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It is currently Sat Sep 28, 2024 4:29 pm
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Weekly Update
I've decided to start posting weekly updates to keep everyone informed on what I'm working on. Mainly it's to keep myself from being lazy. Of course, I'll only talk about things other than running credit cards and answering support emails and such that always takes a bit of time.
First, I added the ability for missions to give +1 to a skill for a reward. You still have to have the right number of skill points in order to finish the mission, and each mission specifies a range between a minimum and a maximum for that skill. If you open up the mission and then get the skill up other ways and exceed the max, you won't be able to finish it -- you will just have to cancel the mission. This will let us do things like create missions to get +1 to weaponry for lower players without worrying that people will open the mission at a low level and then keep it open until they have w19 andd use it to get w20. Look to see a lot of new missions in the future that use this.
Next, I have finally finished adding in the XML tags for all of Retyu's customized name lists. Retyu was looking for some way to help out, so he made up custom name lists for different types of AI's with about 2000 new names. I also added the ability to add random prefixes and suffixes to spawners depending on type, so extra nasty versions of a spawner can have nasty epithets so you know to watch out. These will go into effect next uni because the links to the new name lists are part of the spawner, and the spawners are all created at universe creation time. Thanks to Retyu for all his hard work. Some of his names are pretty damn funny.
This is pretty much all the work I have to do for the next uni. Moooster just built a new client for us, and Cael is finishing up a bunch of cool new artifacts that will be in the next uni. Look for an announcement of the reset date soon.
This week I plan on maybe 1 more small thing for the next uni and then it's back to working on the new client, which I think is the most important thing that SS needs right now in order to be more successful.
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Sun Aug 20, 2006 2:16 pm |
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voyager vs borg
Joined: Sat Jan 21, 2006 4:22 am Location: netherlands
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gooo Retyu!
and may the spirit of adum aid u
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Sun Aug 20, 2006 2:30 pm |
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Tyler_TDA
Team:
Main: Tank
Level: 1152 Class:
Shield Monkey
Joined: Fri Nov 26, 2004 5:03 pm Location: Virginia,USA
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Mooster is still around? Btw i doupt you need to tell us your all working hard only idiots think otherwise
_________________ Rather say nothing and have them think me a fool then to say somthing and remove all doupt from it. -Lincoln
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Sun Aug 20, 2006 6:43 pm |
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BAM5992
Team:
Main: Goz
Level: 1564 Class:
Berserker
Joined: Sat Dec 17, 2005 9:39 pm Location: Eredar US, Gozmatic (Horde)
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when is the uni reset btw?
_________________ 2nd place is just another way to say 1st loser.
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Sun Aug 20, 2006 7:21 pm |
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SomethingLikeMe
Team:
Main: SomethingLikeMe
Level: 1501 Class:
Speed Demon
Joined: Sat Nov 27, 2004 9:09 am Location: Helsinki, Finland
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Total awesomeness.
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Sun Aug 20, 2006 7:21 pm |
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Sin Gundam
Joined: Mon May 29, 2006 12:12 pm
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Sounds nice
anything I can help graphicwise email me maybe
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Sun Aug 20, 2006 7:31 pm |
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Golfman560
Team:
Main: Peter_The_Puller
Level: 805 Class:
Berserker
Joined: Sat Oct 22, 2005 2:00 pm
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Re: Weekly Update
JeffL wrote: Moooster just built a new client for us
OMFG!!!!!!
_________________
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Sun Aug 20, 2006 7:39 pm |
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P. I. Rate
Joined: Wed Jul 20, 2005 3:28 am Location: Helsinki, Finland
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ZOMFGWTFP00NLOLZGOO!RETYU!
_________________ That is not dead which can eternal lie, yet with strange aeons even death may die -H.P. Lovecraft
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Sun Aug 20, 2006 7:40 pm |
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Gurjster
Joined: Mon Jul 11, 2005 1:05 pm Location: Chatham, England
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WoW nice work guyz, keep up the good work!
_________________ The Skull Lives On!
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Sun Aug 20, 2006 8:03 pm |
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DroneMaster
Team:
Main: Arsonist
Level: 234 Class:
Engineer
Joined: Wed May 24, 2006 12:49 am Location: On the Block...
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Is there any chance that you can ask Cael to make some more tech 15-19 ships?
Im getting up there, and as i look around, im starting to see that there is nothing to upgrade from a porp untill i get P20.
Also, keep up the damn good work.
_________________ Back on the Block, so we can rock with the SR&B...
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Sun Aug 20, 2006 8:40 pm |
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Cayshades
Joined: Sun Feb 05, 2006 10:49 pm
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Soulless... read other forums. There will be at least 4, yes 4 new tech 19 ships next uni so stop asking.
Good work Jeff, by the way.
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Sun Aug 20, 2006 8:47 pm |
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Gurjster
Joined: Mon Jul 11, 2005 1:05 pm Location: Chatham, England
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Drone the locu is a damn blasted gd ship, p19 and capable of taking out a lot of t20 ships, its what the DS is designed off really. But since the sup comb nerf most locus are unused, but they still own for pvp, and if you get a new locu you can design one with enough space to do DGs and stuff.
_________________ The Skull Lives On!
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Sun Aug 20, 2006 8:47 pm |
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DroneMaster
Team:
Main: Arsonist
Level: 234 Class:
Engineer
Joined: Wed May 24, 2006 12:49 am Location: On the Block...
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Hmm, k.
But, Gurj, what if i want a HEAVY fighter?
_________________ Back on the Block, so we can rock with the SR&B...
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Sun Aug 20, 2006 8:47 pm |
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IAmMe2
Joined: Fri Dec 02, 2005 11:50 am Location: Ottawa, Canada
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Awesome, weekly updates are a GOOD idea. Also, I'm curious about what ArrowHate pointed out as well...
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Sun Aug 20, 2006 9:19 pm |
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