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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Christmas Spirits
I know these were just put in, but already they are hard to kill because they tend to run off and stop attacking you before you can kill them

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Thu Dec 22, 2011 3:46 am
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Christmas Spirits
Christmas spirits have been around for years, and that is how they fight. Deal with it or fight something else.

Timmeh

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Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Dec 22, 2011 4:00 am
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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Re: Christmas Spirits
Also I keep crashing while fighting them

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Thu Dec 22, 2011 4:04 am
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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Re: Christmas Spirits
They're supposed to just fly away irregularly into nothingness while bobbing back and forth? kinda odd but OK. I at least expected them to attack me again once I get in range

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Thu Dec 22, 2011 2:35 pm
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Christmas Spirits
Did you expect rogues to don heavy armor and a greatsword and fight like an imperial?

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Thu Dec 22, 2011 5:46 pm
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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Re: Christmas Spirits
It would be fine except they're low vis :-p and I have to go catch them in an astronomica and tractor em back while they run in circles

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Thu Dec 22, 2011 6:15 pm
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Team: Resident Evil
Main: Aku'Qa
Level: 2620
Class: Berserker

Joined: Sun Nov 07, 2010 8:08 am
Post Re: Christmas Spirits
Yes.

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My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly


Thu Dec 22, 2011 6:16 pm
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Christmas Spirits
a jedi master wrote:
It would be fine except they're low vis :-p and I have to go catch them in an astronomica and tractor em back while they run in circles


Your problem?

Timmeh

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Dec 22, 2011 6:19 pm
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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Re: Christmas Spirits
While fighting them, star sonata starts to use ridiculous amount of my CPU, up to about 42% when before max has been about 10%. Then the game crashes randomly.

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Thu Dec 22, 2011 6:41 pm
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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Re: Christmas Spirits
It usually takes about 30 minutes for the crashes to start happening

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Thu Dec 22, 2011 6:46 pm
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Christmas Spirits
flare them, they hate that :P

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landswimmer wrote:
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Thu Dec 22, 2011 7:02 pm
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Christmas Spirits
a jedi master wrote:
While fighting them, star sonata starts to use ridiculous amount of my CPU, up to about 42% when before max has been about 10%. Then the game crashes randomly.


Thats normal. It's been happening for everyone.

As for the spirits, they're SEERS.

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Axis Industries


Fri Dec 23, 2011 12:21 am
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