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Team: None
Main: Goz
Level: 1564
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Joined: Sat Dec 17, 2005 9:39 pm
Location: Eredar US, Gozmatic (Horde)
Post 
ive always said Ap should auto correct!!


WOOOT

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Wed Mar 19, 2008 6:17 am
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Main: norrath
Level: 1806
Class: Seer

Joined: Mon Aug 27, 2007 12:28 pm
Location: in my secret lair planing the downfall of mankind
Post 
this was going to be a post about AP still being broken, but as i started typing i noticed somthing moving in the window behind this one, so i clicked it. and what do you know, AP was working :lol:

very very very nice job Jeff and the rest of the dev team :D


Wed Mar 19, 2008 7:24 am
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Main: The Voomy One
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yugioh124 wrote:
Um, what about the Super Phunka? What beef did it get? I have one I use as a delivery ship, I can see no difference.


The built in stats where increased a bit.

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Wed Mar 19, 2008 8:38 am
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Team: Aidelon
Main: Thaj
Level: 1943
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Joined: Sat Apr 07, 2007 6:51 am
Location: Finland
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The Voomy One wrote:
The built in stats where increased a bit.

Did the Super Phunka receive the 2nd aug slot that was discussed some time back?

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Wed Mar 19, 2008 10:08 am
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No it still has only one aug slot.

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Wed Mar 19, 2008 10:36 am
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Main: Stooch
Level: 1619
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Joined: Thu Nov 01, 2007 1:41 pm
Location: Gilkerscleugh
Post 
Why does it still need equipment 19? Its not worth getting equipment 19 just for that thing still

Lag spikes are far fewer now but there seems to be constant lag when firing now. The pellets from my abstructors appear at different times, the lag seems to have slowed my RoF and I have heard people saying that their DPS has been halved because of the constant lag. I would prefer spikes with smooth gameplay inbetween.

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Wed Mar 19, 2008 1:09 pm
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Quote:
Why does it still need equipment 19? Its not worth getting equipment 19 just for that thing still


I suggested lowering it to 16, maybe we can get that done for next patch.

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Wed Mar 19, 2008 1:20 pm
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"I would prefer spikes with smooth gameplay inbetween."

if they could do that then they could stop lag totally -_-

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Wed Mar 19, 2008 1:21 pm
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Level: 1619
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Joined: Thu Nov 01, 2007 1:41 pm
Location: Gilkerscleugh
Post 
Thats what we had before Goz...

This lag is constant and ridiculous, my bullets go about an inch through the ai before hitting

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Wed Mar 19, 2008 1:24 pm
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Team: Strawberry Pancakes
Main: Nuroshounin
Level: 833
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Joined: Sat Aug 21, 2004 6:48 pm
Location: Hoboken, NJ
Post 
Its good to hear that tractors are being looked into: the fix to the bug really put many players in slower ships to a disadvantage to quicker Light Fighters and some Heavy Fighters in PvP. It was still good to have the bug fixed, though, to prevent future issues that might've arised in trying to re-balance tractors and skills.

While I would've preferred to see Thatches and Gelato simply given a negative in-built damage and firing bonus as well as bosses having specialty weapons versus ships such as those, removing the weapon slots is a nice quick-fix to the problem of BT. I think it would be better in the long run to re-balance bosses versus Battle Thatches and the weapon slots re-instated when more time is available.

Client updates are very nice and help out with problems in autopiloting presented by highly maneuverable ships and more-laggy galaxies.


Equipment 16 requirement on the Super Phunka sounds good, though I would rather see it simply have no requirement. Since it is meant as a starting tech 20 ship to acquaint the player with their new-found skill, it doesn't really have any point in needing an equipment limit since it does not even counter-act any powerful bonuses.

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Wed Mar 19, 2008 1:56 pm
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Joined: Wed Mar 23, 2005 2:21 am
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I was playing last night and it seemed pretty lag free to me and the timers are reporting a pretty consistent 10 fps for the server, which is decent. Maybe you were having some temporary network congestion on your end?

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Wed Mar 19, 2008 1:58 pm
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Lately its taking like 30 seconds to save every 15 mins, and that is causing huge problems. I almost lost a few expensive augs because i had them tractored at the time. They flew out liek 5k before i got to them.

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Wed Mar 19, 2008 2:03 pm
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Post 
Maybe save time should be higher than every 15 minutes? Anyways, most everything sounds good, but I am curious, with the nerf to the MD, will Seer be getting a Seer version of the MD? Apparently voomy mentioned something like that a few unis ago.

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Wed Mar 19, 2008 2:19 pm
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Level: 1619
Class: Gunner

Joined: Thu Nov 01, 2007 1:41 pm
Location: Gilkerscleugh
Post 
So about 30+ seconds every 15 minutes

A constant amount of small lag the cuts my RoF and forces my abstructor bullets to do 2 laps of the ai before hitting
edit: I now realise that there must be something in my computer that doesnt agree with one of the new features becuase I seem to be the only person suffering this. Although Lich did mention something about it.

Crashes Im presuming caused by the save this time as it happened right on time with my lag clock.

Yippee

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Wed Mar 19, 2008 3:55 pm
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