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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Assault Behemoth(+)
I think its about time there was a texture for it eh?
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XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Sat Mar 24, 2012 7:26 pm |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Assault Behemoth(+)
Are u able to at the 'grate' thingo that sat at the back of it, other than that, epic good job.
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Sat Mar 24, 2012 8:14 pm |
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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Re: Assault Behemoth(+)
If you are on about that black circle thingy at the back, I tried to do that but it looked shit.
Here it is if you want it, but in my opinion its awful xD
EDIT: If the model was to be re-done to have a bump where it is, then it would be much easier to do.
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XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Sun Mar 25, 2012 4:58 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Assault Behemoth(+)
Thanks. I will use the version without the grate for both the Assault Behemoth and the Assault Behemoth+, and splitting them and assigning them to indices 300 and 301 for future skinning and development.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Mon Mar 26, 2012 5:34 pm |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Assault Behemoth(+)
lies. #1 300 is ancient monster scout, #2 my AB and AB+ are now invisible (again)
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Tue Mar 27, 2012 11:46 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Assault Behemoth(+)
Sorry, it's 301 and 302.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Mar 28, 2012 12:07 am |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Assault Behemoth(+)
I don't mind flying around an ass behe that goes 700 speed if that's what you want
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Wed Mar 28, 2012 1:32 am |
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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Re: Assault Behemoth(+)
Don't mind what you do with them, just dont screw them up D:
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XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Wed Mar 28, 2012 4:46 am |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Assault Behemoth(+)
Sooo... they're invisible, there's no element in ships.xml for indices 301 and 302 for them, and when I put elements in ship.xml for them, it still doesn't work... Musta done a real number on these guys.
_________________ Pies are yummy.
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Wed Mar 28, 2012 2:00 pm |
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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Re: Assault Behemoth(+)
Zekk wrote: Sooo... they're invisible, there's no element in ships.xml for indices 301 and 302 for them, and when I put elements in ship.xml for them, it still doesn't work... Musta done a real number on these guys. So they screwed it up!?
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XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Wed Mar 28, 2012 2:17 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Assault Behemoth(+)
If you run your patch bot, you'll get it.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Wed Mar 28, 2012 4:47 pm |
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redalert150
Team:
Main: 1-800-USE_THE_FORCE!
Level: 2907 Class:
Berserker
Joined: Sun Aug 28, 2005 6:36 pm
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Re: Assault Behemoth(+)
Is this why alby is invisible?
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Tue Apr 03, 2012 11:54 pm |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Assault Behemoth(+)
Run your patchbot redalert, this has been fixed.
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Wed Apr 04, 2012 2:57 am |
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