It is currently Thu Oct 31, 2024 8:30 pm



Post new topic Reply to topic  [ 40 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
Member
User avatar
 

Team: Zephyr
Main: bankn
Level: 1047
Class: Engineer

Joined: Wed Jul 18, 2007 5:57 am
Post 
LichG wrote:
In that case, 2 weeks shorter wont have a big impact on you.


but still the point is vaild how am i suppost to make billions and even if i am how the hell am i suppost to do it with rbs every 5mins


Mon Mar 24, 2008 8:41 am
Profile
Member
User avatar
 

Team: Zephyr
Main: bankn
Level: 1047
Class: Engineer

Joined: Wed Jul 18, 2007 5:57 am
Post 
The Voomy One wrote:
Pretty sure there is some guide somewhere on how to make money with colonies.
It's not that hard to kill the weaker tech 20 AIs, with a decent setup Im sure you could do it.

still need money for that voom :roll:


Mon Mar 24, 2008 8:42 am
Profile
 

Team: None
Main: Minch
Level: 2358
Class: Speed Demon

Joined: Thu Sep 09, 2004 11:05 am
Location: Wales , South Wales
Post 
Admin's picked the time it's his game he pick's it ..

I hate having a long time in a uni anyway so 2.5-3 months or what ever is a fair call ...

Kepp doing what you do ;)

-Minch-


Mon Mar 24, 2008 8:42 am
Profile
User avatar

Joined: Mon Jun 11, 2007 4:39 pm
Post 
Well shorter uni length will hopefully create less RBs. I dont know what the status of the server is atm for umm reasons, but I hear its RBing constantly. JonC is already aware of the problem (check help) and they are working on diagnosing the problem. This uni there has been a load of new features and content introduced, and not all problems were identified on test. So give them a break.

PS. Voomy, fancy unblocking me? :wink:

_________________
Image


Mon Mar 24, 2008 8:43 am
Profile
User avatar
 

Team: None
Main: Goz
Level: 1564
Class: Berserker

Joined: Sat Dec 17, 2005 9:39 pm
Location: Eredar US, Gozmatic (Horde)
Post 
SELL STUFF TO AN AI BAS3

_________________
2nd place is just another way to say 1st loser.


Mon Mar 24, 2008 3:38 pm
Profile WWW
User avatar
 

Team: Resident Evil
Main: Bizman
Level: 3374
Class: Speed Demon

Joined: Sat Jan 01, 2005 1:57 pm
Location: Denver, Colorado
Post 
Can the colony year be reduced possibly? That would make them grow faster - with only 2.5months I'm not sure they'll offset the cost of the bases and the time investment is far too high for the ratio of credits earned at this point... I'm not opposed to a shorter uni, but after 1.5 months most colonies will just be maturing to sell too and with some of the new content taking tens of millions of commodities and such the infrastructure to get those metal/space whiskey/baobobs is very labor intensive. Maybe a 90 minute colony year? Or does that defeat the purpose of the shorter universes entirely?


Mon Mar 24, 2008 6:59 pm
Profile
User avatar
 

Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post 
what is the current 2h?


Mon Mar 24, 2008 7:11 pm
Profile E-mail
Officer
 

Team: None
Main: PhysicalAbuse V
Level: 2007
Class: Speed Demon

Joined: Tue Mar 28, 2006 6:46 am
Post 
a colony tick is 2hrs yes Trev.

_________________
"We make war so that we may live in peace"
Aristotle. A Greek philosopher.

Image


Mon Mar 24, 2008 7:27 pm
Profile

Joined: Thu Mar 03, 2005 1:30 pm
Post 
PhycoKinetic wrote:
a colony tick is 2hrs yes Trev.


I remember that nerf, and the crap Atlum got for doubling the tick time.


Mon Mar 24, 2008 7:34 pm
Profile
User avatar

Joined: Sun Jan 15, 2006 12:53 pm
Post 
What happened to Atlum? I nvr see him on any more


Mon Mar 24, 2008 7:40 pm
Profile
Darth Administrator
User avatar
 

Team: Admins
Main: The Voomy One
Level: 1337
Class: Sniper

Joined: Thu Jun 29, 2006 12:06 am
Post 
Atlum still hangs in the admin chat every now and then. He hasnt been doing any work lately though.

_________________
For support, please create a support ticket here.


Tue Mar 25, 2008 10:45 am
Profile
User avatar
 

Team: None
Main: Stooch
Level: 1619
Class: Gunner

Joined: Thu Nov 01, 2007 1:41 pm
Location: Gilkerscleugh
Post 
that lazy bum...

_________________
Meep


Tue Mar 25, 2008 11:51 am
Profile E-mail
User avatar
 

Team: None
Main: thebattler36
Level: 1791
Class: Shield Monkey

Joined: Sun Apr 24, 2005 3:24 am
Location: Glasgow, Scotland
Post 
MagicSteve wrote:
that lazy bum...


careful stooch... XD he is still admin...

_________________
Octo wrote:
QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above.


Tue Mar 25, 2008 12:00 pm
Profile E-mail
User avatar
 

Team: Strawberry Pancakes
Main: Green Dragon
Level: 2518
Class: Shield Monkey

Joined: Sun Jul 18, 2004 5:08 pm
Post 
The Voomy One wrote:
Atlum still hangs in the admin chat every now and then. He hasnt been doing any work lately though.


He's polishing his nerf bat :P. It's gotta be shiny :P

But still it's glad to hear that good ol' Atlum still hangs around :)

_________________
Just Fucking Google It.
*̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ *̡͌l̡*.


Tue Mar 25, 2008 3:10 pm
Profile
User avatar
 

Team: Aidelon
Main: goldstar-stations
Level: 2020
Class: Engineer

Joined: Sun Nov 13, 2005 12:54 pm
Post 
ether reducing the colony day or changing the way they grow would be great.
the new colony commoditys take TONS of resources. so it does take time to build the items for it and because of the horrendous costs involved in capship reserch alone not including production it does take a wile to do things...reducing the colony tick time would be a great help to the players.

you might not realize it but the changes you make effect the game economy and atm everything is so damn expensive. i blame part of that on players taking advantage of others and some who are just too stupid to hold out for a better price.. but its still something you need to take into account before you change things. and atm colonys arnt as productive as they would be if all of the colony code was in.

and where is micron? XD

_________________
Image


Tue Mar 25, 2008 11:47 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 40 posts ]  Go to page Previous  1, 2, 3  Next


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.