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Main: The Voomy One
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Post Emp bio/bio, Rumble galaxies and Ubers
Changed the number of termite spawns in Emp bio and Bio.

Changed the AIs in all the Rumble galaxies so they wont run away so much.

Bart, Midas, Marco and Sputty will no longer go into buildable galaxies.

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Wed Jan 16, 2008 1:14 pm
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Team: Aidelon
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Joined: Sun Nov 13, 2005 12:54 pm
Post 
aye great new update. keep em comin. :D

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Wed Jan 16, 2008 1:55 pm
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Post 
cool, mebbeh the 2 spec gals will get a lil less crazy

(what about vigi)

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Wed Jan 16, 2008 2:56 pm
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Post 
Vigilante will be fixed too. I just gotta find where he spawns first.

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Wed Jan 16, 2008 2:59 pm
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Team: pantalones
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Post 
When we were doing Lion King, it seemed like he started running away when he was low, but we had cool tractors with us so his attempt failed.

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Sat Jan 19, 2008 10:09 am
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Post 
Only changed the AIs in the Rumble galaxies. Others might still run away.

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Sat Jan 19, 2008 10:11 am
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Team: Dark Traders
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Joined: Wed Dec 15, 2004 7:16 pm
Post 
plese change green battleships so they don't run.


Sat Jan 19, 2008 1:22 pm
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Team: Resident Evil
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Level: 2307
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Joined: Sat Sep 24, 2005 10:57 pm
Post 
The Voomy One wrote:
Only changed the AIs in the Rumble galaxies. Others might still run away.


How will that work with ubers like baron and princess? They dont exactly have a base to run to.... and both can be increadably stealthy when they dont shoot.

~bach


Sat Jan 19, 2008 1:44 pm
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Post 
denedin707 wrote:
The Voomy One wrote:
Only changed the AIs in the Rumble galaxies. Others might still run away.


How will that work with ubers like baron and princess? They dont exactly have a base to run to.... and both can be increadably stealthy when they dont shoot.

~bach

and if they run and ppl chase them, GSA's will spawn....

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Sat Jan 19, 2008 2:00 pm
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Post 
Perhaps that will encourage you to use seers to pinpoint their location :lol:

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Sat Jan 19, 2008 3:00 pm
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Post 
I belive there will be more tweaking of the running away system.

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Sat Jan 19, 2008 3:41 pm
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Post 
Ive noticed dg ai running away, that just seems odd to me.


Sun Jan 20, 2008 2:17 pm
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Post 
MagicSteve wrote:
Ive noticed dg ai running away, that just seems odd to me.


if you kite them and your going away form the center they will turn around anyway

if you kiting towards the center and they run, that is weird

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Sun Jan 20, 2008 3:48 pm
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Team: Traders
Main: Wasup999998
Level: 1921
Class: Speed Demon

Joined: Sat Apr 09, 2005 2:03 pm
Post 
Word on the streets says that the Lion King will try to run away too...

Aka away from Hope

Aka its fucked up.

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Sun Jan 20, 2008 8:32 pm
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