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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Textures
Post your textures here?

This is the first time I'm trying this... I'll try and screw with the model soon, so I can actually put the DS+ ingame..

Trying the new texture on my DS, for attack mode. What do you guys think?

I still have to edit the body itself..
(Yes, I think Red looks better than yellow. I'll make a pic of yellow later today)

Image

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I recently got Warp 4, told the people in Sol about it. Admin response:
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got a new ship for my alt:
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Sat Mar 05, 2011 1:43 am
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Textures
For some reason, that red reminds me of lipstick. =)

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Sat Mar 05, 2011 1:57 am
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Textures
New type of red, added a yellow.
Image

*EDIT*
I just realized the first screenshot was in low quality. herpderp.

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I recently got Warp 4, told the people in Sol about it. Admin response:
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got a new ship for my alt:
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Sat Mar 05, 2011 2:15 am
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Team: Psionic Corps
Main: The Crazy Game Maste
Level: 1031
Class: Engineer

Joined: Wed Feb 11, 2009 3:15 am
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Textures
basebot wrote:
New type of red, added a yellow.
Image

*EDIT*
I just realized the first screenshot was in low quality. herpderp.

Looks like darker lipstick.

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Sat Mar 05, 2011 3:58 am
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Team: Strawberry Pancakes
Main: Copernicus
Level: 884
Class: Gunner

Joined: Thu Jan 01, 2009 5:06 pm
Location: Here, floating in my tin can, far above the world...
Post Re: Textures
Hm. Having the spikes as solid colors looks a bit too... contrasty?

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Sat Mar 05, 2011 4:10 am
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Textures
Image
Like this, maybe?

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I recently got Warp 4, told the people in Sol about it. Admin response:
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got a new ship for my alt:
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Sat Mar 05, 2011 11:32 am
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Textures
I think something like that would look good for the + version, but the basic version should probably stay mostly black.

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Sat Mar 05, 2011 12:13 pm
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Textures
This IS for the +version.
Atm I only see a rat image when I use it, so I figured it didn't have one yet...


Image

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I recently got Warp 4, told the people in Sol about it. Admin response:
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got a new ship for my alt:
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Image


Sat Mar 05, 2011 12:19 pm
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Textures
Or, another possibility:
Image
Red suits it better though, imho.

_________________
I recently got Warp 4, told the people in Sol about it. Admin response:
Image
got a new ship for my alt:
Image
Image


Sat Mar 05, 2011 1:41 pm
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Team: Psionic Corps
Main: The Crazy Game Maste
Level: 1031
Class: Engineer

Joined: Wed Feb 11, 2009 3:15 am
Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1
Post Re: Textures
That last red one is sexy. Pure eyesex. Well done :)

_________________
JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Sat Mar 05, 2011 1:42 pm
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Textures
Looks cool. Paste in the XML for me and I'll update the ships.xml.

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Sat Mar 05, 2011 2:02 pm
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Textures
Which one, red or yellow? ;D

_________________
I recently got Warp 4, told the people in Sol about it. Admin response:
Image
got a new ship for my alt:
Image
Image


Sat Mar 05, 2011 2:05 pm
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Textures
F it. Red.

Code:
- <ship index="186">
- <default>
  <model>DeathStriker.obj</model>
  <texture>DeathStriker+.jpg</texture>
- <enginemounts>
  <mount0>0.0, 0.0, -20.0</mount0>
  </enginemounts>
  </default>
- <combat>
  <anim>DeathStriker_Anim.x</anim>
  </combat>
  <travel />
  </ship>

With:

Image

As the DeathStriker+.jpg.

_________________
I recently got Warp 4, told the people in Sol about it. Admin response:
Image
got a new ship for my alt:
Image
Image


Sat Mar 05, 2011 2:17 pm
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Team: Evil Empire
Main: Outcast
Level: 2206
Class: Berserker

Joined: Thu Feb 22, 2007 11:25 am
Location: England, Leeds.
Post Re: Textures
The last red one you posted looks really awesome.

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Sat Mar 05, 2011 2:25 pm
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Team: Strawberry Pancakes
Main: Copernicus
Level: 884
Class: Gunner

Joined: Thu Jan 01, 2009 5:06 pm
Location: Here, floating in my tin can, far above the world...
Post Re: Textures
Outcast wrote:
The last red one you posted looks really awesome.


^ This

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Sat Mar 05, 2011 2:51 pm
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