Class: Seer

Joined: Mon May 22, 2006 12:21 am
Location: B.C. -Canada
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
/me looks at the new graphic

Oh, look, its one of mine! :lol:

So far the new UZ is looking good.

_________________
Image
I may not agree with what you say but I will defend to the death your right to say it. -François-Marie Arouet


Fri Aug 08, 2008 6:20 pm
Profile
User avatar
 

Team: Eminence Front
Main: Ivelios
Level: 2907
Class: Berserker

Joined: Wed Jun 13, 2007 10:17 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
saran wrote:
Ivelios wrote:
I like the idea of token system, but I hope there will be some really interesting and *rare* boss drops too :D

As for the zone, I think I'm falling in love with it! Love the idea of going into the eerie alien territory and trying to stick a fork into the gears of the urqan war machine.



hellz YEA! a token system would be great. it does get very boring camping a single boss for an item that decides it hates your guts so will not drop. XD

and you don't use a lowly fork...you must use an uber sexy item. like TEH SPOrK


Image
/endspam

_________________
Quote:
When the pimp's in the crib mah
Drop it like it's hot
Drop it like it's hot
Drop it like it's hot

English Romantic poet John Keats.


Fri Aug 08, 2008 7:02 pm
Profile
User avatar
 

Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
LMAO!


You do not have the required permissions to view the files attached to this post.

_________________
Image


Fri Aug 08, 2008 7:28 pm
Profile
User avatar
 

Team: None
Main: Hober Mallow
Level: 1203
Class: Shield Monkey

Joined: Wed Apr 09, 2008 3:08 pm
Location: Berkeley, CA
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
Cael, ive been wondering.

What the hell is a Mass Miner, and a Sherms Tooth Puller, and a Solarburn, and Klingon Relic.

What i really wanna know, is what the hell is that Fighter/Missile Racks Mark V?

I know its Admin gear, but is it in any way obtainable?

_________________
“The most hopelessly stupid
man is he who is not aware
that he is wise.” ~ Isaac Asimov


Fri Aug 08, 2008 10:30 pm
Profile E-mail YIM
User avatar
 

Team: None
Main: Si's_Yes_Man
Level: 2266
Class: Fleet Commander

Joined: Tue Apr 05, 2005 7:27 pm
Post Re: Iq' Qa'uuu: UrQa UZ Update 7.08
MasterTrader wrote:
Cael, ive been wondering.

What the hell is a Mass Miner, and a Sherms Tooth Puller, and a Solarburn, and Klingon Relic.

What i really wanna know, is what the hell is that Fighter/Missile Racks Mark V?

I know its Admin gear, but is it in any way obtainable?


splashing furthering mining laser, very very strong tractor, splashing furthering heat laser, very nice engine used by many ai, including darkhole and broodmother.

I believe its a missile and fighter generator of some sort or launcher, not sure.

And no, there is no way to get any of them.

_________________
Image
My User Page
Join SS!


Fri Aug 08, 2008 11:18 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 69 posts ]  Go to page 1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.