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Gamepro08
Member
Team:
Main: Gamepro07
Level: 1818 Class:
Seer
Joined: Fri May 16, 2008 8:03 pm
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Re: Tweak rebalancing
mincher2k4 wrote: nerfing tweaks what next
- Minch Everything else...
_________________ Time flies when you're throwing clocks.
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Fri Jul 25, 2008 10:51 am |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: Tweak rebalancing
Today tweaks, tomorrow the world But seriously, everyone has to have seen this one coming. Many tweaks are really broken. The idea with tweaks to start with was that they should give a little temporary bonus to help you do more damage, fire faster, regen your shield a little extra etc. The fact that certain tweaks can more the double your damage is really broken.
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Fri Jul 25, 2008 12:42 pm |
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trevor54
Team:
Main: Trevor50
Level: 4503 Class:
Shield Monkey
Joined: Wed Jul 12, 2006 10:01 pm Location: Alabama
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Re: Tweak rebalancing
hope admins take into account the Rarity of some tweaks.
_________________
Ricoh wrote: might sound hard 4 u...but learn reading? Stay strong, live long, and walk humbly.
Strawberry Blueberry Pancakes
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Fri Jul 25, 2008 2:44 pm |
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Jagur4
Team:
Main: Jagur4
Level: 1459 Class:
Speed Demon
Joined: Sun May 15, 2005 6:37 am
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Re: Tweak rebalancing
trevor54 wrote: hope admins take into account the Rarity of some tweaks. or perhaps rework the rarity of some
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Fri Jul 25, 2008 2:59 pm |
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Russell
Team:
Main: Llessur
Level: 2808 Class:
Engineer
Joined: Sun Nov 20, 2005 4:26 pm Location: Feilding, New Zealand
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Re: Tweak rebalancing
Good one Hal and Voom
You need to take in to a lot more factors than merely tech level.
Components, difficulty of building, levels of skills needed to get the bps, rarity, cost, class limits etc.
Also remember that high tech gear (tweeks) requires high tech GG and for most players that GG is simply not affordable.
Last edited by Russell on Sat Jul 26, 2008 2:51 am, edited 1 time in total.
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Fri Jul 25, 2008 4:51 pm |
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LichG
Joined: Mon Jun 11, 2007 4:39 pm
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Re: Tweak rebalancing
Russell wrote: Good one Hal and Voom
You need to tale in to a lot more factors than merely tech level
Components, difficulty of building, levels of skills needed to get the bps, rarity, cost, class limits etc.
Also remember that high tech gear (tweeks) requires high tech GG and for most players that GG is simply not affordable. Uh if you are using high tech tweaks, and can't afford to cover them with GG, you have some serious issues.
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Fri Jul 25, 2008 5:10 pm |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: Tweak rebalancing
The tweaks that are hard/expensive to build will be changed to not be so expensive. We have talked about making the BP build a crate of tweaks instead of just a single tweak.
_________________ For support, please create a support ticket here.
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Sat Jul 26, 2008 1:16 am |
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crackaman
Team:
Main: Klestiko
Level: 1590 Class:
Seer
Joined: Mon May 22, 2006 12:21 am Location: B.C. -Canada
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Re: Tweak rebalancing
* Klestiko things Lasting Resouces will get nerfed
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I may not agree with what you say but I will defend to the death your right to say it. -François-Marie Arouet
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Sat Jul 26, 2008 1:18 am |
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Qu4NtuM
Team:
Main: Qu4NtuM
Level: 2706 Class:
Fleet Commander
Joined: Tue Dec 20, 2005 5:16 pm Location: At work...
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Re: Tweak rebalancing
The Voomy One wrote: The tweaks that are hard/expensive to build will be changed to not be so expensive. We have talked about making the BP build a crate of tweaks instead of just a single tweak. This is pretty good
_________________
Julian wrote: In ss we fill breast implants with sand because we are to cheap to purchase silicone. Battlecruiser23 wrote: I have reasons for why I do things.
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Sat Jul 26, 2008 3:20 am |
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Nukeacow
Team:
Main: NukeACow
Level: 1760 Class:
Speed Demon
Joined: Mon Mar 21, 2005 5:17 pm Location: Chillin with Rick
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Re: Tweak rebalancing
The Voomy One wrote: The tweaks that are hard/expensive to build will be changed to not be so expensive. We have talked about making the BP build a crate of tweaks instead of just a single tweak. Why not leave them as they are since they're so expensive now? Then with the server upgrades and multithreading, they would actually work as intended.
_________________ NukeACow! SS2 Char: Nuke
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Sat Jul 26, 2008 11:22 am |
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mincher2k4
Team:
Main: Minch
Level: 2358 Class:
Speed Demon
Joined: Thu Sep 09, 2004 11:05 am Location: Wales , South Wales
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Re: Tweak rebalancing
Some of the tweak's i dont care about
But i care about SSS's, Kotonjata's, Truffles, Popcorn Balls all the xmas and holloween tweaks, SSS is a exception, And there's like the appollos warmth's or what not there good as they are ..
Everything else hit them or something, Vapid's need a nerf there broken and easy to obtain
- Minch
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Sat Jul 26, 2008 12:33 pm |
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saran
Team:
Main: goldstar-stations
Level: 2020 Class:
Engineer
Joined: Sun Nov 13, 2005 12:54 pm
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Re: Tweak rebalancing
energy tweaks like RDDS should be engineer only and like beefed big time..why engineer doesn't include energy regen i don't know..
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Sat Jul 26, 2008 8:16 pm |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: Tweak rebalancing
Like I said, tweaks are meant to be a small bonus to help you out a little. Any big time beef is totally out of the question.
_________________ For support, please create a support ticket here.
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Sun Jul 27, 2008 2:12 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Tweak rebalancing
The Voomy One wrote: Like I said, tweaks are meant to be a small bonus to help you out a little. Any big time beef is totally out of the question. so the fact i can temp kick my ws4 up to 618 speed is out of the question?
_________________ Axis Industries
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Sun Jul 27, 2008 3:01 am |
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