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It is currently Thu Oct 31, 2024 9:23 pm
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[ 7 posts ] |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Absentis and Absconditus
<ship index="261"> <default> <model>Absentis.obj</model> <texture>Absentis.png</texture> </default> <combat/> <travel/> </ship>
<ship index="145"> <default> <model>Absentis.obj</model> <texture>Absconditus.png</texture> </default> <combat/> <travel/> </ship>
Engine points need fixing, so someone.... Glow to come on the absentis
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Sat Mar 05, 2011 8:19 am |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Absentis and Absconditus
I would fix the engine mounts but we don't have the model or texture yet i want my absentis
_________________ Pies are yummy.
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Sat Mar 05, 2011 2:23 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Absentis and Absconditus
I think there's currently a bug where indexes above 255 won't show.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Sat Mar 05, 2011 2:50 pm |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: Absentis and Absconditus
Mine shows now jeff, i fixed some hanging thing and it works, so just check the </ship> and <ship> 's
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Sat Mar 05, 2011 3:57 pm |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Absentis and Absconditus
As proof of concept i plugged in the basic spacerat info with index 262 (absentis), and now my absentis looks like a space rat instead of being invisible. Soo... just give me the absentis files and ill make it work.
_________________ Pies are yummy.
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Sat Mar 05, 2011 7:54 pm |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: Absentis and Absconditus
Its uploaded into the SVN so it should be in the next release.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Sat Mar 05, 2011 10:52 pm |
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Zekk
Member
Team:
Main: Kyp
Level: 2610 Class:
Engineer
Joined: Mon Oct 25, 2004 8:49 pm Location: my desk
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Re: Absentis and Absconditus
Absconditus and Absentis Engine mounts. it was almost right placement to begin with but just a bit towards the top side of the ship, looked off. Fixed now Code: <ship index="145"> <default> <model>Absentis.obj</model> <texture>Absconditus.png</texture> <enginemounts> <mount0>0,-2.8,-25.5</mount0> </enginemounts> </default> <combat/> <travel/> </ship> Code: <ship index="261"> <default> <model>Absentis.obj</model> <texture>Absentis.png</texture> <enginemounts> <mount0>0,-2.8,-25.5</mount0> </enginemounts> </default> <combat/> <travel/> </ship>
_________________ Pies are yummy.
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Wed Mar 09, 2011 9:25 pm |
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