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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Re: Random Modded textures
Funny, I use paint.NET and mine don't come out like that.
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XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Sun Apr 01, 2012 9:14 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
i was using paint only, not paint.NET >.>
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Sun Apr 01, 2012 9:16 am |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Random Modded textures
Imra15 wrote: i was using paint only, not paint.NET >.> AHHH. THE HORROR.
No seriously. Ms Paint sucks.
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Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Sun Apr 01, 2012 10:26 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
i know. i have nothing else except paint.NET to edit the texture but im too noobish on that.
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Sun Apr 01, 2012 7:56 pm |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
Can someone give me a quick tutorial on how to add custom Glow maps?
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Mon Apr 09, 2012 6:48 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Random Modded textures
Imra15 wrote: Can someone give me a quick tutorial on how to add custom Glow maps? Make your glow map, save it in Textures/Ships/ as something like ShipName_glow.png Open game_data/ships.xml, find the ship it's for and add <glowmap>ShipName_glow.png</glowmap> anywhere within that ships 'ship' tag. Restart your client.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Mon Apr 09, 2012 7:07 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
Thanks!
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Mon Apr 09, 2012 7:16 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
here is a Modded Lion I think it is closer to what MGM wanted
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Tue Apr 10, 2012 4:28 am |
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redalert150
Team:
Main: 1-800-USE_THE_FORCE!
Level: 2907 Class:
Berserker
Joined: Sun Aug 28, 2005 6:36 pm
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Re: Random Modded textures
mind making a black and really dark green one?
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Tue Apr 10, 2012 5:23 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
Here is a modified Rhino, looks pretty cool to me
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Tue Apr 10, 2012 6:43 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
hmm.. How do I make a transparent ship?
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Tue Apr 10, 2012 6:53 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
Here's the modified lion red was asking
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Tue Apr 10, 2012 7:05 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Random Modded textures
Imra: Pro-tip, take a screenshot where we can actually see it, IE, in a gal with lighting.
I also don't think you can do transparent, I tried playing with alpha before on a texture map. It doesn't work very well.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Tue Apr 10, 2012 7:18 am |
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Imra15
Team:
Main: Lol imra15
Level: 641 Class:
Berserker
Joined: Thu Jun 30, 2011 9:30 pm Location: Where do you think
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Re: Random Modded textures
hehe my bad Thanks for the info!
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Tue Apr 10, 2012 7:21 am |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Random Modded textures
Blue Dwarf wrote: I also don't think you can do transparent, I tried playing with alpha before on a texture map. It doesn't work very well. I will try to work out something bout it once i'm back to dorm.
_________________ Original Sybir /GodSteel My custom shader
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Tue Apr 10, 2012 7:39 am |
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